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《鹅鸭杀》
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金山软件发布第三季度业绩 股东应占溢利约2.13亿元 同比减少48%
Zhi Tong Cai Jing· 2025-11-19 10:15
Core Insights - Kingsoft Software reported Q3 2025 earnings with total revenue of approximately RMB 2.419 billion, a year-on-year decrease of 17% but a quarter-on-quarter increase of 5% [1] - Operating profit was around RMB 277 million, down 76% year-on-year and down 28% quarter-on-quarter [1] - Net profit attributable to shareholders was approximately RMB 213 million, a decrease of 48% year-on-year and a decrease of 60% quarter-on-quarter, with basic earnings per share of RMB 0.15 [1] Business Performance - The company focused on its core business, emphasizing AI, collaboration, and internationalization as strategic priorities [1][2] - The WPS personal business saw steady growth due to the launch of new AI products and refined operations in domestic and international markets, leading to an increase in monthly active users and paid users [2] - The WPS 365 business showed rapid growth, with significant progress in covering private enterprises and local state-owned enterprises [2] Gaming Sector - The gaming business experienced a decline, primarily due to reduced revenue contributions from existing games, while new games are still in the early stages of market establishment [1] - Flagship game "Jian Wang 3" celebrated its 16th anniversary in August and launched an annual expansion pack in October, introducing innovative gameplay [2] - The sci-fi mech game "Jie Xian Ji" was globally launched and is undergoing adjustments to enhance player experience [2] Future Outlook - Kingsoft Software plans to continue focusing on its core strategy of AI, collaboration, and internationalization, leveraging its product matrix to meet the needs of individual users and large enterprises [2] - The gaming business will concentrate on developing high-quality content and global distribution, aiming to enhance the longevity of classic IPs and promote sustainable growth in new categories [2]
10月预计上线13款新游,游戏ETF(159869)现小幅微涨
Mei Ri Jing Ji Xin Wen· 2025-10-24 07:17
Group 1 - The A-share market opened positively on October 24, with the Shanghai Composite Index rising by 0.17%, the Shenzhen Component Index increasing by 0.51%, and the ChiNext Index up by 0.83% [1] - The storage concept is gaining momentum, with commercial aerospace, quantum technology, and GPU concepts leading the gains, while short dramas, cultivated diamonds, and coal sectors experienced slight declines [1] - The gaming sector showed a slight upward trend, with the gaming ETF (159869) experiencing a minor increase. As of October 23, the gaming ETF has seen a net inflow of 256 million yuan over the past five trading days, indicating strong investor interest, with a total product scale of 11.115 billion yuan [1] Group 2 - On October 22, the National Press and Publication Administration announced that 159 domestic games received approval for release in October, along with 7 imported games, totaling 166 games, maintaining a high approval level [2] - In 2025, a total of 1,440 games have received approval, including 1,354 domestic games and 86 imported games, reflecting a robust gaming market [2] - The gaming sector is experiencing multiple catalysts, including AI, content, and commercialization model transformations, with the gaming ETF (159869) tracking the performance of the A-share listed companies in the animation and gaming industry [2]
AI算力需求多元化趋势明显,恒生互联网ETF上涨
Mei Ri Jing Ji Xin Wen· 2025-10-24 06:57
Group 1 - The Hong Kong internet sector is experiencing a rebound, with stocks such as Black Sesame Intelligence, Weishi Jiajie, and UBTECH rising over 5% [1] - The Hang Seng Internet ETF (513330) has followed the index's upward trend [1] - In October, the proportion of new game releases from well-known game manufacturers is increasing, with titles from NetEase and other companies covering various subcategories [1] Group 2 - Zheshang Securities believes that traditional internet business has bottomed out, and with the Federal Reserve's interest rate cuts, the AI business is rapidly developing [1] - The valuation of the Hong Kong internet sector remains at historical lows, indicating potential for early recovery [1]
《明日方舟》移动端来了!159款国产游戏版号获批
Bei Ke Cai Jing· 2025-10-22 13:49
校对 薛京宁 新京报贝壳财经讯(记者韦英姿)10月22日,国家新闻出版署公布2025年10月份国产网络游戏审批信 息,《明日方舟》移动端等159款游戏版号获批。另外,国家新闻出版署还公布了一批进口网络游戏审 批信息,《小小梦魇》《潜水员戴夫》《鹅鸭杀》等游戏版号获批。 编辑 岳彩周 ...
后厂村《鹅鸭杀》的差异化破局能成功吗?
3 6 Ke· 2025-10-11 08:49
Core Viewpoint - The mobile game "Goose Goose Duck," developed by Jinshan Shiyou, has officially launched its new testing phase in China, achieving 6 million pre-registrations and is a deeply localized version rather than a simple PC port [1][2]. Group 1: Company Strategy and Development - Jinshan Shiyou, an independent game company from Jinshan Group, aims to find its position in the competitive gaming industry, focusing on international and trendy content [2]. - The company has undergone restructuring, forming two game divisions: Xishanju and Jinshan Shiyou, with the latter focusing on internationalization [2]. - The choice of "Goose Goose Duck" as a key IP project is strategic, leveraging its previous success in the PC market to reduce market education costs [3][4]. Group 2: Localization and Collaboration - Jinshan Shiyou engaged in a "code-level cooperation" with Gaggle Studio to obtain original code and art resources for deep localization, which increases initial investment but lays a foundation for long-term operations [4]. - The company has spent nearly three years developing the mobile version and planning related content, which is why the game is only now entering large-scale testing [4]. Group 3: Commercialization and Growth Strategy - The commercialization strategy consists of three phases: focusing on game operations to achieve a million daily active users (DAU), developing derivative content like variety shows, and expanding into offline scenes and merchandise [5]. - Jinshan Shiyou will assess the health of the "Goose Goose Duck" IP using various metrics, including social spread index and content reproduction volume, to expand its influence sustainably [5]. - The shift from product operation to IP operation is a trend among game manufacturers, and for mid-sized companies like Jinshan Shiyou, this approach may provide a pathway to breakthrough amid competition [5].
《鹅鸭杀》预约破600万,刘异详解金山世游的下一站
Feng Huang Wang· 2025-09-28 08:47
Core Insights - The article discusses the transformation of Kingsoft's gaming division, Kingsoft Game, which has recently become an independent entity from the Kingsoft Group, aiming for a differentiated market position compared to its sister company, Xishanju [1][2]. Group 1: Company Structure and Strategy - Kingsoft Game is defined as a startup within the Kingsoft ecosystem, emphasizing its independent operational approach while still being part of the Kingsoft Group [1]. - The split from Xishanju was initiated to create distinct management structures and allow for focused growth in different gaming segments, with Xishanju concentrating on traditional game development and Kingsoft Game leaning towards international and trendy content [2]. - The company aims to shift from a single-game release strategy to a long-term IP operation model, focusing on building valuable IPs rather than just individual game titles [2][3]. Group 2: IP Operation Focus - Kingsoft Game's strategy centers on IP operation, leveraging the emotional connection and commercial potential of IPs, which can be effectively monetized through gaming [3]. - The company has established a strategic partnership with Rovio to reintroduce the Angry Birds IP to the Chinese market, indicating a focus on leveraging existing popular IPs [2]. - The upcoming game "Goose Duck" is designed with an IP-centric approach, aiming to create a unique user experience that resonates with current cultural trends among younger audiences [4][5]. Group 3: Project Development and Market Positioning - "Goose Duck" is positioned as a social deduction game with a strong emphasis on entertainment value, aligning with the preferences of the younger demographic [5]. - The game has already garnered significant interest, with over 600,000 pre-registrations, and is expected to reach 1 million shortly after testing [5]. - Kingsoft Game plans to develop "Goose Duck" through multiple channels, including gaming, online variety shows, and offline experiences, creating a comprehensive ecosystem around the IP [5][6]. Group 4: Performance Metrics and Future Outlook - The company aims for "Goose Duck" to achieve a stable daily active user (DAU) count of over 1 million, with aspirations for further growth [7]. - Success in IP operation will be measured by the ability to create independent revenue streams from various content extensions, ensuring a sustainable business model [7].
《愤怒的小鸟》重返中国市场 亮相小米17系列新品发布会
Huan Qiu Wang· 2025-09-27 02:38
Core Insights - The classic game IP "Angry Birds" has made a return to the Chinese market after nearly four years, being pre-installed on Xiaomi's new smartphone models 17 Pro and 17 Pro Max [1][3] - The return is facilitated by a collaboration between Kingsoft, SEGA, and Rovio, marking a significant step in promoting "Angry Birds" in mainland China [3] Group 1 - "Angry Birds" was developed and published by Rovio, gaining global popularity since its launch in 2009, with over 5 billion downloads by 2022, establishing it as a highly influential game IP [3] - The IP has expanded its content offerings beyond games, including animated series and feature films, creating a diversified content matrix [3] Group 2 - Kingsoft, as the authorized distributor for "Angry Birds" in mainland China, has extensive experience in game publishing and operations, having successfully launched popular titles such as "Bubble Pop" and "Goose Goose Duck" [3]
《愤怒的小鸟》亮相小米发布会 金山世游、世嘉、Rovio达成战略合作
Huan Qiu Wang· 2025-09-26 07:52
Core Viewpoint - The classic game IP "Angry Birds" is making a comeback in the Chinese market through a collaboration between Kingsoft Game, Sega, and Rovio, marking its return after nearly four years [1][3]. Group 1: Market Impact - "Angry Birds" has surpassed 5 billion downloads globally as of 2022, indicating its immense popularity and brand recognition [3]. - The reintroduction of "Angry Birds" in China is expected to further enhance its market influence, leveraging its existing loyal fan base [3]. Group 2: Strategic Collaboration - The partnership signifies a deepening of long-term strategic collaboration between Kingsoft Game and top international IP holders, focusing on localized operations and global IP management [3][4]. - Kingsoft Game aims to utilize its insights into Chinese player demands and its operational capabilities to drive the development of "Angry Birds" in the Chinese market [3]. Group 3: IP Strategy - Kingsoft Game views this collaboration as a significant step in its "IP strategy," aiming to create sustainable cultural assets through the introduction and operation of quality IPs [4]. - The company has prior experience in IP operations, having launched successful titles like "全民泡泡超人" and "猫咪和汤," aligning with its strategic direction [3].
鸿蒙或成游戏开发者的“新主场”,游戏ETF(159869)震荡攀升现涨近1.5%
Sou Hu Cai Jing· 2025-09-05 02:25
Group 1 - The gaming sector experienced a rebound with the gaming ETF (159869) rising nearly 1.5% after a low opening on September 5, indicating a significant upward trend [1] - Key stocks in the gaming ETF that saw notable gains include Baotong Technology, Yaoji Technology, 37 Interactive Entertainment, Perfect World, Kying Network, and Giant Network [1] - Huawei's recent product launch event highlighted the progress of the HarmonyOS 5 ecosystem, with over 14 million terminal devices and more than 9,200 games available, showcasing the growing strength of the Harmony gaming ecosystem [1] Group 2 - The gaming sector is undergoing transformations driven by AI, content, and commercialization model changes, presenting potential investment opportunities in the gaming ETF (159869) which tracks the performance of A-share listed companies in the animation and gaming industry [2]
DeepSeek目标年底前发布AI智能体;智元机器人走穴日入1.5万元;华为手表出货量超苹果
Guan Cha Zhe Wang· 2025-09-05 01:39
Group 1: National Standards and Manufacturing - The National Standards Committee plans to revise and formulate over 4,000 national standards focusing on key areas such as artificial intelligence, the Internet of Things, and new materials to support the transformation of the manufacturing industry [1] - In 2023, the National Standards Committee has already released over 600 national standards related to the transformation and upgrading of the manufacturing industry, promoting high-end, green, and intelligent development [1] Group 2: AI Developments - DeepSeek aims to release its AI agent by the end of this year [2] - OpenAI is collaborating with Broadcom to mass-produce its self-developed AI chips, with shipments expected next year [2] - Apple plans to develop an AI-based web search tool for Siri to compete with OpenAI, with a launch expected next year [3] Group 3: Robotics and Automation - Zhiyuan Robotics has adopted a "performance" model, earning approximately 15,000 yuan per day per robot since June, with over a hundred contracts from various sectors [4] - UBTECH has secured a record contract worth 250 million yuan for humanoid robots, marking the largest contract in the global humanoid robot sector to date [5] Group 4: Consumer Electronics - Huawei launched the Mate XTs foldable smartphone, starting at 17,999 yuan, featuring the Kirin 9020 chip and HarmonyOS 5.0, with a 36% performance improvement [6] - Huawei's smartwatch shipments have surpassed Apple's for the first time, driven by a recovery in consumer demand, particularly in the Chinese market [7][8] Group 5: Supply Chain and Labor Market - Foxconn and other Apple supply chain companies are aggressively hiring due to the upcoming iPhone 17 release, with hourly wages significantly higher than non-Apple factories [9]