赛博朋克2077
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8块钱买黑神话,这些“Steam入库”藏了多少猫腻?
3 6 Ke· 2025-10-13 00:26
这个十月一,不少兄弟应该都提前在 Steam 秋促 囤了不少打折游戏,然后宅家爽干了一整个假期,妥妥的计划通。 但秋促力度也就那样,更何况还总有游戏没打折,眼看着假期要到了, 又不想血亏入原价游戏,难免急的人抓耳挠腮。 于是,就有人灵机一动,去了某宝等电商平台,找找有没有便宜路子。 结果定眼一看,好家伙,Steam 的 CD Key 居然这么便宜。 原价两三百的 2077 现在不到 10 块钱,还带往日之影 DLC; 黑神话也是只需 8 块多,一看销量 2000+; 还都无一例外,标注了正版 Steam 激活入库。 这价位还说啥了,买个试试绝对不亏,随即脑子一热买票上了车。 然后跟着店家一通操作,虽然有点繁琐,可游戏成功入了库,也能进游戏正常游玩,于是你开始美美享受假期。 接着,一股微妙的感觉涌上心头,你想把游戏卸载、从库中移除,发现并没什么卵用,因为系统提示移除失败。 你有点慌,去网上一搜,结果机智的网友说,这种情况叫做——假入库。 而这种事,基本已经成了每逢节假日的年经话题,每个囤游戏的高峰期,都容易有一批又一批网友中招。 所谓假入库,其实说白了,就是绕过 Steam 的官方渠道,通过脚本篡改程序,往你库 ...
2025银河科幻大会在四川天府新区启幕
Zhong Guo Fa Zhan Wang· 2025-09-22 12:31
Core Insights - The 2025 Galaxy Science Fiction Conference has commenced in Chengdu, themed "Before the Future, Enjoy the Future," marking the first international sci-fi event in Sichuan after the 2023 Chengdu World Science Fiction Conference [1] - The event features prominent figures in the sci-fi community, including Liu Cixin and Robert Sawyer, with nearly 300 guests from ten countries and regions, covering the entire sci-fi industry chain [1][2] - A strategic cooperation agreement was signed between the Sichuan Association for Science and Technology and the Tianfu New Area Management Committee to host the Galaxy Science Fiction Conference for five consecutive years, aiming to enhance the sci-fi brand and promote local cultural tourism development [2][3] Industry Developments - The opening ceremony highlighted multiple sci-fi achievements, including the announcement of the second Sichuan Youth Sci-Fi Creation Contest winners and the establishment of the Sichuan Sci-Fi Research Center [2] - Nine significant contracts were signed during the event, with a total investment value exceeding 100 million yuan, indicating strong financial backing for the sci-fi industry [2] - Tianfu New Area is recognized for its potential in the sci-fi sector, housing over 1,200 high-tech enterprises and 26 national-level research institutions, positioning it as a key player in China's sci-fi industry development [3] International Collaboration - The conference introduced a "Permanent Guest" system, enhancing its international profile with participation from notable overseas guests, fostering cross-cultural dialogue in sci-fi literature and IP development [4] - The event's history dates back to 1991, establishing it as the longest-running and most international sci-fi event in China, which supports global collaboration in the sci-fi community [4] Cultural Events - The conference features a variety of immersive experiences, including book signings, exhibitions, and film screenings, aimed at engaging audiences and promoting cultural exchange [6] - The 40th anniversary of the Galaxy Awards will be celebrated, with new categories introduced to support young creators and academic contributions to the sci-fi field [5][6] Innovation and Future Prospects - Chengdu's innovation resources and technological ecosystem are highlighted as a fertile ground for the sci-fi industry, providing ample opportunities for future development and application [7]
为什么玩家会对《丝之歌》翻译不满?
3 6 Ke· 2025-09-05 11:28
Core Viewpoint - The Chinese localization of "Hollow Knight: Silksong" has received significant criticism from players due to poor translation quality, which has negatively impacted the gaming experience [1][4][5]. Translation Quality Issues - Players have expressed dissatisfaction with the translation, noting that it lacks clarity and coherence compared to the original game's text, which was more straightforward and impactful [1][4][5]. - The simplified Chinese version of "Silksong" has a notably lower approval rating of 52% on Steam, contrasting with the overall positive rating of 91% [3]. Impact on Gameplay Experience - The fragmented narrative style of the "Hollow Knight" series makes concise and clear text essential for player engagement, as players have limited time to read dialogues [4]. - The translation's complexity has made interactions with non-playable characters (NPCs) frustrating, detracting from the overall enjoyment of the game [4][5]. Reasons for Translation Problems - The quality of translation is often linked to the translator's proficiency in both the source and target languages, as well as their familiarity with the game [7]. - Many localization efforts occur simultaneously with game development, leading to situations where translators work without sufficient context, resulting in errors [7]. Expectations for Future Improvements - The marketing and distribution team for "Silksong" has acknowledged the translation issues and is committed to improving the localization in the coming weeks [10].
上海复兴岛变“痛岛”,50+顶级动漫游戏IP打造二次元狂欢
第一财经· 2025-08-10 01:23
Core Viewpoint - The article discusses the transformation of Shanghai's Fuxing Island into a "Pain Island" for anime and gaming enthusiasts, highlighting the growing popularity of the two-dimensional culture and its integration into daily life [2][3]. Group 1: Event Overview - The event, organized by Xiaohongshu, featured over 50 global top-tier anime and gaming IPs, including Pokémon and Cyberpunk 2077, as part of the Shanghai Summer International Animation Month [2]. - Approximately 300,000 people participated in a quiz to obtain free tickets, with tickets selling out rapidly, indicating strong demand from the gaming and anime community [3]. Group 2: Community Engagement - Xiaohongshu's community market manager noted that the platform has seen a 175% year-on-year growth in two-dimensional content and a 168% increase in gaming content, making it the third-largest category after fashion and food [3]. - Users on Xiaohongshu are increasingly integrating gaming and anime into their real lives, such as celebrating game character birthdays, reflecting a trend among younger generations to blend virtual experiences with physical activities [3]. Group 3: Economic Impact - During the event, Yangpu District distributed 5 million yuan in consumption vouchers, collaborating with local businesses to enhance the event's reach and impact on the surrounding commercial area [4].
上海复兴岛变“痛岛”,50+顶级动漫游戏IP打造二次元狂欢
Di Yi Cai Jing· 2025-08-09 07:40
Core Insights - The event "Pain Island" was held from August 8 to 10 at Shanghai's Yangpu Fuxing Island, featuring over 50 global top anime and game IPs, including Pokémon, Honor of Kings, and EVA, marking it as a significant part of Shanghai's Summer International Animation Month [1][2] Group 1: Event Overview - The concept of "Pain Island" was developed to cater to the growing community of anime and gaming enthusiasts, transforming the island into a vibrant space filled with 2D elements [2][3] - The event attracted nearly 300,000 participants who engaged in a ticketing process that included answering questions for free tickets, with some tickets selling out in mere seconds, indicating strong demand [3][5] Group 2: Community Engagement - The growth of 2D and gaming content on Xiaohongshu has surged, with a year-on-year increase of 175% for 2D content and 168% for gaming content, making it the third-largest category after fashion and food [3][5] - Participants are increasingly integrating gaming and anime into their daily lives, showcasing a trend where the younger generation seeks to break the dimensional wall and experience these interests in real-life settings [4][5] Group 3: Economic Impact - The event also included a distribution of 5 million yuan in consumption vouchers to stimulate local commerce, linking various businesses in the Wujiaochang shopping district and Shanghai International Fashion Center [5]
王者荣耀、原神、逆水寒都来了!RED LAND集合30+现象级游戏IP
Xin Lang Ke Ji· 2025-08-08 08:22
Core Insights - The event "RED LAND" is being held from August 8 to August 10 in Shanghai, featuring an area of 80,000 square meters dedicated to various popular IPs [1] - The event includes over 50 popular IPs globally, with more than 20 classic anime IPs and over 30 phenomenon-level game IPs [1] Group 1 - "RED LAND" is the world's first open-world adventure island event created by Xiaohongshu [1] - The event showcases a diverse range of content, including collaborations with well-known brands such as Pokémon, Aniplex, and Cyberpunk 2077 [1] - The venue features more than 10 original exclusive exhibition booths [1]
工业风撞上二次元 复兴岛秒变“痛岛” 今起至10日 小红书“RED LAND”全球首个开放世界冒险岛活动举行
Jie Fang Ri Bao· 2025-08-08 01:40
Core Concept - The "RED LAND" event in Shanghai represents a fusion of industrial heritage and contemporary pop culture, featuring over 50 international IPs in a 2.5D immersive experience [1][3][4] Group 1: Event Overview - The event spans three days from August 8 to August 10, 2023, at Shanghai's Fuxing Island, covering an area of 80,000 square meters [1][2] - It aims to create an interactive "2.5D open world" that integrates gaming and anime elements into the industrial landscape of Fuxing Island [1][2] Group 2: Features and Attractions - The event includes popular IPs such as Pokémon, Genshin Impact, and Cyberpunk 2077, along with over 20 classic anime IPs and 10 original exhibition booths [3][4] - Attendees can engage in various immersive experiences, including themed areas like "Time Port," "Rebirth Trial Ground," and "Daydream Forest," tailored to different IPs [3][4] Group 3: Cultural Impact - The event serves as a cultural bridge, allowing high-quality IPs to break into the real world and integrate gaming and anime experiences into everyday life [3][4] - The rise of the 2D culture reflects a shift from niche interest to mainstream popularity, with significant engagement on platforms like Xiaohongshu [4][5] Group 4: Economic Implications - The Yangpu District supports the event with a budget of 5 million yuan in consumer vouchers to enhance the experience for attendees [8][9] - The district aims to build a "2D brand aggregation area," leveraging events like "Shanghai Dimension Roaming Festival" to stimulate local economic activity [9] Group 5: Community Engagement - The event fosters real connections among young people who share interests in gaming and anime, promoting a new form of social interaction [5][7] - Participants can engage in activities that blend their hobbies with social experiences, enhancing community ties [5][7]
因为分级从12+到16+,鸣潮的海外的玩家吵疯了
3 6 Ke· 2025-04-24 01:42
Group 1 - The core issue revolves around player dissatisfaction following the anniversary live stream for version 2.3 of the game "鸣潮," leading to a significant number of comments on the official blog, totaling 566,000 [1] - The project team of "鸣潮" acknowledged the feedback received from players and expressed sincere apologies for the concerns raised during the special communication regarding version 2.3 [3] - The game's rating on the PEGI (Pan European Game Information) system was previously raised from 12+ to 16+ due to modeling issues with a character named 坎特蕾拉, but has since been reverted back to 12+ after review [3] Group 2 - The character 坎特蕾拉 gained significant attention, with 160,000 views within the first hour and over 2 million views after 7 hours on Japanese social media [8] - The game's portrayal of the character led to a temporary increase in its rating to 16+, which could severely impact promotional activities, community operations, and commercial partnerships due to age restrictions [11] - The differences in game rating systems across countries can lead to significant challenges for game developers, as seen in the case of "鸣潮," where the rating impacts advertising exposure and community engagement [25][26] Group 3 - The article discusses the varying game rating systems in different countries, highlighting how cultural differences and regulatory frameworks can create barriers for game distribution [25] - In Japan, the lack of transparency in the rating system can lead to confusion and frustration among developers, as seen in the case of EA's criticism of the CERO rating for "剑星" [15][16] - Australia's strict rating system has led to games being refused classification, impacting their ability to be sold or promoted, as demonstrated by the case of "全职猎人 NEN×IMPACT" [20]