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大行评级丨摩根大通:维持网易“增持”评级 对明年主要游戏产品线看法逐渐转为正面
Ge Long Hui· 2025-11-24 03:16
摩通对网易明年主要游戏产品线的看法逐渐转为正面,并维持该股"增持"评级,目标价295港元。该行 认为,预计明年发行的游戏《无限大》(ANANTA)将有潜力成为公司收入最大的游戏,预计首年收入为 120亿元;游戏《遗忘之海》(Sea of Remnants)应可推动公司2026至2027年期间的游戏收入年均增长 12%。同时,公司或在明年符合互联互通的条件。由于网易目前的估值低于主要A股游戏上市公司的水 平,预计这将触发其股价进一步重新评价。 摩根大通发表研究报告指,网易第三季收入按年升13%,按季增3%,虽然逊于市场预料,但该行考虑 到期内有限的新游戏发行,认为表现属可合理水平;纯利则符合市场预期。该行提到,计及合同负债因 素后,现金收入按年增14%,按季升18%,表现相当强劲,并预示第四季游戏收入或保持稳健。 ...
港股异动丨网易涨超6% 绩后获多家大行唱好
Ge Long Hui· 2025-11-24 03:15
网易-S(9999.HK)反弹逾6%,报217港元,总市值6870亿港元。消息上,网易日前公布第三季度总营收 284亿元,同比增长8.2%;净利润86亿元持平上季度,同比增长32.3%。 绩后获多家大行唱好:大和上调网易目标价至263港元,重申"买入"评级;中金维持网易"跑赢行业"评 级及目标价275港元;摩通指网易游戏收入维持增长,续予"增持"评级;中信建投研报指,网易营收利 润表现稳健,看好后续PIPELINE。 ...
大行评级丨大和:上调网易目标价至263港元 重申“买入”评级
Ge Long Hui A P P· 2025-11-24 02:57
Core Viewpoint - Daiwa's research report indicates that NetEase's online gaming revenue for Q3 increased by 12.7% year-on-year, but was 3% lower than market expectations [1] Group 1: Financial Performance - Net profit for the period was largely in line with market expectations, driven by investment income [1] - The sales performance of games remained stable, but the quarter-on-quarter revenue growth was still below expectations [1] Group 2: Revenue Forecast and Ratings - Daiwa has lowered its revenue forecast for NetEase for 2026 to 2027 by 1%, reflecting a decrease in revenue from NetEase Cloud Music live streaming [1] - The firm reiterated a "Buy" rating and raised the target price from HKD 260 to HKD 263 [1] Group 3: Share Buyback and Dividend Policy - Due to limited share buyback activity in the first three quarters of the year, Daiwa expects a 75% quarterly dividend payout ratio in Q4 to achieve an annual payout ratio target of 40% [1]
大行评级丨海通国际:上调网易目标价至168美元 维持“优于大市”评级
Ge Long Hui· 2025-11-24 02:54
Core Viewpoint - NetEase's Q3 performance slightly missed expectations, with total revenue falling short by 3% and game revenue by 2% [1] Group 1: Financial Performance - Operating profit margin decreased by 3 percentage points due to increased sales and marketing expenses [1] - Non-GAAP net profit met expectations, primarily driven by better-than-expected investment income [1] Group 2: Profitability Trends - Overall profit margin trend for NetEase remains healthy [1] - The game "Yan Yun Shi Liu Sheng" has a relatively low profit margin in overseas markets, which may drag down overall game gross margin [1] - Music business gross margin is on the rise, while Youdao's gross margin has declined due to changes in revenue structure [1] Group 3: Future Projections - The company anticipates a seasonal decline in marketing expenses in Q4 [1] - Forecasted adjusted net profits for Q4 FY2025, FY2025, and FY2026 are 9.6 billion, 39.9 billion, and 41.6 billion respectively, with year-on-year growth of 0%, 19%, and 4% [1] - Target price for NetEase's US stock has been raised from $160 to $168, maintaining an "outperform" rating [1]
网易三季度游戏板块营收占比提升至82%,游戏ETF(159869)震荡攀升涨近1%
Mei Ri Jing Ji Xin Wen· 2025-11-24 02:54
Group 1 - The gaming sector showed strong performance on November 24, with the gaming ETF (159869) rising nearly 1%, and most constituent stocks experiencing gains, led by Mingchen Health with an increase of nearly 8% [1] - NetEase reported its Q3 2025 financial results on November 20, with net revenue of 28.4 billion yuan, an increase of 8.2% year-on-year. The gaming and related value-added services segment generated net revenue of 23.3 billion yuan, up 11.8% year-on-year, accounting for 82% of total revenue [1] - The net profit attributable to shareholders for the period was 8.6 billion yuan, indicating a significant recovery in NetEase's gaming business compared to the same period last year [1] Group 2 - NetEase's overseas gaming expansion has accelerated significantly over the past two years, with the global user base for the game "Marvel Duel" exceeding 40 million as of December 2024 [1] - The international version of "Nirvana in Fire" mobile game launched on November 7, 2025, topping the free charts on the App Store in several countries including Japan, Malaysia, Thailand, Vietnam, Cambodia, and Brunei [1] - NetEase management indicated that the performance of games like "World of Warcraft" and "Hearthstone" has exceeded previous levels, with plans for deeper development of related products in the future [1] Group 3 - The gaming sector is experiencing multiple catalysts for transformation, including AI, content, and commercialization model changes, with a focus on investment opportunities in the gaming ETF (159869) that tracks the performance of A-share listed companies in the animation and gaming industry [2]
丁磊回归一线,网易制作人离职加速?
Sou Hu Cai Jing· 2025-11-24 02:39
长青游戏成为本季度驱动网易营收增长的主要力量。 20日,网易发布2025年第三季度财报。 在丁磊重回一线后,其工作室的调整持续进行,同时也不断有人员流动。 对此,丁磊在11月20日晚间的财报电话会议上表示,人员流动属正常组织调整,是在不影响公司日常游戏运营的前提下进行的 网易近一两年离职的事业部级高管不止一个,此前引发了外界讨论。 财报显示,网易Q3净收入284亿元,同比增加8.2%;归股净利润为86亿元,同比增长32%;非公认会计准则下归股净利润为95亿元,同比增长26.7%。 具体到本季度业务来看,Q3网易的营收支柱游戏及相关增值服务收入为233亿元,同比增加11.8%。 来自于在线游戏的净收入约占该分部净收入的97.6%。 长青游戏持续受到玩家欢迎,体现了网易游戏强劲的长线运营能力。 财报提到,在线游戏净收入同比增加来自经典IP《梦幻西游》电脑版、《蛋仔派对》,新上线的《燕云十六声》和《漫威争锋》等自研游戏,以及若干代理 游戏净收入增加。 网易提到,11月2日《梦幻西游》电脑版同时在线人数突破358万,这是自7月份畅玩服上线后,第四次在线人数创新高。 在电话会上,网易管理层回应了近一年高管离职的事件。 ...
港股网易-S涨近5%

Mei Ri Jing Ji Xin Wen· 2025-11-24 01:56
每经AI快讯,网易-S(09999.HK)涨近5%,截至发稿,涨4.2%,报213港元,成交额1.08亿港元。 (文章来源:每日经济新闻) ...
网易-S涨近5% 第三季度归属公司股东净利同比增超三成 长青游戏运营能力显著
Zhi Tong Cai Jing· 2025-11-24 01:46
Core Insights - NetEase-S reported a net income of RMB 28.4 billion (USD 4 billion) for Q3 2025, representing an 8.2% year-on-year increase [1] - Gross profit reached RMB 18.2 billion (USD 2.6 billion), up 10.3% year-on-year [1] - Net profit attributable to shareholders was approximately RMB 8.616 billion (USD 1.2 billion), reflecting a 31.77% year-on-year growth [1] Revenue Breakdown - Revenue from games and related value-added services for Q3 2025 was RMB 23.3 billion (USD 3.3 billion), compared to RMB 22.8 billion in the previous quarter and RMB 20.9 billion in the same quarter last year [1] - Online games accounted for approximately 97.6% of the segment's net revenue, showing a slight increase from 97.1% in the previous quarter and 96.8% year-on-year [1] - The growth in online game revenue was driven by self-developed games such as "Dream of the Red Chamber" PC and "Nirvana in Fire" mobile, as well as several agency games [1] Product Performance - The performance of "Dream of the Red Chamber" PC and mobile games, along with "Party of Eggs," was strong during the summer, showcasing the company's long-standing game operation capabilities [2] - The company plans to allocate more resources to evergreen projects and provide opportunities for innovative teams [2] - Upcoming new games include "Forgotten Sea," set to launch in 2026, with additional titles like "Infinite" and "Return to Tang" in the pipeline [2]
港股明星科网股多数走强,网易涨超4%
Mei Ri Jing Ji Xin Wen· 2025-11-24 01:46
每经AI快讯,11月24日,港股明星科网股多数走强,网易(09999.HK)涨超4%,快手(01024.HK)涨超 3%,百度(09888.HK)、腾讯控股(00700.HK)涨超2%。 ...
中国股票策略_2026 年展望 —— 再跃新阶
2025-11-24 01:46
ab 17 November 2025 Global Research China Equity Strategy 2026 outlook - another leap forward? A continuation of positive factors into 2026 We expect another positive year ahead for the Chinese equities as many of the favourable drivers from 2025 should continue to support the market including: 1) advancement in innovations, in particular AI; 2) accommodative policy for private enterprises and capital markets; 3) sustained fiscal expansion and ample liquidity under an easy monetary policy setting; and 4) po ...