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海南自贸港投资吸引力强劲 多项目接连落地三亚
Zhong Guo Xin Wen Wang· 2025-12-20 01:18
中新网三亚12月20日电 (张月和)数字文体、康复医疗、融资租赁……海南自贸港18日启动全岛封关,开 放红利吸引投资者抓紧布局,多个项目接连落地三亚,展现出海南自贸港强劲的投资吸引力。 三亚市投资促进局党委书记叶凯中介绍,三亚鹏瑞利康复医院的落地,是投资中国·2025海南自由贸易 港全球产业招商大会的重要成果之一。引入新加坡鹏瑞利集团在三亚开设外商独资医院,是三亚依托自 贸港政策红利,推动医疗健康产业高质量发展的关键布局。 "以会为媒、以商招商"是三亚市投资促进局推进海南自贸港封关政策红利有效落实的途径之一。在12月 11日举行的中央企业融资租赁助力海南自贸港建设大会上,三亚市投资促进局联合17家机构签署8项战 略合作协议,预计带动海南全省金融服务规模超100亿元。 在封关当日举行的2025海南自贸港国际精品周启动仪式暨外资企业座谈会上,三亚市投资促进局组建多 支专业招商分队,与参会的国际品牌商、外资企业代表、行业协会负责人等开展"一对一"精准对接。跨 境消费、免税经济、高端服务业等领域的政策利好,三亚中央商务区、现代服务业产业园等园区载体, 成为与会嘉宾关注重点。 叶凯中表示,未来将紧扣扩大消费开放这一核心 ...
星竞威武上涨7.73%,报1.11美元/股,总市值1.31亿美元
Jin Rong Jie· 2025-12-17 06:14
财务数据显示,截至2024年12月31日,星竞威武收入总额8526.63万美元,同比增长1.91%;归母净利 润-1268.98万美元,同比增长4.29%。 据交易所数据显示,12月17日,星竞威武(NIPG)盘中上涨7.73%,截至00:52,报1.11美元/股,成交7.75 万美元,总市值1.31亿美元。 作者:行情君 资料显示,星竞威武集团是一家领先的电子竞技组织,根据Frost & Sullivan报告,凭借其在亚洲,欧洲和南 美的业务,其全球足迹最为广阔。该公司的成立是基于对电子竞技的热情,并相信电子竞技可以创造与过 去一个世纪以来传统体育一样的历史和传奇体验和记忆。 本文源自:市场资讯 ...
专访沙特国家发展基金董事会副主席:将中国视为知识共享与理念交流的伙伴
Di Yi Cai Jing· 2025-12-16 01:47
沙特是我国在中东地区第一大贸易伙伴,我国也是沙特第一大贸易伙伴。 作为我国在中东地区的第一大贸易伙伴,沙特阿拉伯正加速其"2030愿景"下的经济转型,同时与我国在 经贸合作和人文交流上持续深化伙伴关系。 据外交部12月15日消息,为加强中国同沙特关系,应沙特阿拉伯王国外交大臣费萨尔邀请,中共中央政 治局委员、中华人民共和国外交部长王毅于2025年12月14日访问沙特。外交部称,两国外长在会谈中对 双边经贸、投资、能源等领域的高水平合作表示赞赏。中方也赞赏了沙特在"2030愿景"(Vision 2030) 框架下取得的经济发展。 根据外交部数据,2024年中沙双边贸易额达到1075.3亿美元,中国继续稳居沙特最大贸易伙伴地位。两 国人文交流也呈现出蓬勃发展的势头,自2022年11月沙特成为中国公民团队出境旅游目的地以来,双方 又于2023年9月签署《中国旅游团队赴沙特旅游实施方案的谅解备忘录》。2024年5月,中国进一步对沙 特等国试行单方面免签政策,为两国人员往来提供了更大便利。此访期间,双方签署了两国互免外交、 公务、特别护照人员签证协定。 沙特国家发展基金(NDF)是支持沙特"2030愿景"经济转型目标完 ...
成都一电竞俱乐部成立团组织
Zhong Guo Qing Nian Bao· 2025-12-14 22:58
Core Insights - The esports industry faces challenges such as a lack of social recognition and health issues related to irregular working hours, despite its growing popularity among youth [1] Group 1: Industry Overview - AG Esports Club, located in Chengdu, has established a youth organization to promote healthy esports culture and improve societal perceptions of the industry [1] - The club has 28 esports divisions and is a long-term partner of five top-tier esports leagues, boasting 29 world championships and 121 national championships, with a fan base of approximately 350 million young people [1] - The esports workforce is predominantly young, with over 400 employees, about 50% of whom are esports players, mainly from the post-2000 generation [1] Group 2: Organizational Initiatives - AG Esports Club's vice president, Wang Qian, emphasized the need for greater social recognition and supportive talent policies for the esports workforce [2] - The club has formed five youth branches based on the leagues it participates in, covering various roles such as players, coaches, and content creators [2] - The first youth congress of AG Esports Club had 111 members, with notable esports figures in leadership roles to enhance the organization's appeal and cohesion [3] Group 3: Future Directions - The establishment of the youth organization aims to foster a sense of responsibility and mission among young players, enhancing team cohesion and performance [3] - Future initiatives will focus on increasing interaction between esports projects and social groups, enhancing event visibility, and promoting healthy gaming habits among youth [3] - Chengdu High-tech Zone has nearly 700 related enterprises and approximately 6,500 employees in the digital cultural and creative industry, highlighting the sector's growth potential [3]
电竞“流量密码”解锁城市经济“增长密码”
Bei Jing Qing Nian Bao· 2025-12-09 15:51
Core Insights - The 2025 China Esports Industry Conference highlighted a robust growth trajectory for the esports sector, projecting revenues to reach 29.331 billion yuan and user numbers to exceed 495 million by 2025 [1][24] - Beijing is emerging as a central hub for esports, marked by significant events and collaborations that enhance its status in the industry [1][4] Industry Growth - The esports industry in Beijing is expanding rapidly, supported by a dense population of approximately 1.3 million university students who are key consumers [2][4] - The establishment of the DRG esports club in Beijing has led to a significant shift in its fan base, with local fans now nearly equal to those from Guangdong [2][4] - By the end of 2025, there will be 165 esports clubs nationwide, with Beijing ranking second in the number of clubs [4][5] Economic Impact - The gaming industry in Shijingshan, a key area in Beijing, is projected to reach 25 billion yuan by 2024, accounting for one-third of the city's total gaming industry [5] - The Chaoyang district is home to over 1,000 related enterprises and is expected to host more than 1,000 events annually, driving significant consumer traffic [5][8] - In the first ten months of 2025, revenue from esports companies in Chaoyang surged by 37%, contributing to a 42% increase in the region's digital economy [5][8] Policy Support - Beijing's support for the esports industry has evolved from direct financial investment to more nuanced, service-oriented policies that facilitate business operations [8][9] - The Shijingshan district has introduced a set of 15 policies aimed at attracting top-tier esports events and providing substantial subsidies for technology development [8][9] Ecosystem Development - The collaboration among various stakeholders in the esports ecosystem is fostering a more integrated approach, moving from isolated efforts to a collective synergy [10][12] - The presence of over 200 companies in fields like AI and sci-fi within Shijingshan is enhancing the technological capabilities of the esports sector [12][13] Talent Development - Beijing is increasingly recognized for its ability to attract and nurture esports talent, supported by a comprehensive training system and favorable living conditions [15][16] - Initiatives such as esports training camps in collaboration with universities are being developed to cultivate future industry leaders [15][16] Future Outlook - The esports landscape in Beijing is set to evolve with innovative event formats that integrate local culture and tourism, enhancing the overall experience [17][19] - The city aims to leverage its historical and cultural assets to create a unique fusion of esports and urban identity, positioning itself as a global esports hub [19][24]
电竞产业持续增长,电竞赛事全球化进程加快
Cai Jing Wang· 2025-12-09 15:04
Core Insights - The Chinese esports industry is projected to generate revenue of 29.331 billion yuan in 2025, reflecting a year-on-year growth of 6.40% [1] - The user base for esports in China is expected to exceed 495 million by 2025, marking a significant increase with a growth rate of 1.06% [1] Industry Growth and Trends - The esports industry is experiencing continuous growth, with a focus on global expansion, accelerated mobile development, and the emergence of regional ecosystems [3] - The KPL annual finals in November set a Guinness World Record for the highest attendance at a single esports event, with over 60,000 spectators [3][6] - The integration of esports with various sectors is creating new opportunities, as seen in the economic boost to local businesses during major events [3][10] Game Categories and Popularity - Shooter games dominate the esports landscape, accounting for 28.3% of the market, followed by MOBA and sports games at 14.1% each [4] - Popular titles like "Valorant" and "Delta Force" have significantly contributed to the growth of the shooter genre, with "Delta Force" achieving over 30 million daily active users [6] Mobile Esports Dominance - Mobile esports events are the mainstream, with mobile games comprising 58.6% of the market, while client games account for 25.3% [6] - The KPL finals marked a significant milestone as the first mobile esports event held at the Bird's Nest, attracting over 60,000 attendees [6][7] Event Activity and Format - In 2025, there will be 142 provincial and above-level professional esports events, an increase of 18 from the previous year, with 54% being fully offline events [8] - The rise of offline events is revitalizing the esports atmosphere and boosting local tourism and consumption [8][10] Technological Innovations - Technological advancements are enhancing the esports experience, with innovations in broadcasting, data systems, and cross-platform streaming [12][13] - Companies are leveraging AI and 5G technologies to improve live streaming quality and viewer engagement [13] Globalization of Esports - The Chinese esports industry is deepening its presence in overseas markets, particularly in Southeast Asia, the Middle East, and Latin America [14] - Major Chinese esports titles are gaining international recognition, with over 10 million overseas viewers and peak attendance of over 4.13 million for top events [14][16] Cultural Integration - The integration of esports with cultural tourism is becoming a trend, with events driving local economic activity and attracting visitors from outside cities [10][11] - The "1+1+PLUS" model aims to combine esports events with cultural and tourism activities, enhancing the overall experience [10][11]
中国战队剑指国际赛场,CFM 电竞开启全球化新篇
Yang Zi Wan Bao Wang· 2025-12-09 03:33
Core Insights - CFM esports is accelerating its international expansion with the announcement of the new world-class tournament CFLC and the launch of the SEA Southeast Asia region, marking a significant step for Chinese mobile esports on the global stage [1][3]. Group 1: Event Overview - The CFML S18 Autumn Finals and the 10th Anniversary Celebration of CFM esports took place on December 6 at the Olympic Sports Center in Zhengzhou, Henan [1]. - CFM esports has established a comprehensive event matrix, including professional leagues (CFML), mass participation events, and university competitions, creating a complete talent development pathway [3]. Group 2: International Expansion - The SEA Southeast Asia qualifiers are currently underway, covering countries such as the Philippines, Indonesia, Vietnam, Thailand, and Malaysia, indicating the official launch of CFM esports' overseas presence [3]. - The newly announced CFLC tournament aims to gather top teams from around the world to compete for the championship, establishing a high-level competitive platform that connects domestic and international esports [3]. Group 3: Future Prospects - The launch of the SEA region and the CFLC tournament signifies a new phase of "domestic cultivation and global competition" for CFM esports, enhancing its international operational capabilities [5]. - The commitment to creating the most professional and comprehensive FPS mobile esports events reflects the industry's ambition to elevate the quality of esports competitions [5].
2025上海电竞大师赛为“全球电竞之都”注入新活力
Zhong Guo Fa Zhan Wang· 2025-12-09 03:24
Core Insights - Shanghai is positioning itself as a global hub for esports, with the 2025 Shanghai Esports Master Tournament scheduled from December 3 to 7, showcasing a blend of top-tier competition and industry integration [1][6] Group 1: Event Highlights - The upcoming tournament features popular games such as "Decision Peak," "Valorant," "Overwatch," and "Identity V," with tickets selling out rapidly [2] - The event will include affordable ticket options starting at 68 yuan, aiming to increase public participation [2] - Live streaming will be available on major platforms like Douyu, Bilibili, WeChat Video, Douyin, and Leisu Sports, enhancing audience reach and brand exposure [2] Group 2: Economic Impact - The Shanghai Master Tournament has been held since 2019, attracting top esports teams and generating significant consumer activity [3] - The event will feature "second venues" in commercial areas to connect live broadcasts with entertainment, promoting a cross-regional consumption network [3] - The integration of esports with urban public spaces aims to create cultural landmarks, enhancing the visibility of the esports industry [3] Group 3: Industry Development - The Jing'an District has attracted over 30 gaming and esports companies, forming a complete industry chain from development to operations and events [4][5] - The "Audio-Visual Jing'an" initiative focuses on AI and high-definition content creation, establishing a core area for the development of the audiovisual industry [4] - The establishment of an OPC community will support entrepreneurs with services like incubation, intellectual property protection, and financing [5] Group 4: Future Prospects - The esports industry is seen as a key driver for Shanghai's digital economy and cultural technology integration, with ongoing developments in the sector [6] - The upcoming tournament is expected to enhance the visibility and engagement of the esports ecosystem, making it accessible to a broader audience [6]
2025北京电竞生态大进阶
Bei Jing Qing Nian Bao· 2025-12-08 17:47
京市石景山区顺利举办。会议发布《2025年中国电子竞技产业报告》,并展示石景山区推动"电竞之 城"建设的系统性布局。 王者荣耀KPL年度总决赛 北京智慧电竞赛事中心 近日,2025年度中国电竞产业年会在石景山区落下帷幕。会上发布的《2025年中国电子竞技产业报告》 显示,2025年中国电子竞技产业收入稳健攀升至293.31亿元,用户规模突破4.95亿大关。在这幅全国图 景中,北京正以一系列标志性事件,镌刻下鲜明坐标——从六万余观众齐聚鸟巢创下吉尼斯世界纪录的 王者荣耀KPL年度总决赛,到无畏契约、英雄联盟等国际顶流赛事争相"安家"北京;从首钢园高炉下充 满赛博朋克气息的观赛派对,到电竞俱乐部与京城老字号携手推出的联名潮品……2025年,北京电竞故 事已远不止于屏幕内的胜负,更是一场融合政策巧思、产业聚变与城市心跳的"破圈"大秀。数据赋能北 京电竞升维战数字会说话,2025年北京电竞数据更是"高声呐喊"。其产业根基正以前所未有的速度夯 实、扩张。北京坐拥全国最密集的高校"智囊团",约130万大学生不仅是课堂求知者,更是电竞消费主 力。这股力量有多猛?看看新"落户"石景山的DRG俱乐部便知。自打出"北京"旗号,其 ...
穿越火线S18郑州落幕,CFM电竞升级世界赛走向第十年
Xin Lang Cai Jing· 2025-12-08 11:45
Core Insights - The 2025 CFML Autumn Championship (S18) concluded with Q9.Kuaishou defeating KZ.Douyu 4-2, marking Q9.Kuaishou's fourth consecutive championship and establishing a new dynasty in the history of Crossfire Mobile esports [1][3] Group 1: Championship Highlights - The S18 finals featured a rematch between Q9.Kuaishou and KZ.Douyu, with Q9.Kuaishou previously winning championships S14 to S17, ending EP's four-year reign [3] - Q9.Kuaishou demonstrated exceptional skill by winning the first three maps, while KZ.Douyu showed resilience by winning two maps in a row before Q9.Kuaishou secured victory in the sixth map [3] - Player Zihua was awarded the FMVP for outstanding performance during the finals [3] Group 2: Anniversary Celebrations - The new championship trophy was unveiled during the CFML's tenth anniversary celebration, symbolizing the start of a new era for CFM esports [5] - The "Starry Ten" players were honored on stage, representing a hall of fame initiative aimed at commemorating significant moments in the tournament's history [5] Group 3: International Expansion - A new world-class event, CFLC, is set to launch in December, with the establishment of the CFM SEA region to include teams from countries like the Philippines, Indonesia, Vietnam, Thailand, and Malaysia [7] - This internationalization aims to broaden CFM's audience and enhance its global presence, transitioning from a domestic league to a globally influential esports brand [7] Group 4: Community Engagement and Social Responsibility - CFM esports has initiated a glacier protection campaign in collaboration with WWF and PolarHub, engaging youth through in-game activities that contribute to real-world environmental efforts [9] - A documentary showcasing the intersection of esports and environmental protection will be released, highlighting CFM's commitment to sustainability [9] Group 5: Economic Impact on Local Communities - The S18 finals contributed to local tourism and engagement in Zhengzhou, aligning with the city's goal of becoming an international consumption center [11] - The event has energized local youth participation and provided new economic opportunities for external visitors [11]