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世纪华通(002602) - 2025 Q2 - 季度财报
2025-08-29 13:30
2025年 当不 TEEP 创新,世纪华通 证券代码:002602.SZ 浙江世纪华通集团股份有限公司 ZHEJIANG CENTURY HUATONG GROUP CO., LTD P 浙江世纪华通集团股份有限公司 2025 年半年度报告全文 浙江世纪华通集团股份有限公司 2025 年半年度报告 二〇二五年八月 1 浙江世纪华通集团股份有限公司 2025 年半年度报告全文 第一节 重要提示、目录和释义 公司董事会、监事会及董事、监事、高级管理人员保证半年度报告内容 的真实、准确、完整,不存在虚假记载、误导性陈述或者重大遗漏,并承担 个别和连带的法律责任。 公司负责人谢斐、主管会计工作负责人钱昊及会计机构负责人(会计主管 人员)钱昊声明:保证本半年度报告中财务报告的真实、准确、完整。 所有董事均已出席了审议本次半年报的董事会会议。 本报告中所涉及的未来计划、发展战略等前瞻性描述不构成公司对投资 者的实质承诺,投资者及相关人士均应当对此保持足够的风险认识,并且应 当理解计划、预测与承诺之间的差异。 公司已在本报告中详细描述可能对公司未来发展战略和经营目标的实现 产生不利影响的风险因素,具体内容请见本报告"第三节 ...
ST华通(002602) - 半年度非经营性资金占用及其他关联资金往来情况汇总表
2025-08-29 13:25
浙江世纪华通集团股份有限公司 2025 年 1-6 月非经营性资金占用及其他关联资金往来 法定代表人:谢斐 主管会计工作负责人:钱昊 会计机构负责人:钱昊 | 其他关联资金 | | 往来方与上市公司的关 | 上市公司核算 | 2025 年期初 | 2025 年 | 1-6 月占 | 2025 年 | 1-6 月占 | 2025 年 1-6 月 | 2025年6月30 | 往来形成 | 往来性质 | | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | --- | | 往来 | 资金往来方名称 | 联关系 | 的会计科目 | 占用资金余额 | 用累计发生金额 | | 用资金的利息 | | 偿还累计发生 | 日占用资金余 | 原因 | (经营性往来、 | | | | | | | (不含利息) | | (如有) | | 金额 | 额 | | 非经营性往来) | | 控股股东、实际 | | | | | | | | | | | | | | 控制人及其附 | 不适用 | 不适用 | 不适用 | | | | | | | | 不适用 ...
ST华通(002602) - 浙江世纪华通集团股份有限公司章程修订对照表
2025-08-29 13:25
浙江世纪华通集团股份有限公司 章程修订对照表 (2025 年 8 月) 为贯彻落实《中华人民共和国公司法(2023 修订)》、中国证券监督管理委员会《上市公司章程指引(2025)》《深圳证券交 易所股票上市规则》、深圳证券交易所上市公司自律监管指引等要求,进一步完善和提升浙江世纪华通集团股份有限公司(以下简 称"公司")治理水平,结合公司内部控制管理实际,拟对《浙江世纪华通集团股份有限公司章程》(以下简称"《公司章程》")作出 如下修订: | 序 号 | 原章程内容 | 修改后内容 | | --- | --- | --- | | | 第一条 为维护公司、股东和债权人的合法权益,规范公司的组织 | 第一条 为维护公司、股东、职工和债权人的合法权益,规范公司 | | | 和行为,根据《中华人民共和国公司法》(以下简称《公司法》)、《中 | 的组织和行为,根据《中华人民共和国公司法》(以下简称《公司法》)、 | | 1 | 华人民共和国证券法》(以下简称《证券法》)和其他有关规定,制订 | 《中华人民共和国证券法》(以下简称《证券法》)和其他有关规定, | | | 本章程。 | 制定本章程。 | | | 第二条 公 ...
ST华通(002602) - 关于续聘2025年度审计机构的公告20250828
2025-08-29 13:25
证券代码:002602 证券简称:ST 华通 公告编号:2025-052 浙江世纪华通集团股份有限公司 关于续聘 2025 年度审计机构的公告 本公司及董事会全体成员保证信息披露内容的真实、准确和完整,没有虚假 记载、误导性陈述或重大遗漏。 浙江世纪华通集团股份有限公司(以下简称"公司")于 2025 年 8 月 29 日 召开第六届董事会第十一次会议,审议通过了《关于续聘 2025 年度审计机构的 议案》,一致同意续聘大信会计师事务所(特殊普通合伙)(以下简称"大信") 为公司 2025 年度审计及内部控制审计机构,本事项尚需提交公司股东大会审议 通过。 公司本次续聘会计师事务所事项符合财政部、国务院国资委、证监会印发的 《国有企业、上市公司选聘会计师事务所管理办法》(财会〔2023〕4 号)的规 定。现将有关事项公告如下: 一、拟续聘会计师事务所的基本情况 (一)机构信息 1、机构信息 大信成立于 1985 年,2012 年 3 月转制为特殊普通合伙制事务所,总部位于 北京,注册地址为北京市海淀区知春路 1 号 22 层 2206。大信在全国设有 33 家 分支机构,在香港设立了分所,并于 2017 年发 ...
ST华通(002602) - 2025年半年度财务报告
2025-08-29 13:25
浙江世纪华通集团股份有限公司 2025 年半年度财务报告 浙江世纪华通集团股份有限公司 2025 年半年度财务报告 财务报告 二〇二五年八月 1 浙江世纪华通集团股份有限公司 2025 年半年度财务报告 一、审计报告 半年度报告是否经过审计 □是 否 公司半年度财务报告未经审计。 二、财务报表 财务附注中报表的单位为:元 1、合并资产负债表 编制单位:浙江世纪华通集团股份有限公司 2025 年 06 月 30 日 单位:元 | 项目 | 期末余额 | 期初余额 | | --- | --- | --- | | 流动资产: | | | | 货币资金 | 8,984,738,508.17 | 6,527,717,310.58 | | 结算备付金 | | | | 拆出资金 | | | | 交易性金融资产 | 144,774.25 | 139,621.41 | | 衍生金融资产 | | | | 应收票据 | 70,663,089.80 | 99,538,790.66 | | 应收账款 | 3,762,044,105.96 | 3,395,150,530.43 | | 应收款项融资 | 81,216,511.90 | 1 ...
游戏板块8月29日涨1.54%,星辉娱乐领涨,主力资金净流出4.81亿元
Market Overview - On August 29, the gaming sector rose by 1.54%, led by Xinghui Entertainment, while the Shanghai Composite Index closed at 3857.93, up 0.37% [1] - The Shenzhen Component Index closed at 12696.15, up 0.99% [1] Top Gainers in Gaming Sector - Xinghui Entertainment (300043) closed at 5.25, up 5.85% with a trading volume of 2.2598 million shares and a transaction value of 1.194 billion [1] - ST Huaton (002602) closed at 15.53, up 5.00% with a trading volume of 1.6222 million shares and a transaction value of 2.476 billion [1] - Youzu Interactive (002174) closed at 66.91, up 4.55% with a trading volume of 670,000 shares and a transaction value of 1.133 billion [1] Top Losers in Gaming Sector - Glacier Network (300533) closed at 43.45, down 4.84% with a trading volume of 253,100 shares [2] - Shengtian Network (300494) closed at 15.10, down 3.64% with a trading volume of 482,400 shares [2] - Fuchun Co. (300299) closed at 6.96, down 3.33% with a trading volume of 441,500 shares [2] Capital Flow Analysis - The gaming sector experienced a net outflow of 481 million from major funds, while retail investors saw a net inflow of 505 million [2] - The net outflow from speculative funds was 24.3461 million [2] Individual Stock Capital Flow - Kunlun Wanwei (300418) had a net inflow of 330 million from major funds, but a net outflow of 1.57 billion from speculative funds [3] - ST Huaton (002602) saw a net inflow of 180 million from major funds, with a net outflow of 1.27 billion from speculative funds [3] - Youzu Interactive (002174) had a net inflow of 133 million from major funds, but a net outflow of 48.7022 million from speculative funds [3]
2025中报复盘:净利最高暴涨近1200%,游戏公司加速拥抱AI、短剧、云计算……
3 6 Ke· 2025-08-29 06:36
Core Insights - The gaming industry is experiencing a recovery, with a reported revenue of 168 billion yuan in the first half of the year, marking a 14.08% year-on-year increase [1] - Many gaming companies are accelerating their transformation towards AI, cloud computing, and other sectors despite the industry's overall positive performance [1][4] Industry Performance - The domestic gaming user base reached 679 million, a historical high, with a 0.72% year-on-year growth [1] - Several gaming stocks have seen significant price increases, with companies like ST Huatuo and Giant Network experiencing over 100% growth in the past year [1] - Notable profit increases were reported by companies such as Zhejiang Shuju, Youzu Network, and Shengtian Network, with profit growth rates of 156.26%, 989.31%, and 1186.02% respectively [1][2] Company Financials - 37 Interactive Entertainment reported a revenue of 8.486 billion yuan, down 8.08%, but a net profit increase of 10.72% [2] - Kunlun Wanwei's revenue was 3.733 billion yuan, with a 49.23% increase, but a net loss of 856 million yuan, a 119.86% decline [2][10] - Perfect World achieved a revenue of 2.906 billion yuan, with a 9.67% increase and a net profit of 503 million yuan, marking a return to profitability [2] Market Trends - The overseas market for gaming is becoming increasingly challenging, with rising quality demands and higher customer acquisition costs [4][5] - The installation of casual and hyper-casual games by Chinese manufacturers in overseas markets grew by 159% and 48% respectively, while mid-core game installations fell by 43% [5] - Companies like Century Huatong have seen significant success with their overseas titles, contributing to a stock price increase of over 300% [4] Technological Transformation - Many gaming companies are investing in AI and cloud computing technologies, aiming to enhance operational efficiency [6][8] - Companies like Kunlun Wanwei and Zhongqingbao are shifting their focus from gaming to AI and cloud computing, with significant investments in these areas [8][9] - Despite high revenues, companies like Kunlun Wanwei are facing net losses, indicating the challenges of transitioning to tech-driven business models [9][10] New Business Directions - Companies are exploring new revenue streams, such as short dramas and IP development, to diversify their income sources [11][12] - Kunlun Wanwei's short drama platform, DramaWave, has achieved significant success, contributing 583 million yuan in revenue [11] - Perfect World is expanding its short drama offerings, while Jibite is focusing on IP development across various media formats [12][13] Conclusion - The gaming industry is on an upward trajectory, with companies actively pursuing technological upgrades and diversification strategies to secure future growth [14]
2025中报复盘:净利最高暴涨近1200%,游戏公司加速拥抱AI、短剧、云计算
Xin Lang Cai Jing· 2025-08-29 05:22
Industry Overview - The gaming industry is experiencing a recovery, with the domestic market's actual sales revenue reaching 168 billion yuan in the first half of the year, a year-on-year increase of 14.08% [1] - The number of domestic gaming users has approached 679 million, marking a historical high with a growth of 0.72% year-on-year [1] - Game stocks have performed well in the secondary market, with several companies, including ST Huatuo and Giant Network, seeing stock price increases of over 100% in the past year [1] Company Performance - Several gaming companies reported significant profit growth in the first half of the year, with Zhejiang Shuju, Youzu Network, and Shengtian Network achieving net profit increases of 156.26%, 989.31%, and 1186.02% respectively [1] - Century Huatong's revenue and profit saw substantial growth, with a projected revenue of approximately 17 billion yuan for the first half of 2025, representing an 83.27% year-on-year increase [7] Market Challenges - Despite the overall positive industry environment, many gaming companies are shifting focus towards AI, cloud computing, and other new business models due to increasing competition and market saturation [1][4] - The overseas market, once a significant growth area, is becoming more challenging, with companies like 37 Interactive Entertainment and Perfect World reporting declines in overseas revenue of 6.01% and 34.43% respectively [8] Technological Transformation - Companies are increasingly investing in AI and cloud computing technologies to enhance operational efficiency, although this requires significant capital and may not yield immediate financial returns [9][12] - Kunlun Wanwei is pivoting towards AI business development, while Zhongqingbao is focusing on cloud computing, with both companies seeing a shift in revenue sources away from gaming [12] New Revenue Streams - Kunlun Wanwei's short drama platform, DramaWave, has gained traction in overseas markets, contributing 583 million yuan in revenue in the first half of the year [16] - Perfect World is expanding its short drama offerings, generating 767 million yuan in revenue from its film and television business in the first half of the year [18] - Companies like 37 Interactive Entertainment and Youzu Network are exploring new IP development avenues, including adaptations of popular web novels into games and other media formats [18]
上半年游戏行业收入创新高 多家A股公司业绩稳健增长
Zheng Quan Shi Bao· 2025-08-28 21:58
Core Insights - The A-share gaming companies have shown significant performance growth in the first half of 2025, driven by multiple positive factors [1][2][3] - The domestic gaming market in China reached a sales revenue of 168 billion yuan, marking a year-on-year growth of 14.08% [1] - The continuous issuance of game licenses has positively impacted the industry, with 166 domestic games receiving licenses in August, the highest monthly number this year [1] Financial Performance - Jiubang Network reported a revenue of 1.662 billion yuan, a year-on-year increase of 16.47%, and a net profit of 777 million yuan, up 8.27% [2] - Perfect World achieved a revenue of 3.69 billion yuan, with a year-on-year growth of 33.74%, and a net profit of 503 million yuan, soaring by 384.52% [1] - Jibite's revenue reached 2.518 billion yuan, reflecting a growth of 28.49%, and a net profit of 645 million yuan, up 24.50% [1] Market Trends - ST Huatuo is expected to report a revenue of approximately 17 billion yuan, a year-on-year increase of about 83.27%, with net profit projections between 2.4 billion to 3 billion yuan, reflecting a growth of 107% to 159% [3] - Major gaming companies are significantly increasing their investments in AI, which is enhancing operational efficiency [3][4] AI Integration - Youzu Network has developed an integrated AI platform that improves the quality and efficiency of various game development processes, including art assets and localization [3] - 37 Interactive Entertainment reported that over 80% of its 2D art assets are generated with AI assistance, producing over 500,000 images quarterly [4] - Perfect World has fully integrated AI tools into its development pipeline, significantly enhancing research and development efficiency through the use of AIGC [4]
ST华通(002602) - 关于召开公司2025年第三次临时股东大会的提示性公告
2025-08-28 09:23
证券代码:002602 证券简称:ST 华通 公告编号:2025-050 浙江世纪华通集团股份有限公司 关于召开公司 2025 年第三次临时股东大会的提示性公告 本公司及董事会全体成员保证公告内容真实、准确和完整,不存在虚假记 载、误导性陈述或者重大遗漏。 经浙江世纪华通集团股份有限公司(以下简称"公司")第六届董事会第十 次会议决议,决定于 2025 年 9 月 1 日(星期一)召开公司 2025 年第三次临时股 东大会,《关于召开公司 2025 年第三次临时股东大会的通知》已于 2025 年 8 月 16 日刊登于指定信息披露媒体《证券时报》《证券日报》《中国证券报》《上 海证券报》及巨潮资讯网(http://www.cninfo.com.cn),本次股东大会将采取网 络投票和现场投票相结合的方式召开,为进一步保护投资者的合法权益,方便公 司股东行使股东大会表决权,完善本次股东大会的表决机制,现将 2025 年第三 次临时股东大会的有关事项再次提示如下: 一、召开会议基本情况 1、股东大会届次:2025 年第三次临时股东大会 2、股东大会的召集人:公司董事会,本次股东大会经公司第六届董事会第 十次会议决议 ...