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蔡浩宇AI游戏《群星低语》发售;《古剑4》PV首曝;KPL总决赛落地“鸟巢” | 氪游周报8.11-8.17
3 6 Ke· 2025-08-18 02:52
Group 1: Game Releases and Updates - "Diablo II: Resurrected" opened pre-orders on August 12, with three versions priced at 168 yuan, 288 yuan, and 458 yuan, and technical testing starting on August 27 [1] - "Whispers from the Star," an AI interactive game, was released on August 15 on Steam, priced at 33.99 yuan, with an 80% discount available for the first two weeks [2] - "Destiny: Stars" began a limited paid closed test on August 15, featuring a sci-fi RPG setting and customizable characters [4] - "Path of Exile: Ascendancy" will hold an offline trial event in Shenzhen on August 17, allowing players to explore new gameplay features [6] - The independent game "Exorcism Agency" launched on Steam, with a promotional price of 43.2 yuan for the first week [8] - The first promotional video for the single-player ARPG "Ancient Sword" was released on August 16, generating over 7.4 million views on Bilibili within a day [9] Group 2: Industry Events and Financial Reports - The KPL finals for "Honor of Kings" will take place at the Bird's Nest on November 8, expecting over 50,000 attendees [12] - The mobile game "World Flipper" officially ceased operations on August 14, with compensation options for players [14] - The 2025 Dahuaxiyou Carnival will be held in Tianjin from August 16 to 17, featuring local cultural experiences and game-related activities [16] - Tencent reported Q2 2025 revenue of 184.5 billion yuan, a 15% year-on-year increase, with gaming revenue at 59.2 billion yuan, up 22% [18] - NetEase announced Q2 2025 revenue of 27.9 billion yuan, a 9.4% increase, with gaming revenue at 22.8 billion yuan, up 13.7% [21]
网易黄卓:中国游戏全球化需要在多品类上取得突破
Xin Hua Cai Jing· 2025-07-31 10:56
Core Insights - China has become a major player in the global gaming market, with its gaming footprint expanding worldwide, as highlighted by the success of games like "荒野行动" in various international locations [2][3] - The past decade has been a golden era for mobile gaming in China, with NetEase achieving significant breakthroughs across multiple game genres, including MMORPGs and other categories like racing and sports [2] - NetEase's success in diversifying its game offerings is attributed to its robust industrial foundation, enabling large-scale and efficient development of high-quality products, which is essential for global expansion [2][3] Industry Trends - The collaboration with Blizzard on "Diablo Immortal" has underscored the need for a more localized strategy to penetrate mainstream markets [3] - The gaming industry in China has seen a 60-fold increase in NetEase's gaming revenue over the past 20 years, indicating substantial growth and the ability to support AAA game development [3] - Upcoming high-quality products such as "燕云十六声," "遗忘之海," and "无限大" are set to be launched in overseas markets, marking a new push for global market presence [4]
朱啸虎:大模型会吃掉90%Agent
Tai Mei Ti A P P· 2025-07-15 03:19
片来源:网络 "大模型会吃掉90%Agent",朱啸虎在个人小红书账号上表示。 在直言具身智能赛道存在大量泡沫之后,他强烈看好AI领域,旗下金沙江创投投资了包括AI 陪伴硬件 初创公司 Robopoet 珞博智能、AI营销企业Aha Lab、AI图像生成平台LiblibAI哩布哩布AI、AIGC商业视 频初创企业FancyTech等AI相关项目。 他认为,今天的AI agent创业非常像互联网早期的个人站长,DeepSeek总结的当年从个人站长起步,最 终成长为有影响的互联网公司的案例今天的ai agent创业者值得参考一下。 两者具有以下特点: 但是需要区分的是:新浪 (Sina)、搜狐 (Sohu): 这些门户网站的创始团队(王志东、张朝阳等)虽然也是互 联网先驱,但他们通常有更强的海归或资本背景,起步时目标就是打造门户平台,与"个人站长"草根、 小规模起步的模式有所不同;百度 (Baidu): 李彥宏创立百度时已有成熟的技术和商业计划,并很快获得 风险投资,起点较高;阿里巴巴 (Alibaba): 马云创业前已有商业经验,阿里巴巴起步时目标就是做B2B 平台,团队和愿景一开始就比较大。 因此,最符合"互 ...
卑微如我,才是游戏公司今天最重要的人|深氪
36氪· 2025-06-05 21:56
Core Viewpoint - The article emphasizes the importance of game operation in the current era of stagnant growth in the gaming industry, highlighting that effective player management and engagement are crucial for retaining users and extending the lifecycle of games [8][16][54]. Group 1: Game Operation Challenges - The gaming industry is transitioning into a phase where retaining existing users is more critical than acquiring new ones, as evidenced by a mere 0.94% growth in China's gaming user base in 2024 [15][16]. - The operational strategies of game companies must adapt to the new reality of stagnant user growth, necessitating a focus on player retention and satisfaction [16][54]. - A significant operational incident in the game "绝地潜兵2" illustrates how poor management can lead to player dissatisfaction, despite initial successes [5][7]. Group 2: Player Engagement Strategies - Effective player operation involves understanding user behavior and proactively addressing potential churn risks, with companies employing data-driven strategies to monitor player engagement [27][30]. - Companies are increasingly using personalized communication and incentives to keep players engaged, such as sending tailored messages or rewards to those showing signs of disengagement [28][30]. - The concept of "超预期服务" (exceeding expectations) is highlighted, where companies go beyond standard service to create emotional connections with players, thereby enhancing loyalty [42][45]. Group 3: Historical Context and Evolution - The evolution of game operation practices over the past two decades reflects a shift from basic customer service to sophisticated user lifecycle management, driven by technological advancements and market competition [46][50]. - The rising costs of acquiring new players have made it imperative for companies to invest in retaining existing users, as the cost of acquiring a light user has increased to 35-40 yuan by 2024 [53][54]. - Historical insights reveal that early game companies did not prioritize extensive user engagement, but the current landscape demands a more nuanced approach to player relationships [56][58].
卑微如我,才是游戏公司今天最重要的人|深氪
36氪未来消费· 2025-06-05 11:57
Core Viewpoint - The article emphasizes the importance of game operation in the current market, highlighting that success or failure often hinges on effective player engagement and retention strategies in a saturated gaming environment [6][18][56]. Group 1: Game Operation and Player Engagement - The recent incident in "Battlefield 2" illustrates how crucial game operation is, as player dissatisfaction arose from perceived operational flaws despite the game's initial success [3][5]. - Tencent's strategic officer noted that stagnation in a game often points to issues within the operational team rather than the game itself, stressing the need for the right personnel to manage player engagement [15]. - The gaming industry is transitioning from a phase of rapid growth to one focused on retaining existing players, making player operation more critical than ever [17][18][19]. Group 2: Challenges in Player Retention - In 2024, China's gaming user growth was only 0.94%, indicating a shift towards a more competitive landscape where retaining existing players is paramount [17]. - Companies are now tasked with keeping older games engaging for long-term players, which presents unprecedented challenges for player operation roles [19][30]. - Effective player operation involves monitoring user behavior and intervening before players decide to leave, utilizing data-driven strategies to enhance user experience [28][30]. Group 3: Evolution of Game Operation - The evolution of player operation has been significant, moving from basic customer service to a comprehensive lifecycle management approach that addresses user needs at every stage [49][52]. - The cost of acquiring new players has increased dramatically, necessitating a focus on retaining existing users to justify the investment made in acquiring them [55][56]. - Companies are learning from successful long-standing games, implementing strategies to extend their lifecycle and maintain player interest [57][58]. Group 4: The Role of Player Operation Teams - Player operation teams are now expected to provide "exceeding expectations" services, creating emotional connections with players to enhance retention [43][48]. - Successful player operation involves not just addressing complaints but also proactively engaging with players through personalized interactions and community-building activities [43][44][67]. - The emotional aspect of player operation is highlighted, as operators often form bonds with players, which can lead to increased loyalty and reduced churn [66][72].
卑微如我,才是游戏公司今天最重要的人|深氪
36氪未来消费· 2025-06-05 11:57
Core Viewpoint - The article emphasizes the critical importance of game operation in the current market, highlighting that success or failure often hinges on effective player engagement and retention strategies [5][7][9]. Group 1: Game Operation Importance - Game operation has become increasingly vital as the gaming industry transitions into a phase of stagnant user growth, with only a 0.94% increase in China's gaming user base in 2024 [8]. - The era of coarse growth in the gaming industry has ended, necessitating a focus on retaining existing users rather than acquiring new ones [9]. - Effective game operation can lead to significant player retention, as evidenced by the resurgence of player numbers in games like "绝地潜兵2" through strategic operational efforts [4][5]. Group 2: Player Engagement Strategies - Companies are now employing detailed player operation strategies, including personalized communication and proactive engagement to prevent player churn [14][15]. - The use of data analytics allows companies to identify at-risk players and intervene before they decide to leave, with some companies reporting a 70% chance of player loss if no action is taken [15][29]. - The concept of "全用户全生命周期服务" (full user lifecycle service) is being adopted, indicating that engagement starts from the moment a player shows interest in a game [15][28]. Group 3: Challenges in Player Operation - The operational teams face immense pressure to manage player expectations and emotions, often acting as a buffer between the players and the game developers [19][20]. - High turnover rates and the emotional toll of dealing with frustrated players are common challenges faced by game operation staff [20][21]. - Companies are implementing measures to support the mental health of their operational teams, recognizing the need for emotional resilience in high-stress environments [21][23]. Group 4: Historical Context and Evolution - The evolution of game operation practices has been significant over the past two decades, transitioning from basic customer service to sophisticated user engagement strategies [27][29]. - The gaming industry has shifted from a focus on acquiring new players to extending the lifecycle of existing games, driven by increased competition and rising user acquisition costs [29][30]. - Historical practices in player engagement, such as community events and personalized interactions, are being revisited and enhanced with modern technology [30][31].