BILIBILI(BILI)

Search documents
Bilibili Inc. Announces Proposed Offering of US$500 Million Convertible Senior Notes
GlobeNewswire· 2025-05-21 08:30
SHANGHAI, May 21, 2025 (GLOBE NEWSWIRE) -- Bilibili Inc. (“Bilibili” or the “Company”) (Nasdaq: BILI and HKEX: 9626), an iconic brand and a leading video community for young generations in China, today announced the proposed offering (the “Notes Offering”) of US$500 million in aggregate principal amount of convertible senior notes due 2030 (the “Notes”), subject to market conditions and other factors, only to persons reasonably believed to be qualified institutional buyers pursuant to Rule 144A under the Se ...
Bilibili Inc. Publishes Its Unaudited Interim Condensed Consolidated Financial Statements
GlobeNewswire News Room· 2025-05-21 08:30
SHANGHAI, May 21, 2025 (GLOBE NEWSWIRE) -- Bilibili Inc. (“Bilibili” or the “Company”) (Nasdaq: BILI and HKEX: 9626), an iconic brand and a leading video community for young generations in China, today published its unaudited interim condensed consolidated financial statements for the three months ended March 31, 2024 and 2025 (the “Interim Financial Statements”) and a supplemental discussion titled “Management’s Discussion and Analysis of Financial Condition and Results of Operations” for the corresponding ...
哔哩哔哩:1季度利润超预期,游戏、广告增长驱动利润持续释放-20250521
交银国际· 2025-05-21 08:23
交银国际研究 | 财务数据一览 | | | | | | | --- | --- | --- | --- | --- | --- | | 年结12月31日 | 2023 | 2024 | 2025E | 2026E | 2027E | | 收入 (百万人民币) | 22,528 | 26,832 | 30,321 | 32,245 | 34,465 | | 同比增长 (%) | 2.9 | 19.1 | 13.0 | 6.3 | 6.9 | | 净利润 (百万人民币) | (3,425) | (22) | 2,316 | 3,298 | 4,145 | | 每股盈利 (人民币) | (8.29) | (0.05) | 5.47 | 7.86 | 9.93 | | 同比增长 (%) | -51.1 | -99.4 | -10,402.4 NA | 43.8 | 26.3 | | 前EPS预测值 (人民币) | | | 5.46 | 7.49 | 9.97 | | 调整幅度 (%) | | | 0.1 | 5.0 | -0.4 | | 市盈率 (倍) | ns | ns | 24.0 | 16.7 | 13.2 | ...
哔哩哔哩(BILI):交银国际研究:1季度利润超预期,游戏、广告增长驱动利润持续释放
交银国际· 2025-05-21 07:47
1 年股价表现 5/24 9/24 1/25 5/25 -20% 0% 20% 40% 60% 80% 100% BILI US MSCI中国指数 交银国际研究 公司更新 | 互联网 | 收盘价 | | 目标价 | | 潜在涨幅 | 2025 年 5 月 21 日 | | --- | --- | --- | --- | --- | --- | --- | | 美元 | | 18.15 | 美元 | 26.00 | +43.3% | | | 哔哩哔哩 (BILI US) | | | | | | | 1 季度利润超预期,游戏、广告增长驱动利润持续释放 | 财务数据一览 | | | | | | | --- | --- | --- | --- | --- | --- | | 年结12月31日 | 2023 | 2024 | 2025E | 2026E | 2027E | | 收入 (百万人民币) | 22,528 | 26,832 | 30,321 | 32,245 | 34,465 | | 同比增长 (%) | 2.9 | 19.1 | 13.0 | 6.3 | 6.9 | | 净利润 (百万人民币) | (3,4 ...
哔哩哔哩:一季度25年业绩超预期;预计二季度25年盈利势头将持续强劲-20250521
招银国际· 2025-05-21 02:23
Investment Rating - The report maintains a "BUY" rating for Bilibili, indicating a potential return of over 15% over the next 12 months [21]. Core Insights - Bilibili's total revenue for 1Q25 increased by 24% year-over-year to RMB7.0 billion, aligning with Bloomberg consensus estimates. The adjusted net income reached RMB362 million, a significant improvement from a net loss of RMB456 million in 1Q24, driven by gross profit margin expansion and controlled R&D expenses [1][2]. - For 2Q25, the expectation is for continued strong performance with a projected 20% year-over-year revenue growth, supported by advertising and mobile games [1]. - The target price has been fine-tuned to US$26.5, reflecting a 46% upside from the current price of US$18.15, based on a 25x FY26E non-GAAP PE [3][11]. Financial Performance Summary - **Revenue Growth**: - FY23A: RMB22,528 million - FY24A: RMB26,832 million (19.1% YoY growth) - FY25E: RMB30,584 million (14.0% YoY growth) [2][18]. - **Gross Margin**: - FY23A: 24.2% - FY24A: 32.7% - FY25E: 36.9% [2][18]. - **Adjusted Net Profit**: - FY23A: (RMB3,533.8 million) - FY24A: (RMB22.1 million) - FY25E: RMB2,243.8 million [2][18]. - **Earnings Per Share (EPS)**: - FY25E: 534.14 RMB cents, compared to consensus EPS of 4.53 RMB [2][18]. Business Segment Performance - **Value-Added Services (VAS)**: Revenue grew by 11% YoY to RMB2.81 billion, driven by live streaming and innovative monetization methods [7]. - **Advertising Revenue**: Increased by 20% YoY to RMB2.00 billion, with performance ads growing over 30% YoY [7]. - **Mobile Games Revenue**: Strong growth of 76% YoY to RMB1.73 billion, attributed to the success of the game "SanMou" [7]. Margin Expansion - The overall gross profit margin improved by 8 percentage points YoY to 36.3% in 1Q25, with adjusted operating profit margin rising by 14 percentage points YoY to 4.9% [7][8]. Valuation and Target Price - The SOTP-derived target price of US$26.5 reflects the valuation of different business segments: - Advertising: US$12.7 (48% of total valuation) - VAS: US$6.4 (24%) - Mobile Games: US$7.2 (27%) [11][12][13]. Market Data - Market capitalization stands at approximately US$7.62 billion, with a 52-week high of US$29.66 and a low of US$12.96 [3]. - The average trading volume over the past three months is US$65.4 million [3]. User Engagement Metrics - Monthly Active Users (MAUs) grew by 8% YoY to 368 million, with average daily time spent on the platform increasing by 3% YoY to 108 minutes [7]. Future Outlook - Management is optimistic about sustaining growth in mobile games, particularly with upcoming content releases for "SanMou" [7]. - For 2Q25, total revenue is expected to reach RMB7.36 billion, with mobile games, advertising, and VAS revenue projected to grow by 63%, 18%, and 11% YoY, respectively [7].
汇丰将哔哩哔哩股份有限公司H股评级从持有上调至买进,目标价175.50港元。
快讯· 2025-05-21 01:17
Group 1 - HSBC upgraded Bilibili Inc.'s H-shares rating from Hold to Buy [1] - The target price for Bilibili Inc. is set at HKD 175.50 [1]
Bilibili: Rising With Video Content, Initiate With Buy Rating
Seeking Alpha· 2025-05-20 17:19
Group 1 - Bilibili Inc. is a leading video social platform targeting the young generation in China, facilitating interaction between users and content creators [1] - The platform provides advanced technology to assist creators in generating video content [1]
BILIBILI(BILI) - 2025 Q1 - Earnings Call Transcript
2025-05-20 13:02
Financial Data and Key Metrics Changes - Total revenues increased by 24% year over year to RMB 7 billion, driven by strong performances in advertising and game businesses [5][26] - Gross profit rose by 58% year over year to RMB 2.54 billion, with gross profit margin expanding to 36.3% from 28.3% in the same period last year [6][27] - Adjusted net profit was RMB 362 million, compared to a loss in the prior year, while GAAP net loss was narrowed by 99% year over year to RMB 11 million [6][28] Business Line Data and Key Metrics Changes - Advertising revenues grew by 20% year over year to RMB 2 billion, supported by product enhancements and infrastructure upgrades [5][15] - Game revenues surged by 76% year over year to RMB 1.73 billion, attributed to the strong performance of the SLG title Samo [5][18] - VAS business revenues increased by 11% year over year to RMB 2.81 billion, with live broadcasting regaining momentum [21][26] Market Data and Key Metrics Changes - Daily Active Users (DAUs) reached 107 million, while Monthly Active Users (MAUs) climbed to 368 million [7][10] - Monthly paying users hit an all-time high of 32 million, with a strong retention rate of around 80% [10][22] - AI-related content watch time more than doubled year over year, with a 400% increase in advertiser demand [12] Company Strategy and Development Direction - The company aims to prioritize high-quality content to meet the evolving needs of its user base, particularly targeting Gen Z consumers [8][36] - Continued investment in AI technology to enhance user experience and improve monetization efficiency [23][42] - Focus on sustaining long-term operations for games, particularly through seasonal updates and community engagement [19][50] Management's Comments on Operating Environment and Future Outlook - Management expressed confidence in sustaining revenue growth above industry averages, particularly in advertising and gaming sectors [57][65] - The company is committed to enhancing its commercialization capabilities while maintaining its cultural brand identity [22][23] - Management highlighted the importance of quality content in driving user engagement and monetization [34][39] Other Important Information - The partnership with CCTV for the Chinese New Year Gala significantly boosted brand awareness and user engagement [6][13] - The company received an A rating from MSCI for its ESG performance, reflecting its commitment to social value and sustainability [22] Q&A Session Summary Question: What are the specific plans to enhance quality content and AI applications? - Management emphasized the focus on high-quality content and the growing willingness of users to pay for it, with record engagement metrics [33][35] - AI applications are being developed to leverage Bilibili's extensive video content for better user insights and ad targeting [40][42] Question: Can management review the performance of SAML and expectations for the anniversary version? - Management highlighted the importance of user retention and the success of marketing campaigns to attract new users, with upcoming updates expected to enhance user experience [46][50] Question: What are the underlying drivers of advertising business growth? - Key drivers include the increasing disposable income of users and the effectiveness of high-quality content in fostering connections with advertisers [58][63] - The company expects to maintain growth above industry averages in the advertising sector [65] Question: What is the outlook for margins for the rest of the year? - Management indicated confidence in continued improvement of gross and net margins, with long-term targets set for 40% to 45% gross profit margins [69]
BILIBILI(BILI) - 2025 Q1 - Earnings Call Transcript
2025-05-20 13:00
Financial Data and Key Metrics Changes - Total revenues increased by 24% year over year to RMB 7 billion, driven by strong performances in advertising and game businesses [5][26] - Gross profit rose by 58% year over year, with gross profit margin expanding to 36.3%, up from 28.3% in the same period last year [6][27] - Adjusted net profit was RMB 362 million, compared to a loss in the prior year, while GAAP net loss narrowed by 99% year over year to RMB 11 million [6][28] Business Line Data and Key Metrics Changes - Advertising revenues grew by 20% year over year to RMB 2 billion, supported by product enhancements and infrastructure upgrades [5][15] - Game revenues surged by 76% year over year to RMB 1.73 billion, attributed to the strong performance of the SLG title Samo [5][17] - VAS business revenues increased by 11% year over year to RMB 2.81 billion, with live broadcasting regaining momentum [21][26] Market Data and Key Metrics Changes - Daily Active Users (DAUs) reached 107 million, while Monthly Active Users (MAUs) climbed to 368 million [7][10] - Monthly paying users hit an all-time high of 32 million, with a strong retention rate of around 80% [10][22] - AI-related content watch time more than doubled year over year, with a 400% increase in advertiser demand [12] Company Strategy and Development Direction - The company aims to prioritize high-quality content to meet the evolving needs of its user base, particularly targeting Gen Z [8][36] - Plans to enhance commercialization capabilities through AI and improved ad targeting [23][40] - Focus on sustaining long-term operations for games, particularly through seasonal updates and community engagement [19][48] Management Comments on Operating Environment and Future Outlook - Management expressed confidence in continued revenue growth, particularly in advertising, driven by high-value users and strong brand association [56][62] - The company is committed to maintaining its role as a responsible cultural brand while advancing its commercialization efforts [22][23] - Expectations for gross profit margins to reach 40% to 45% in the mid to long term [66] Other Important Information - The partnership with CCTV for the Chinese New Year Gala significantly boosted brand awareness and user engagement [6][13] - The company received an A rating from MSCI for its ESG performance, highlighting its commitment to social value and sustainability [22] Q&A Session Summary Question: What are the specific plans to enhance quality content and AI applications? - Management emphasized the focus on high-quality content, noting that users are willing to pay for fulfilling content, with average daily time spent reaching 108 minutes [33][35] - AI applications are being developed to leverage Bilibili's extensive video content for better user engagement and ad targeting [40][42] Question: Can management review the performance of Samo and expectations for the anniversary version? - Management highlighted the importance of user retention and the success of seasonal updates, with the upcoming anniversary edition expected to enhance user engagement [45][48] - Plans to launch an international version and expand to multiple devices were also discussed [50] Question: What are the underlying drivers of advertising business growth? - The advertising business grew by 20% year over year, driven by high-value users and improved ad targeting capabilities [54][56] - The company expects to continue growing above industry averages, supported by strong brand association and user engagement [62] Question: What is the outlook for margins for the rest of the year? - Management indicated confidence in continued improvement of gross and net margins, with a target of 40% to 45% gross profit margins in the mid to long term [66]
BILIBILI(BILI) - 2025 Q1 - Earnings Call Presentation
2025-05-20 11:05
Investor Presentation May 2025 Safe Harbor Statement MPUs (1) (3) : This announcement contains forward-looking statements. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. These forward-looking statements can be identified by terminology such as "will," "expects," "anticipates," "aims," "future," "intends," "plans," "believes," "estimates," "confident," "potential," "continue," or other similar expressions. Among other things, quotati ...