POP MART(PMRTY)
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港股泡泡玛特(09992.HK)涨超5%,王宁称新款Labubu可能10月和大家见面。
news flash· 2025-07-24 07:12
港股泡泡玛特(09992.HK)涨超5%,王宁称新款Labubu可能10月和大家见面。 ...
泡泡玛特创始人王宁:很多知名电影公司包括好莱坞也想要拍摄LABUBU的电影,我们都还在思考中
news flash· 2025-07-24 06:12
Core Viewpoint - The success of LABUBU is attributed to over a decade of continuous IP operation by the company [1] Group 1: Company Strategy - The company aims to become a world-class Chinese consumer brand, evolving from its previous goal of becoming the Disney of China [1] - In addition to LABUBU, the company has other well-known toy IPs such as MOLLY, DIMOO, and Starry People [1] Group 2: Future Plans - The company is considering collaborations with Hollywood for a potential LABUBU movie, weighing options between self-production and partnerships [1]
央视新闻专访泡泡玛特王宁:中国潮玩如何让全球买单?
Huan Qiu Wang· 2025-07-24 05:19
Core Viewpoint - The popularity of LABUBU, a plush toy IP from Pop Mart, is attributed to over a decade of continuous IP operation and innovation in the trend toy industry, aiming to become a world-class Chinese consumer brand [1][27]. Group 1: Company Overview - Pop Mart was founded in 2010, initially as a trend collection store, and has since focused on the trend toy sector, leading to the creation of several well-known IPs like MOLLY and DIMOO [1][19]. - As of the end of last year, Pop Mart had over 46 million registered members in mainland China and more than 400 stores domestically, with ongoing expansion into international markets [1][27]. - The company aims to become a global leader in the trend toy industry, aspiring to be the "Disney of China" and now the "Pop Mart of the World" [1][27]. Group 2: Product and Market Dynamics - LABUBU has seen explosive demand, significantly outpacing supply, prompting the company to double its production capacity month over month [2][3]. - The company has implemented a pre-sale strategy to combat scalping and ensure that genuine customers can purchase the product [3][24]. - LABUBU's design, which aligns with its character as a forest spirit, has contributed to its popularity, showcasing the importance of artistic design in trend toys [4][6]. Group 3: IP Development and Strategy - Pop Mart's IP strategy is akin to Disney's, focusing on creating recognizable characters through artistic design rather than storytelling [8][12]. - The company believes that the emotional connection and recognition of IP characters can sustain their lifecycle, despite fluctuations in popularity [12][24]. - Pop Mart is exploring potential collaborations with Hollywood for LABUBU-related content, indicating a strategy to enhance IP engagement through multimedia [9][11]. Group 4: Global Expansion and Future Goals - In 2024, Pop Mart's overseas revenue is projected to reach 5.07 billion yuan, with expectations that international sales will surpass domestic sales [28][30]. - The company emphasizes the importance of balancing art and commerce, aiming to establish a global presence through direct store management and a focus on quality [29][30]. - Pop Mart's long-term vision includes creating high-value consumer products and becoming a new generation of world-class Chinese brands, with a commitment to sustainable growth [33].
汇丰:降泡泡玛特目标价3.6% 料2025年收入年增127.5%

news flash· 2025-07-24 04:21
金十数据7月24日讯,汇丰环球研究发报告指,据泡泡玛特(09992.HK)7月18日发布的盈喜确认,利润率 强于预期。因此,该行上调集团2025-2027年净利润预测14-17%,预计2025年经调整盈利为91.73亿元人 民币。汇丰上调泡泡玛特2025年收入预测5.7%,预计全年收入年增127.5%至296.6亿元人民币。同时上 调2025年净利差预测至29.1%,并调高2025年净利润预测14.5%至86亿元人民币。展望2025-2027年,汇 丰基本维持泡泡玛收入及净利润的复合年增长率分别为29.9%和31.6%,因此,上调2026-2027年净利润 预测约17%。尽管汇丰将集团净利润预测上调14-17%,但由于该行将DCF模型中的加权平均资本成本上 调至9.4%以纳入汇丰最新的COE及无风险利率假设,故下调目标价3.6%,由331.5港元降至319.5港元。 维持"买入"评级。 汇丰:降泡泡玛特目标价3.6% 料2025年收入年增127.5% ...
泡泡玛特在美国起诉便利店7-Eleven售卖假LABUBU
news flash· 2025-07-23 12:15
泡泡玛特在美国起诉便利店7-Eleven售卖假LABUBU 金十数据7月23日讯,泡泡玛特正在美国对便利店连锁品牌7-Eleven提起诉讼,指控其销售LABUBU玩 偶的假冒版本。泡泡玛特公司证实了此事。 (界面) ...
引爆“谷子经济”:哪吒、泡泡玛特等潮玩IP集结东莞
2 1 Shi Ji Jing Ji Bao Dao· 2025-07-23 09:16
Core Insights - The 15th China International Animation Expo will be held from August 8 to 11, 2025, in Dongguan, focusing on the theme "Tide Dream Starts" and integrating professional exhibitions with industrial towns [1][3] Exhibition Overview - The total exhibition area will be 26,400 square meters, featuring five major exhibition halls including a global film and animation creation hall and an IP licensing exchange [3][5] - Over 600 enterprises from more than 40 countries and regions will participate, showcasing more than 2,000 IPs, the highest number in the event's history [3][4] Industry Impact - Dongguan is recognized as the largest production base for trendy toys in China, producing approximately 85% of the country's trendy toys and 25% of global animation derivatives [4][5] - The expo aims to enhance the integration of the animation and trendy toy industries, promoting deep collaboration between exhibition and production [4][5] Strategic Initiatives - The event will introduce a "three centers and one platform" model, including a brand operation center, IP rapid transformation center, and a new product launch center, facilitating a seamless connection between upstream IP and downstream channels [5][6] - Dongguan will release the "Dongguan Trendy Toy Industry Development Plan (2025-2030)" during the expo, aiming to attract domestic and international enterprises and transform Dongguan into a global source of animation and trendy toy IP [5][6] Cultural and Economic Integration - The expo will serve as a significant engine for cultural tourism consumption, featuring immersive and experiential activities to stimulate visitor engagement [5][6] - Various activities will be organized, including a national style Hanfu parade, script games, esports events, and product launches, with free admission for attendees [6]
超越泡泡玛特,潮玩界的新黑马什么来头?
3 6 Ke· 2025-07-23 00:23
Core Insights - The female-oriented gaming market, particularly with nurturing and otome games, is experiencing significant growth, evidenced by titles like "Shining Nikki" and "Love and Deep Space" surpassing established games like "Honor of Kings" in sales rankings [1][2] - The launch of the new brand DearNikki by the game company Paper Games, along with the successful release of the "Dream Weaving Prologue" blind boxes, indicates a strong market potential for female-oriented games in the collectible toy sector [1][2] - The collaboration with X11 for offline distribution has proven effective, with rapid sellouts and high consumer demand for the blind boxes, showcasing the popularity of the "Nikki" series [2][3] Market Performance - The initial online release of the "Nikki" blind boxes sold over 60,000 units within hours, with total sales exceeding 80,000 units shortly after [2] - The blind boxes are priced at 79 yuan each, with a height of approximately 13 cm, which is competitive compared to similar products in the market [2] - Offline sales through X11 stores have also been strong, with rapid sellouts and frequent restocking, indicating sustained consumer interest [3][5] Consumer Behavior - The blind boxes initially faced slow sales but quickly gained popularity, leading to frequent restocking due to high demand [5][6] - Players express a preference for purchasing blind boxes in-store, where they have a chance to find hidden variants, enhancing the shopping experience [5][10] - The quality of the blind boxes has received mixed reviews, with some consumers demanding refunds due to quality issues, while others are more forgiving given the price point [11] Industry Trends - The female gaming demographic is growing rapidly, with female players in Asia accounting for 37% of the total gaming population and showing an annual growth rate of 11% [12] - The market for female-oriented games in China reached 16.62 billion yuan in 2022, reflecting a year-on-year growth of 12.8% [12][14] - The success of the "Nikki" blind boxes suggests a potential for further expansion into the collectible toy market, which could provide additional revenue streams for female-oriented games [16]
泡泡玛特(9992.HK):1H25业绩大超市场预期 净利率创新高
Ge Long Hui· 2025-07-22 19:21
Core Viewpoint - The company has significantly exceeded market expectations in its first half performance, with projected revenue growth of no less than 200% and net profit growth of no less than 350% compared to the previous year [1] Group 1: Financial Performance - The company expects revenue for the first half to be no less than 136.7 billion, with Q1 and Q2 growth rates of approximately 170% and 230% respectively, indicating an acceleration in growth from Q1 to Q2 [1] - Projected net profit for the first half is no less than 43.4 billion, reflecting a substantial increase driven by brand recognition and diverse product offerings [1] - The net profit margin is estimated to be around 32%, a significant increase of approximately 10 percentage points year-on-year, marking a historical high [3] Group 2: Product and IP Development - The company has launched several popular products since Q2, with the LABUBU 3.0 series achieving over one million sales shortly after its release, contributing positively to the second half performance [2] - Multiple IPs such as CRYBABY, MOLLY, and DIMOO are showing strong market potential, with some products already sold out in official channels [2] - The company is expanding its product categories and has opened POPOP accessory stores in major cities, while also venturing into film production with the establishment of a movie studio [2] Group 3: Market Expansion and Strategy - The company is experiencing a continuous increase in overseas revenue, positively impacting both gross and net profit margins, particularly in the North American market [3] - Price adjustments in the U.S. market have led to a significant premium on products, enhancing the company's gross margin structure [3] - The company aims to further expand its business boundaries by recruiting talent from the home appliance sector, indicating a potential entry into that market [2] Group 4: Future Outlook - The target price for the company's stock is set at 354.8 HKD, reflecting a potential upside of 44.3% from the current price, supported by strong projected net profits for the years 2025 to 2027 [4] - The company's leadership in the Chinese toy industry and its strong IP incubation capabilities position it well for future growth, particularly as it continues to enhance its global strategy [4]
泡泡玛特(09992.HK)重大事项点评:25H1业绩超预期 品牌势能持续增强
Ge Long Hui· 2025-07-22 19:21
Group 1 - The company is expected to achieve a revenue growth rate of at least 200% in H1 2025, with corresponding revenue of approximately 13.67 billion yuan and a profit growth rate of at least 350%, leading to a profit of around 4.34 billion yuan, resulting in a profit margin of about 31.7%, an increase of 10.6 percentage points year-on-year [1] - The IP ecosystem is undergoing a comprehensive upgrade, with the Labubu 3.0 second-hand market prices stabilizing. The popularity of top IPs is driving sales for other IPs, such as Xingxingren and Crybaby, indicating potential for replicating Labubu's success [1] - The company has launched new products in the soft rubber category, with positive market feedback, including the HACIPUPU gummy bear and SP light-weaving plush accessories [1] Group 2 - The domestic market is expected to continue its strong performance, while the overseas market is expanding with new store openings. The company has received good sales feedback for new product lines, including Labubu, DIMOO, and PINOJELLY [2] - The brand's influence in the North American market is growing, aided by celebrity endorsements, and the sales momentum is still on the rise, with the Crybaby IP expected to replicate Labubu's overseas success [2] - The company has diversified its business model with various formats such as parks, jewelry, and pop-up stores, indicating significant potential for IP derivatives and a strong operational capability across the entire IP value chain [2]