Workflow
动漫
icon
Search documents
警惕日本军国主义在文体领域的渗透
Xin Lang Cai Jing· 2026-01-02 09:14
转自:北京日报客户端 抢占国际舆论高地。支持并联合其他受害国,共同创作深入揭露侵略罪行、展现抗战历史的权威研究成 果与影视文化产品。积极利用社交媒体与国际主流媒体,建立多语种传播矩阵。通过短视频、线上展览 等形式,将历史议题与和平、人权等当代价值结合,有效触及全球青年群体。主动设置议题,通过举办 在线展览、国际研讨会、发布专题报告等形式,及时驳斥日本极右翼势力的谎言叙事,清晰传递历史的 真相与和平的珍贵,牢牢掌握关于二战历史叙事的道义与话语主动权。 深化国际合作凝聚反极右翼势力共识。加强与韩国、菲律宾等日本侵略战争受害国的沟通协作,建立历 史认知领域的交流机制,联合举办二战历史纪念活动、学术研讨会,共同发声反对日本歪曲历史的行 为。推动多边国际组织将反对军国主义复辟纳入议题,利用联合国、亚太经合组织等平台,呼吁国际社 会警惕日本极右翼势力的扩张,形成全球范围内抵制军国主义复活的合力。同时,与国际友好智库、民 间团体合作,开展对日历史认知的联合研究,以客观的学术成果戳穿日本极右翼势力的历史谎言,积极 维护二战后形成的国际秩序与和平稳定。 (作者系国防大学政治学院马克思主义理论系副主任) 日本极右翼势力借文体领域 ...
政策破局,安徽文化产业想要“弯道超车”
Guo Ji Jin Rong Bao· 2025-12-17 10:58
在长三角文化产业"东强西弱"的长期格局下,当江苏、浙江凭借成熟文化产业体系收获效益时,安徽始终在追赶途中蓄 力。 近日,安徽省正式印发《关于支持文化高质量发展的若干举措》(下称《若干举措》),以涵盖财政、金融、税收等多领 域的体系化政策组合拳,亮出"真金白银"的支持态度,标志着这片文化底蕴深厚的土地,正以精准施策打破发展不均衡枷锁, 向着文化高质量发展发起强势突围。 作为文化发展的核心基石,资金保障在新政中占据重要地位。政策明确,将新型智库建设专项资金提升至1000万元以上, 为文化发展顶层设计注入强劲动力,既体现了资金数字的跃升,更释放出安徽加码文化建设的坚定信号,为各类文化创新研究 筑牢稳定资金后盾。 在相关行业人士看来,在产业赛道选择上,安徽的布局较为明智,面对东部省份在传统文化产业领域已形成的规模效应, 安徽果断避开正面竞争,将重心投向电竞、数字创意等新兴赛道。这些领域尚未形成绝对头部垄断,为后发地区留下了突围发 展的空间。而安徽依托长三角区位优势,既能承接东部地区的人才与技术外溢,又能以政策红利吸引本土创新力量集聚,形成 独特发展优势。 值得关注的是,新政的资金投向虽非"天价",却能精准撬动社会资本 ...
沈阳“十五五”规划建议:推动冰雪旅游、冰雪运动、冰雪文化、冰雪装备全产业链发展
Core Viewpoint - The proposal by the Shenyang Municipal Committee emphasizes the integration of culture, tourism, sports, and commerce to enhance economic and social development in Shenyang [1] Group 1: Cultural Industry Development - The plan aims to optimize the development space for the cultural industry by leveraging historical, red, industrial, and ethnic cultural resources [1] - It focuses on promoting industries such as creative design, broadcasting media, and handicrafts, while accelerating the construction of cultural districts and creative parks [1] - The initiative includes the establishment of a national cultural and technology integration demonstration base to foster new business formats like animation, digital creativity, micro-short dramas, and e-sports [1] Group 2: Tourism Enhancement - The proposal seeks to improve the "Four Seasons Tour" brand and cultivate new integrated scenarios for leisure, night consumption, and outdoor sports [1] - It aims to create a national cultural and tourism consumption demonstration city and accelerate the development of a strong tourism city [1] - Hosting internationally influential sports events and exploring city-specific events are also part of the strategy [1] Group 3: Sports Development - The plan emphasizes strengthening the brand matrix of "three major ball" sports events and aims to establish Shenyang as a key city for football development in China [1] - It promotes nationwide fitness activities to enhance both public and competitive sports levels, contributing to the construction of a strong sports city [1] - The development of the ice and snow economy is highlighted, particularly in relation to hosting the 15th National Winter Games in Shenyang and promoting the entire industry chain of ice and snow tourism, sports, culture, and equipment [1] Group 4: Economic Policies - The proposal includes implementing proactive cultural economic policies to enhance the professional, large-scale, and intensive development capabilities of state-owned cultural enterprises [1] - It encourages social capital to invest in the cultural and tourism industry through various forms [1]
兴趣消费打开新蓝海
Jing Ji Ri Bao· 2025-12-10 00:07
于行业而言,要构建专业协同的产业生态。兴趣消费市场高度垂直、快速迭代且圈层属性鲜明,这 决定了其无法依赖传统的大规模、标准化生产与分销模式。唯有构建起从创意设计、柔性制造到圈层营 销、版权服务的支持体系,才能将小众创意快速转化为品质可靠、触达精准的商品。行业应以扎实的产 品质量和差异化设计,将流量带来的短期热度,转化为牵引产业高质量发展的厚实功力。 拓展多元兴趣消费供给的长远动能,更蕴藏于跨产业的深度融合之中。兴趣消费的核心是情感连 接,这使其天然具备打破产业壁垒、重构消费场景的潜力。当"宠物友好"激活传统商超、潮玩IP赋能主 题乐园、国风服饰带动文旅打卡……兴趣成为贯穿"体验链条"的主线。这种融合,本质上是以"兴趣"为 纽带,对传统产业要素进行重组与增值——它既为文旅、商业等存量场景注入了鲜活的流量与内容,也 为兴趣消费本身开辟了更广阔的落地空间与价值实现路径。既能创造新供给,也可满足新需求,实现供 给体系的扩容与升级。(本文来源:经济日报 作者:林语晋) 兴趣消费的兴起反映出部分消费选择正在超越实用考量,更多转向商品所承载的情绪价值、情感联 结与文化认同。新需求给供给侧提出了新课题:如何以"千品千面"的优 ...
文化和旅游部:支持优质文旅产品上新
Xin Hua She· 2025-11-27 06:26
Group 1 - The core viewpoint of the article is the introduction of policies aimed at enhancing the adaptability of supply and demand in consumer goods, with a focus on promoting consumption [2] - The Ministry of Culture and Tourism emphasizes support for the introduction of high-quality cultural and tourism products [2] - The government plans to conduct the China Cultural and Arts Government Award for Animation to encourage innovation in the animation industry and continuously develop high-quality intellectual property (IP) [2]
事关促消费!工信部等六部门部署增强消费品供需适配性
中汽协会数据· 2025-11-27 02:13
Core Viewpoint - The article discusses the implementation plan for enhancing the adaptability of supply and demand in consumer goods, aiming to promote consumption and achieve a dynamic balance between supply and demand by 2027 and 2030 [1][5][22]. Group 1: Overall Requirements - By 2027, the plan aims to optimize the supply structure of consumer goods, forming three trillion-level consumption fields and ten hundred-billion-level consumption hotspots, while creating high-quality consumer goods with cultural connotations [5][20]. - By 2030, a high-quality development pattern characterized by positive interaction between supply and consumption is expected to be established, with a steady increase in the contribution of consumption to economic growth [5][22]. Group 2: Key Tasks - The plan outlines five main areas with 19 key tasks, including expanding new technologies and innovative applications, enhancing the supply of unique and new products, accurately matching different demographic needs, cultivating new consumption scenarios and business formats, and creating a favorable development environment [2][6][9]. Group 3: Expanding Unique and New Product Supply - The plan emphasizes promoting green product expansion and iteration, enhancing rural consumer goods quality, and developing leisure and sports products to meet new demands [9][10][25]. - It also focuses on innovating health products, increasing the influence of historical classic products, and expanding diverse interest consumption supplies [10][11][26]. Group 4: Precise Matching of Different Demographic Needs - The plan aims to enrich the supply of baby and children's products, enhance the quality of student supplies, and expand the supply of fashionable "trendy" products [12][13][27]. - It also includes optimizing the supply of age-appropriate products for the elderly [13]. Group 5: Cultivating New Consumption Scenarios and Business Formats - The plan supports the establishment of flagship stores and new concept stores, promoting the launch of new products and enhancing the core business district's capabilities [14][28]. - It encourages the orderly development of platform consumption, including live e-commerce and circular e-commerce, while standardizing shared consumption [15][28]. Group 6: Creating a Favorable Development Environment - The plan highlights the importance of financial support for consumption, promoting the use of old-for-new policies, and enhancing consumer finance products and services [16][29]. - It also emphasizes maintaining market order, strengthening network market supervision, and updating safety and environmental standards for consumer goods [17][30].
挖存量拓增量 六部门合力增强消费品供需适配性
Bei Jing Shang Bao· 2025-11-26 13:42
Core Viewpoint - The implementation plan aims to enhance the adaptability of consumer goods supply and demand, promoting consumption and achieving a dynamic balance by 2027 and establishing a high-quality development pattern by 2030 [1][6]. Group 1: Key Tasks and Focus Areas - The plan outlines 19 key tasks focusing on expanding new consumption, deepening existing consumption, and targeting niche markets through innovation in new technologies and models [1][6]. - Emphasis is placed on accelerating the application of new technologies in key industries such as smart connected vehicles, smart home, consumer electronics, and modern textiles [3][4]. - The initiative includes promoting flexible and customized manufacturing, establishing a digital system from user demand to intelligent design and flexible production [3][4]. Group 2: Consumer Segments and Product Development - The plan targets specific consumer segments, including children and the elderly, promoting the development of high-quality, intelligent, and customized products [8][9]. - For the children’s market, there is a focus on enhancing the supply of feeding, travel, outdoor, and educational products, alongside safety measures for children's products [8]. - In the elderly market, the plan encourages the development of products such as care robots, multifunctional nursing beds, and health monitoring devices to improve quality of life [8]. Group 3: New Consumption Scenarios - The plan aims to cultivate new consumption scenarios by promoting interest-based products such as pet-related goods, anime, and trendy fashion items [5][6]. - It supports the development of low-altitude tourism and private flying experiences, as well as the automotive aftermarket, including car modifications and RV camping [5]. - The initiative encourages the establishment of flagship stores and new concept stores to enhance consumer experience and promote product launches [5][6]. Group 4: Shared Consumption and Quality Standards - The plan outlines directions for shared consumption, including the promotion of shared bicycles and wheelchairs in public spaces, along with establishing quality certification systems for shared products [6][7]. - It emphasizes the importance of creating a comprehensive system that connects new supply with new demand through 19 specific tasks [6][7].
六部门:积极发展宠物周边、动漫、潮服潮玩等兴趣消费产品,有序扩大低空旅游等低空消费供给
Di Yi Cai Jing· 2025-11-26 06:44
Core Viewpoint - The implementation plan issued by six departments, including the Ministry of Industry and Information Technology, aims to enhance the adaptability of supply and demand in consumer goods and further promote consumption [1] Group 1: Expansion of Diverse Consumption Supply - The plan emphasizes the development of interest-based consumption products such as pet-related items, anime merchandise, trendy clothing, and toys [1] - It encourages the orderly expansion of low-altitude tourism, aviation sports, private flying, and consumer-grade drones, ensuring safety and risk control [1] Group 2: Automotive Market Development - The initiative aims to expand the automotive aftermarket by promoting car modifications, RV camping, and automotive events [1] - It supports the high-quality development of car rental services [1] Group 3: Intellectual Property and Brand Development - The plan encourages companies to incubate local intellectual property (IP) and innovate in designing cultural and creative products, as well as anime-related merchandise [1] - It promotes brand licensing and the launch of series of IP-licensed products [1] Group 4: Retail Environment Enhancement - The initiative encourages traditional supermarkets, shopping centers, and commercial streets to redesign and introduce "valley stores" or collective trendy toy stores [1]
六部门:有序扩大低空旅游、航空运动、私人飞行、消费级无人机等低空消费供给
Core Insights - The Ministry of Industry and Information Technology, along with five other departments, has issued a plan to enhance the adaptability of supply and demand in consumer goods, aiming to further promote consumption [1] Group 1: Expansion of Diverse Consumer Offerings - The plan emphasizes the development of interest-based consumer products, including pet-related items, anime merchandise, and trendy clothing and toys [1] - There is a focus on expanding low-altitude tourism, aviation sports, private flying, and consumer-grade drones, while ensuring safety and risk control [1] Group 2: Automotive and IP Development - The initiative aims to expand the automotive aftermarket by promoting car modifications, RV camping, and automotive events, as well as supporting the high-quality development of car rentals [1] - It encourages companies to incubate local intellectual property (IP), innovate in cultural and creative product design, and develop brand licensing, including a series of IP-licensed products [1] Group 3: Retail Environment Enhancement - The plan advocates for the redesign and transformation of traditional supermarkets, shopping centers, and commercial streets to incorporate "valley stores" or collective trendy toy shops [1]
清华大学张铮:打造大湾区文化经济特区,改变有产品无IP局面
Core Insights - The 2025 Guangdong-Hong Kong-Macao Greater Bay Area Cultural Industry Investment Conference highlighted significant achievements in the cultural industry during the 14th Five-Year Plan period and proposed strategies for the upcoming 15th Five-Year Plan [2][5]. Group 1: Achievements in Cultural Industry - During the 14th Five-Year Plan, Guangdong established notable advantages in digital creativity, animation, gaming, online audio-visual, and digital cultural manufacturing, with revenue shares of approximately 20% for digital publishing, 33% for animation, 25% for music, and 80% for gaming in the national market [2]. - Since 2022, the Guangdong Provincial Department of Culture and Tourism has issued cultural consumption vouchers totaling 39 million yuan, generating an average direct consumption boost ratio of about 1:5 [3]. - In cultural manufacturing, Guangdong's gaming and amusement equipment production reached 596,000 units in 2024, with domestic and international revenue of approximately 23.19 billion yuan, accounting for 98.8% of the national total [3]. Group 2: Future Development Strategies - For the 15th Five-Year Plan, strategies include enhancing IP development in cultural trade, promoting cultural content and technology standards internationally, and leveraging Hong Kong and Macao's roles to facilitate cross-border e-commerce and data flow [5]. - The cultural creative industry in Hong Kong saw its value added increase from 52.3 billion HKD in 2005 to 122.1 billion HKD in 2022, with its share of local GDP rising from 3.8% to 4.5% [5]. - Macao's cultural industry service revenue is projected to rise by 12.7% in 2024, reaching 9.73 billion MOP, indicating a growing contribution to the overall economy [5].