动漫游戏
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B站入股匠趣网络科技 后者含动漫游戏开发业务
Xin Lang Cai Jing· 2026-01-12 02:31
Core Viewpoint - Shanghai Jiangqu Network Technology Co., Ltd. has undergone a business change, adding Bilibili-related company Shanghai Huandian Information Technology Co., Ltd. as a shareholder, with registered capital increased to 1.1111 million yuan [1] Company Summary - The company was established in July 2025 and is represented by Jiang Kai [1] - Its business scope includes anime and game development, digital cultural creative software development, and digital content production services (excluding publishing and distribution) [1]
B站入股匠趣网络科技,后者含动漫游戏开发业务
Zheng Quan Shi Bao Wang· 2026-01-12 02:16
Core Viewpoint - Shanghai Jiangqu Network Technology Co., Ltd. has undergone a business change, adding Bilibili-related company Shanghai Huandian Information Technology Co., Ltd. as a shareholder, with registered capital increased to 1.1111 million yuan [1] Company Information - Shanghai Jiangqu Network Technology Co., Ltd. was established in July 2025 and is represented by Jiang Kai [1] - The company's business scope includes animation and game development, digital cultural creative software development, and digital content production services (excluding publishing and distribution) [1]
激发文化产业新活力
Sou Hu Cai Jing· 2026-01-07 22:01
近年来,我国文化产业结构布局持续优化,规模稳步扩大,效益明显增强。文化和旅游部数据显示, 2024年我国文化产业资产总计达到34.4万亿元,实现营收19.14万亿元,较2020年增长37.7%,营收利润 率提升至9.3%;规上文化企业7.8万家,较2020年增加1.3万家。文化产业结构不断升级,数字出版、网 络视听、动漫游戏、短视频等新业态蓬勃发展,逐步形成创作、传播与消费全链条联动的新格局。各地 依托特色文化资源,持续释放文化产业创新创造活力,区域发展成效显著。比如,北京市以科技赋能文 化创新,2024年文化产业增加值占GDP比重为11.4%,继续稳居全国第一位;川渝共建"巴蜀文化旅游走 廊",覆盖两地42市,强化文旅协同,有效带动成渝地区文化产业集聚式发展;湘西、贵州等地注重非 遗的保护传承,实现产业现代化融合发展;三星堆、长安等文化IP通过创造性转化与创新性发展推动文 化普惠,带动文旅消费和区域品牌形象双提升。这些实践印证了文化产业与科技创新、与区域特色相结 合的强大动能,为经济社会高质量发展注入新活力。 也要看到,我国文化产业发展仍存在短板弱项。文化资源与产业发展不匹配,区域发展不平衡。文化产 业资源 ...
实丰文化:审议通过全资子公司增资扩股相关议案 国资助力“AI+IP玩具”布局
Zhong Guo Zheng Quan Bao· 2025-12-23 01:29
Group 1 - The core announcement is that Shifeng Culture's subsidiary, Shifeng Intelligent, will receive an investment of 44.7 million yuan from Guangdong Provincial Yuecai Industrial Technology Equity Investment Fund, increasing its registered capital from 50 million yuan to 58.7544 million yuan, while Shifeng Culture retains an 85.10% stake [1][2] - The investment aims to enhance Shifeng Intelligent's operational capacity and technological research and development, aligning with the company's strategic focus on "AI + IP toys" [1][2] - The successful passing of the capital increase plan at the shareholders' meeting reflects strong support from shareholders for the company's strategic planning and the introduction of state-owned capital is expected to strengthen Shifeng Intelligent's capital strength and market competitiveness [2] Group 2 - The controlling shareholder, Mr. Cai Junquan, has provided a joint liability guarantee for the equity buyback obligations related to this capital increase, ensuring no costs are incurred by the company, which demonstrates confidence in business development [2] - Currently, the overall guarantee risk for the company and its subsidiaries is manageable, with no overdue or litigation-related guarantees, indicating a solid compliance operation [2] - The company plans to continue leveraging Shifeng Intelligent's business layout to deepen the integration of AI technology and quality IP, aiming to create long-term stable value for shareholders while leading the development in the smart toy sector [2]
东莞叻琦坤创文化产业有限公司成立 注册资本50万人民币
Sou Hu Cai Jing· 2025-12-11 07:19
Core Insights - Dongguan Leqikun Cultural Industry Co., Ltd. has been established with a registered capital of 500,000 RMB, and its legal representative is Fang Baijin [1] Company Overview - The company operates in various sectors including animation and game development, toy manufacturing and sales, stationery manufacturing, and digital cultural creative content application services [1] - The business scope also includes professional design services, marketing planning, internet sales (excluding licensed products), and import-export activities [1] Industry Implications - The establishment of this company reflects a growing trend in the cultural and creative industries, particularly in the areas of toys, animation, and digital content [1] - The diverse range of services offered indicates potential for cross-industry collaboration and innovation within the cultural sector [1]
产品上新场景焕新活动出新 丰富特色文旅产品供给
Yang Shi Wang· 2025-11-27 04:28
Core Insights - The government is enhancing the adaptability of supply and demand in consumer goods to promote consumption through new products, refreshed scenarios, and innovative activities [2] Group 1: Supply and Demand Adaptability - There is a strong demand for domestic products, cultural creations, and intangible cultural heritage products, leading to the emergence of popular products that meet consumer needs while enhancing cultural identity and spiritual satisfaction [2] - Structural mismatches in supply and demand still exist, with some products experiencing oversupply while high-quality supply remains insufficient [2] - The transition from old to new driving forces is ongoing, with a lack of innovative applications and supply for new products that cater to residents' quality and personalized needs [2] Group 2: Support for Quality Cultural and Tourism Products - The government is supporting the launch of quality cultural tourism products, including awards for animation to encourage innovation in the industry and the development of quality intellectual properties [3] - Initiatives include expanding the pilot scope for cultural and creative product development and promoting high-quality products through exhibitions and trade activities [3] Group 3: Revitalizing Cultural and Tourism Consumption Scenarios - Guidelines for the construction of intangible cultural heritage workshops are being developed to enhance quality and efficiency, promoting a range of related products and services [4] - Seasonal activities such as "Non-Heritage Goodies, National Trend Renewal" are being organized to promote non-heritage products in various sales channels, including supermarkets and duty-free shops [4] Group 4: Innovative Cultural and Tourism Consumption Activities - Nationwide cultural and tourism consumption promotion activities are being held, focusing on seasonal products and services that enhance the consumer experience [6] - Initiatives like "Travel with Performances" and "Travel with Events" are designed to meet diverse consumer needs while promoting rural products [6] - The government is also implementing measures to attract more international tourists through tax refund policies and promoting immediate refunds for purchases [6]
三七互娱成立两家网络科技公司,均含动漫游戏开发业务
Qi Cha Cha· 2025-11-20 08:12
Group 1 - The core point of the article is that Sanqi Interactive Entertainment has established two new companies focused on digital content and game development [1] - The newly formed companies are Guangzhou Yuehu Network Technology Co., Ltd. and Guangzhou Huanchuang Network Technology Co., Ltd., both of which are wholly owned subsidiaries of Sanqi Interactive Entertainment [1] - The business scope of these companies includes information system integration services, digital content production services (excluding publishing and distribution), digital cultural creative software development, and animation game development [1]
腾讯在海南成立阅漫网络科技新公司
Zheng Quan Shi Bao Wang· 2025-11-04 01:47
Core Insights - Hainan Yueman Network Technology Co., Ltd. has been established, with Yang Zhan as the legal representative [1] - The company is fully owned by Hainan Yuehai Information Technology Co., Ltd., an affiliate of Tencent [1] Company Overview - The business scope of Hainan Yueman includes network cultural operations, broadcasting and television program production, artificial intelligence hardware sales, and animation game development [1]
深圳推动深港两地文化产业重点领域提质增效
Zhong Guo Fa Zhan Wang· 2025-10-13 17:21
Core Viewpoint - The "Measures for Promoting High-Quality Development of the Cultural Industry" implemented by the Qianhai Authority aims to enhance cultural product supply, foster cultural exchange between Shenzhen and Hong Kong, and elevate cultural soft power through systematic support policies across 17 sectors including tax, film, performing arts, and cultural tourism [1] Tax Incentives and Consumer Boost - The Measures reduce tax burdens for cultural enterprises and talent, with eligible companies taxed at a reduced rate of 15% [2] - Hong Kong residents working in the Qianhai area will have their personal income tax burden exceeding that of Hong Kong exempted [2] - Support for eligible high-end and scarce foreign talents includes tax subsidies based on the tax difference between mainland China and Hong Kong [2] - The Measures encourage cultural consumption activities in A-level scenic spots and hotels, providing up to 1 million yuan annually for qualifying entities [2] - A budget of up to 5 million yuan is allocated annually for promotional measures like issuing consumption vouchers [2] Focus on Film, Animation, and Cultural IP - The Measures provide significant support for film projects, offering up to 300,000 yuan annually for eligible co-production projects between Shenzhen and Hong Kong [3] - Productions shot in Qianhai can receive an additional reward of 50,000 yuan [3] - In the animation and gaming sector, up to 300,000 yuan is available for hosting themed exhibitions and supporting game technology R&D [3] - The Measures also incentivize IP project incubation and transformation, with rewards of up to 200,000 yuan for qualifying enterprises [3] Promoting Cultural Export and Hong Kong Collaboration - The Measures support cultural enterprises going abroad, with annual funding of up to 300,000 yuan for eligible gaming companies and 100,000 yuan for advertising and micro-short film companies [4] - Cultural export service platforms will be established in Qianhai to assist companies with market research and legal consulting [4] - Support is also extended to Hong Kong performing arts groups, with up to 200,000 yuan available for eligible groups performing in Qianhai [4] Tourism Industry as a Key Link - The Measures provide a one-time reward of 150,000 yuan for travel agencies operating in Qianhai [5] - Support for developing boutique tourism routes between Shenzhen and Hong Kong includes up to 150,000 yuan annually for qualifying travel agencies [5] - Incentives are also available for organizing overseas tourism groups to Shenzhen and promoting inbound tourism products [5]
三七互娱在广州成立网络科技新公司
Zheng Quan Shi Bao Wang· 2025-10-13 03:32
Core Viewpoint - Guangzhou Qingyou Network Technology Co., Ltd. has been established, focusing on digital cultural creative software development, animation and game development, and professional design services, with full ownership by 37 Interactive Entertainment [1] Company Summary - The legal representative of Guangzhou Qingyou Network Technology Co., Ltd. is Li He [1] - The company is indirectly wholly owned by 37 Interactive Entertainment (stock code: 002555) [1]