文化出海
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新产品、新业态、新消费、新趋势汇聚 文化出海正从走出去到融进去
Yang Shi Wang· 2025-05-25 09:52
Group 1 - The 21st China (Shenzhen) International Cultural Industries Fair is held from May 22 to 26 in Shenzhen, Guangdong, featuring 6,280 exhibitors showcasing over 120,000 cultural products [1] - The fair highlights new products, new business models, new consumption trends, and new developments in the cultural industry [1] Group 2 - The cultural consumption and tourism integration pavilion at the fair has attracted significant attention, showcasing historical sites, cultural districts, and immersive tourism experiences [3] - A notable product is a foldable flying camera developed by a tech company in Zhejiang, which uses AI algorithms for automatic tracking and shooting, appealing to outdoor enthusiasts [4][6] Group 3 - AI-generated travel photos are popular at the fair, allowing visitors to customize images based on different travel destinations and styles, indicating a trend in integrating technology with cultural tourism [8] - The "intangible cultural heritage" and "national trend" themes are gaining popularity among young people, with innovative products combining traditional crafts with modern designs, such as Su embroidery and cultural IPs [10] Group 4 - Cultural exports are evolving from merely going abroad to integrating into global markets, with successful examples including animated films and online games achieving record overseas box office sales [13] - Companies are innovating in cultural exports by customizing content for international markets, utilizing advanced tools for scriptwriting and marketing tailored to different regions [13]
广东文化产业大航海:为何一个表情包能让全球买单?
2 1 Shi Ji Jing Ji Bao Dao· 2025-05-25 09:47
Core Insights - Guangdong's cultural industry is expanding globally, leveraging unique cultural elements and advanced technology to enhance its soft power and market reach [1][8] - The success of IPs like "Nai Long" demonstrates the potential for Chinese cultural products to resonate with international audiences, particularly among younger demographics [3][4] - The integration of AI and technology in cultural products is creating new opportunities for innovation and market expansion [9][10] Group 1: Cultural Industry Expansion - Guangdong's cultural products and services account for nearly 40% of China's total cultural exports, reaching over 160 countries and regions [1] - The "Nai Long" IP has successfully penetrated international markets, with products being sold in 57 countries through partnerships with brands like Miniso [6] - The gaming sector in Guangdong has seen significant growth, with overseas revenue reaching 423.6 billion yuan, marking a 9.9% increase [7] Group 2: Technological Integration - The 21st China (Shenzhen) International Cultural Industries Fair showcased the fusion of culture and technology, featuring AI applications like robots performing traditional arts [9][10] - Companies like Shenzhen Ganyin Technology are innovating with smart musical instruments, achieving global sales through platforms like Amazon [10][11] - The rise of AI in cultural products is enhancing the global competitiveness of Guangdong's manufacturing sector, with the AI industry in the province exceeding 220 billion yuan [11] Group 3: Policy Support - Guangdong has introduced a comprehensive policy package to support the cultural industry's high-quality development, emphasizing the importance of international market expansion [13] - The policy includes financial incentives for overseas projects, such as subsidies for micro-short films aimed at international audiences [13]
以“文化深水港”对接“经济新蓝海”|文博会观察
Sou Hu Cai Jing· 2025-05-25 06:50
Group 1 - The core viewpoint of the articles highlights the growing trend of Chinese cultural exports, particularly in online literature, film, and gaming, which are referred to as the "new three" of cultural export [1][5] - The overseas market revenue for China's online literature industry has exceeded 4.3 billion yuan, while Chinese game manufacturers have achieved sales revenue of 18.557 billion USD in international markets [5] - The cultural expo has facilitated significant transactions, with a cumulative transaction amount exceeding 3 trillion yuan and over 4.5 thousand cultural enterprises served [5][7] Group 2 - Guangdong province, as the leading cultural industry province in China, accounts for approximately 40% of the national cultural product and service export value, reaching over 160 countries and regions globally [7][9] - The province has launched a policy package aimed at promoting high-quality development in the cultural industry, emphasizing support for cultural exports across various sectors including film, gaming, and digital media [7] - The cultural expo aims to enhance transaction capabilities through innovative measures such as the introduction of an AI exhibition assistant and a new "exhibition + live streaming + e-commerce" model [5][9]
2025中国独角兽榜单:AI领衔,文化出海成新亮点
Sou Hu Cai Jing· 2025-05-25 06:50
Group 1 - The latest list of Chinese unicorn companies for 2025 highlights the active state of technological innovation and capital markets, with ByteDance, Ant Group, miHoYo, Didi, OPPO, vivo, and GAC Aion among the top performers [1] - As of this year, the overall valuation of Chinese unicorn companies has reached an impressive 8.46 trillion yuan, reflecting a slight increase of 0.23% compared to last year [3] - Despite a slowdown in financing on the primary market, there is a notable trend of more companies choosing to list in Hong Kong, marking a new direction for the capital market [3] Group 2 - The leading engines for the growth of unicorn companies are artificial intelligence, emerging technologies, and cultural exports, with 39 companies in the broad AI sector showing strong development momentum [3] - In the field of intelligent driving, Lingwang Intelligent showcases its strong capabilities in industrial chain integration with a valuation in the hundreds of billions, accelerating the internationalization of domestic autonomous driving technology [3] - The commercial aerospace sector is advancing rapidly, with Blue Arrow Aerospace and Micro Nano Star accelerating their satellite internet layouts, contributing to a record high in global space launches expected in 2024 [3] Group 3 - TikTok has achieved a sevenfold increase in global GMV, reaching 30 billion USD, becoming a standout representative of Chinese cultural content going abroad [4] - The game "Black Myth: Wukong" has generated nearly 1 billion USD in revenue, setting a new benchmark for domestic cultural exports [4] - Major cities like Beijing, Shanghai, Hangzhou, Shenzhen, and Guangzhou account for 67.9% of unicorn companies and contribute 81.1% of the overall valuation, with Beijing establishing an all-industry investment fund to strengthen its industrial advantages [4] Group 4 - In the past year, 60% of unicorn companies opted for listings in Hong Kong, with their total market value increasing by 32% year-on-year [4] - Notable IPO performances from companies like Mixue Ice City and Horizon Robotics have injected new vitality into the market [4]
2024年广州游戏企业海外营收为190.58亿元
Guang Zhou Ri Bao· 2025-05-24 12:56
Core Insights - The "Going Global - 2025 Cultural Export Growth Strategy Forum" was held on May 24, attracting various stakeholders to discuss new trends and strategic directions for cultural exports [1] - The gaming industry has become a significant part of China's revenue, with Guangdong's gaming industry projected to generate 260.43 billion yuan in 2024, including overseas revenue of 42.36 billion yuan, reflecting a year-on-year growth of 9.9% [1] - Guangzhou's gaming sector is particularly notable, with total revenue of approximately 140.67 billion yuan in 2024, and overseas revenue of 19.06 billion yuan, accounting for 45% of the province's total overseas gaming revenue [2] Industry Performance - The "Guangzhou Gaming Going Global Index" was launched to provide data support and strategic reference for gaming companies looking to expand internationally [2] - Guangzhou's gaming companies excel in the SLG (Strategy Game) segment, ranking among the top three globally [2] - Notable successes include "Puzzles & Survival" by 37 Interactive Entertainment, which entered the top ten of the iOS bestseller list in 52 regions within a year, and "Ningchao" by Kuro Game, which topped the iOS free list in 107 countries [2] Future Trends - The founder of Fuzhou Yangfan Outbound Network Technology Co., Ltd. highlighted Guangzhou as one of China's four major cities for mobile game exports, with a strong presence of mid-tier companies capable of global distribution [3] - The establishment of the "Guangdong-Hong Kong-Macao Greater Bay Area Cultural Export Alliance" aims to enhance regional cooperation and support high-quality cultural exports through technological innovation and localized strategies [3]
巴塞罗那泡泡玛特排长队,泰国中剧观看量超韩剧,老外为啥迷上中国文化?
21世纪经济报道· 2025-05-24 09:43
Core Viewpoint - The article highlights the growing global influence of Chinese cultural content, particularly in Southeast Asia, where C-POP and Chinese dramas are gaining popularity, surpassing Korean content in viewership [1][3][4]. Group 1: Cultural Expansion - Southeast Asian fans are increasingly drawn to Chinese content, including films, animations, and variety shows, with C-POP emerging as a trendy cultural phenomenon [3]. - Companies like Shenzhen Yawen and KuKan Culture are leading the charge in content export, with Yawen covering 249 countries and facilitating the overseas success of over 10,000 quality Chinese IPs [3][4]. - In Thailand, the viewership of Chinese content has surpassed that of Korean dramas and local productions, particularly for historical dramas [4]. Group 2: Localization and Adaptation - The approach to cultural export has shifted from mere product transportation to value co-creation, with companies adapting content to local tastes and aesthetics [6]. - KuKan Culture has evolved from simply uploading original Chinese films to creating localized versions, including translation and dubbing, to better resonate with foreign audiences [6]. - The gaming industry exemplifies this trend, with titles like "Genshin Impact" blending Chinese cultural elements into narratives that appeal to a global audience [6][7]. Group 3: AI and Technology in Cultural Export - AI technology is increasingly utilized in cultural export, aiding in tasks such as translation and content adaptation, allowing for broader market reach [8][9]. - Yawen is developing an AI model to analyze social media data, enhancing the efficiency of content distribution and audience engagement [9]. - The introduction of a 240-hour visa-free transit policy is expected to boost cultural tourism, further integrating travel with cultural content export [10]. Group 4: Embracing Diversity - The cultural export narrative emphasizes "embracing" rather than "conquering," promoting a message of friendship and partnership across cultures [10]. - The article illustrates this through various examples, such as the adaptation of cultural symbols in merchandise and the creation of diverse character representations in games [10].
广东文化产业,让AI打上工了
2 1 Shi Ji Jing Ji Bao Dao· 2025-05-24 09:09
Core Viewpoint - The 21st China (Shenzhen) International Cultural Industries Fair has opened, featuring a new artificial intelligence exhibition area with over 60 AI companies participating, showcasing a more comprehensive and innovative range of exhibits [1] Group 1: AI Empowerment in Cultural Industries - AI has significantly empowered the cultural and creative sectors, with Guangdong leading the way, contributing 780.6 billion yuan to cultural and related industries in 2023, maintaining its position as the national leader for 22 consecutive years [1][15] - In 2022, Guangdong's animation output exceeded 60 billion yuan, accounting for one-third of the national total, while music and gaming outputs represented one-fourth and 80% of the national totals, respectively [1] Group 2: AI Applications in Gaming - 62% of game studios have adopted AI technologies, with AI NPCs in games like NetEase's "Nirvana in Fire" evolving to interact more dynamically with players [5][8] - AI technologies such as digital twins and model generation enhance game design, breaking the traditional "cost-efficiency-quality" triangle [10] Group 3: AI in Short Video and Script Creation - AI translation has enabled Guangdong-produced short dramas to reach international audiences, facilitating discussions on cultural themes [12][13] - AI has reduced script creation time by 60% and cut video editing from three days to three hours, streamlining the production process [13] Group 4: Cultural Industry Ecosystem in Guangdong - Guangdong's cultural industry benefits from a rich cultural heritage, a mature industry environment, advanced AI infrastructure, and strong policy support [15][17] - The province boasts over 20,000 online writers, a gaming industry valued over 100 billion yuan, and a thriving short video production base [17]
中外文化产业“双向奔赴”
Zheng Quan Shi Bao· 2025-05-24 02:18
Group 1: Overview of the Cultural Industry Expo - The 21st China (Shenzhen) International Cultural Industries Fair (Cultural Expo) was held in Shenzhen, showcasing a vibrant exchange between domestic enterprises and foreign merchants, highlighting the significance of bilateral cultural and service trade growth [1][8] - The expo emphasized the theme of "going out," with a dedicated exhibition area for cultural exports, indicating a strategic focus on international expansion for domestic companies [2][3] Group 2: Domestic Companies' International Expansion - BlueFocus Communication Group (300058) reported that in 2024, it expects revenues to exceed 60 billion yuan, with over 48 billion yuan from overseas operations, accounting for approximately 80% of total revenue [3][4] - BlueFocus has developed a comprehensive overseas marketing service system, including media placement, content creation, and various SaaS products, establishing a global service network across multiple countries [4] - Pop Mart, a leading cultural entertainment company, has opened over 500 offline stores in more than 30 countries and regions, with overseas revenue reaching 5.07 billion yuan in 2024, a year-on-year increase of 375.2%, representing 38.9% of total revenue [5][6] Group 3: International Participation and Cultural Exchange - The expo attracted 305 overseas exhibitors from 65 countries and regions, with professional attendees from 110 countries, facilitating a rich cultural exchange [7] - The presence of international exhibitors, including those from India, South Korea, and Egypt, showcased diverse cultural products, enhancing the expo's global appeal [10] Group 4: Recommendations for Cultural Export - Experts suggest enhancing understanding of cultural export destinations, focusing on legal, policy, and cultural nuances to create more market-appropriate products [9] - There is a call to promote digital cultural products, leveraging China's strengths in various digital content forms and platforms to expand internationally [9] - Continuous optimization and innovation in cultural products are essential to compete with global entertainment giants, emphasizing the need for sustained creativity and marketing efforts [11]
实探文博会丨中外文化产业“双向奔赴”
证券时报· 2025-05-24 02:13
Core Viewpoint - The 21st China (Shenzhen) International Cultural Industries Fair (Cultural Expo) serves as a significant platform for domestic enterprises to expand internationally while attracting foreign businesses, highlighting a two-way cultural exchange that enhances both economic benefits and cultural understanding [1][2][10]. Group 1: Domestic Enterprises Going Global - The Cultural Expo emphasizes the theme of "going global," with a dedicated exhibition area for cultural exports [4]. - BlueFocus Communication Group reported that in 2024, it expects revenues to exceed 60 billion yuan, with over 48 billion yuan coming from overseas operations, accounting for approximately 80% of total revenue [5]. - BlueFocus has developed a comprehensive overseas marketing service system, including media placement, content creation, and influencer marketing, with a global office network covering multiple countries [6]. - Pop Mart, a leading cultural entertainment company, has established over 500 physical stores in more than 30 countries and regions, with overseas revenue reaching 5.07 billion yuan in 2024, a year-on-year increase of 375.2% [7][8]. Group 2: Foreign Participation - The Cultural Expo attracted 305 overseas exhibitors from 65 countries and regions, along with professional attendees from 110 countries, showcasing a diverse range of cultural products [10]. - Exhibitors from countries like India, South Korea, and Egypt presented unique cultural artifacts, enhancing the event's international appeal [11][14]. Group 3: Cultural Exchange and Economic Impact - The two-way cultural exchange at the expo not only boosts bilateral trade but also fosters deeper understanding and collaboration in various fields [12][13]. - Experts suggest that successful cultural products have gained international attention, laying a solid foundation for future cooperation [13]. - Recommendations for enhancing cultural exports include understanding local laws and customs, promoting digital cultural products, and continuously optimizing cultural offerings [15][16].
国风DNA动了!文博会黑科技有多好玩?
21世纪经济报道· 2025-05-23 04:27
Core Viewpoint - The integration of AI and traditional culture is reshaping the cultural landscape in China, with Guangdong leading the way in AI innovation and cultural applications [1][3][7]. Group 1: AI and Cultural Innovation - The 21st China (Shenzhen) International Cultural Industries Fair (Cultural Fair) featured AI and intelligent robots as the main attractions, with over 60 renowned AI companies participating [1][3]. - The National Museum of China introduced interactive AI installations, such as the "Clothing Seen as Old Friends" AI dressing experience, allowing visitors to virtually try on ancient costumes [3][4]. - Tencent's "Remarkable Oracle Bone Inscriptions" program aims to popularize oracle bone script knowledge through interactive experiences and has developed a database of 143,000 oracle characters [4][6]. Group 2: Embodied Intelligence and Robotics - "Embodied intelligence" robots, capable of real-time interaction with their environment, have become a market focus, showcasing their capabilities at the Cultural Fair [6][7]. - Notable robotic performances included traditional martial arts and musical performances, highlighting the fusion of technology and culture [6][7]. - The "Xialan" robot from Digital Huaxia, known for its lifelike facial features, has already begun commercial deployment in various sectors [6][11]. Group 3: International Participation and Cultural Exchange - The Cultural Fair has expanded its international presence, with 305 overseas exhibitors from 65 countries and regions, marking a 20% increase in international participation [1][9][10]. - The event serves as a platform for cultural dialogue, exemplified by the "Da Vinci Secret Realm" exhibition, which combines Eastern and Western cultural elements [9][10]. - The participation of countries along the Belt and Road Initiative has reached a historical high, with over 50 countries represented [10][12]. Group 4: Cultural Products and Global Reach - The fair also featured a cultural export zone, promoting Chinese cultural products and services to a global audience, particularly in the realm of digital content [14]. - The popularity of Chinese micro-short dramas and games has surged internationally, with significant download numbers and revenue growth reported [14].