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港股收盘,恒生指数收跌1.44%,恒生科技指数收跌2.87%
Mei Ri Jing Ji Xin Wen· 2026-02-26 08:28
每经AI快讯,2月26日,港股收盘,恒生指数收跌1.44%,恒生科技指数收跌2.87%,电力、光模块、光 通信和半导体板块走强,东方电气涨超15%,剑桥科技涨8%,豪威集团涨超6%,长飞光纤涨近3%,兆 易创新涨逾3%。互联网科技股普遍走低,哔哩哔哩跌超4.5%,快手跌4%,阿里巴巴跌逾3.5%,腾讯控 股跌超2%。 ...
大出海时代“分水岭”:2026中国企业出海十二大趋势
3 6 Ke· 2026-02-26 08:27
2026年开局,中国企业出海的航图上,风浪与灯塔并存。从"产品走出去"到"品牌走进去",从"单点突破"到"系统扎根",这一年的出海故事有了全新的变 化。 随着2026年的日历悄然翻开,中国企业出海的叙事逻辑已经彻底改变。在全球供应链重构、AI技术爆发、地缘政治博弈的大背景下,中国企业的"大航海 时代"迎来了分水岭。 根据最新行业观察,我们梳理了2026年中企出海十二大核心趋势,带你一文看懂这场从"浅海"驶向"深蓝"的征程。 01 趋势一:中国出口重心加速转移至新兴市场,未来增长极将由高端智造全面主导 2025年,中国外贸交出了一份让很多人都意想不到的成绩单——进出口总额超过45万亿元,不仅创下历史新高,还稳坐在全球货物贸易第一大国交椅。 值得细看的是,这笔账的"含金量"变了。 以前说起出口,大家的第一反应可能是"又卖了多少衣服、多少玩具"。但2025年的增长逻辑完全换了样——最大的增量来自新能源汽车、工业机器人和锂 电池这"新三样"。新能源车出口上涨70%,连续三年全球第一。 除了"卖什么"变了,"卖给谁"也在变。对美出口占比降至11.1%,但对东盟、拉美、非洲的生意越做越火。尤其是"一带一路"沿线国家,第一 ...
产业焦点 | 几十亿烧完了,春节AI大战到底谁赢了?
Sou Hu Cai Jing· 2026-02-26 08:26
Core Insights - The competition among Chinese AI models during the Spring Festival has concluded, with ByteDance's Doubao and Alibaba's Qianwen maintaining top positions in the App Store download rankings, while Ant Group's Aifuku and Tencent's Yuanbao have dropped significantly [2][3][12] - The effectiveness of the substantial investments made to achieve these download rankings in converting users into long-term engagement remains uncertain [3][10] Group 1: Competition Overview - The "Spring Festival AI War" saw major players like Baidu, Alibaba, Tencent, and ByteDance invest billions in promotional activities, with Doubao leading the download rankings at 23% market share [6][7] - The competition was characterized by significant marketing efforts, including cash red envelope campaigns, which resulted in a dramatic increase in daily active users (DAU) for Yuanbao, reaching over 5 million after its promotional activities [7][10] - The rankings reflect a temporary success in user acquisition, but the long-term retention of these users is still in question, as many users reported decreased usage frequency post-promotion [10][12] Group 2: Market Dynamics - Analysts suggest that the current marketing strategies differ from traditional methods, focusing on building user engagement and retention rather than merely increasing downloads [11][12] - The competition has highlighted a divide between companies focusing on user experience and those relying heavily on promotional tactics, with Doubao and Qianwen establishing stronger user engagement through practical applications [12][14] - The ongoing battle for market share is seen as a critical moment for defining the future landscape of AI applications in China, with companies vying for the next major "super app" [16][18] Group 3: Future Implications - The current strategies employed by Chinese AI firms are contrasted with those in Silicon Valley, where companies are focusing on model performance and practical applications rather than aggressive user acquisition [16][18] - The long-term success of these AI models will depend on their ability to integrate into users' daily lives and provide real solutions to problems, rather than just relying on promotional tactics [13][14] - The outcome of this competition may set the stage for future developments in AI, with a potential shift towards more differentiated and specialized applications in the market [14][18]
港股收评:恒指跌1.44%,科指跌2.87%,电力及半导体概念股走强,科技、金融等权重股低迷,腾讯跌破520港元大关创阶段新低
Jin Rong Jie· 2026-02-26 08:26
2月26日,港股三大股指高开低走,全天维持震荡向下走势,截止收盘,恒生指数跌1.44%报26381.02 点,恒生科技指数跌2.87%报5109.33点,国企指数跌2.44%报8814.29点,红筹指数跌1.22%报4411.85 点。 盘面上,大型科技股普跌,阿里巴巴跌3.57%,腾讯控股跌2.01%,京东集团跌2.62%,小米集团跌 1.18%,网易跌1.85%,美团跌2.72%,快手跌4.14%,哔哩哔哩跌4.63%;电力、光模块、光通信(核心 股)和半导体(核心股)板块走强,东方电气涨超15%,剑桥科技涨8%,豪威集团涨超6%,长飞光纤 涨近3%,兆易创新涨逾3%。生物医药(核心股)板块全天表现疲软,领跌大盘,汽车、锂电等板块跌 幅居前。香港交易所绩后收涨0.79%,药明生物跌7.45%,药明康德跌4.63%,小鹏汽车跌5.06%。 科技股:涨跌互现,AI算力(核心股)需求推动部分个股创新高 天数智芯表现极为亮眼,股价涨超20%,高见287港元刷新上市新高。近年来,AI发展尤其是大语言模 型兴起,推动算力(核心股)需求大幅增长。中国通用GPU市场快速扩张,2024年出货量达1.6百万 片,2022 - ...
微信新能力:能看图片使用次数,能看图片、视频等都给谁转发过
Sou Hu Cai Jing· 2026-02-26 08:25
微信员工@客村小蒋 发文:最近微信还有个新的小能力,长按聊天中的任一图片、视频或文件,可以 看到「查看该图片/视频/文件包含的聊天」的选项,点击后就能看到它在多少个聊天中被使用的情况。 界面上还有个说明: 2月26日,微信员工@客村小蒋 发文称微信能看图片使用次数了,随即该话题登上微博热搜榜一。 "同一图片、视频和文件在多个聊天使用时,不会重复占用存储空间。" 几个月前,在和产品、开发同学在关于微信占存储空间的播客里,聊到过这个事情: "近期我们也在规划,当用户去转一张图片、转一个视频的时候,那当他转完了以后长按这个图片视 频,我们可能会在他分享菜单里面新增一个入口,让用户能够查看到,当前这个内容被多少个聊天使用 过,他就可以看到之前可能是被5个聊天使用,我转发多3个聊天,这个5可能就会变成8。 我们是尝试从UI表现上让用户知道,原来我转发多次,文件没有变多,只是被用到的次数变多了,有 点类似于这个文件实体被不同的聊天引用,引用的次数变多了,不代表我存储这个文件的体积会变大。 这个也让用户更放心,它从UI上可以看到,我的文件没有变多,只是被引用的次数变多了而已。" 我还观察到,有些朋友会用这个功能来查看,图片 ...
港股收评:科指大跌2.87%,较去年高点回调超23%,科技等权重集体低迷
Ge Long Hui· 2026-02-26 08:20
港股三大指数呈现高开低走,尾盘现加速下跌行情。今日期指结算,或加剧市场波动。截止收盘,恒生 科技指数大跌2.87%,创去年7月以来新低,较去年10月高点回调超23%,恒生指数、国企指数分别下跌 1.44%及2.44%。具体盘面上,大型科技股、大金融股(银行、保险、券商)、中字头等权重集体下跌大市 承压十分明显,百度、快手跌超4%,腾讯跌破520港元大关且刷新阶段新低,国泰海通、光大证券、中 国人寿、民生银行跌幅分别居板块前列;香港电动私家车首次登记税宽减3月底届满后不再继续,汽车 经销商股大跌,生物医药股、建材水泥股、濠赌股、AI应用概念股、煤炭股、石油股、内房股、光伏 股、黄金等有色金属股纷纷下跌。另一方面,海外电力供需缺口显著,机构看好国内内燃机及相关产业 链出海,电力设备股逆市上扬,东方电气大涨15.5%领衔,连续下跌的影视股部分反弹,存储概念股再 度活跃。(格隆汇) ...
高盛:农历新年内地消费显示线下业态分化 电影票房下滑40%
Zhi Tong Cai Jing· 2026-02-26 08:15
高盛发布研报称,春节线下娱乐呈现分化趋势,优质的现场内容供应才是娱乐消费的核心驱动力。今年 春节,旅游消费同比增长19%,而电影票房表现平淡,仅达57亿元人民币,同比下滑40%,回归疫情前 水平。此现象由于今年缺乏优质作品,相较于2025年春节档期票房48亿元人民币的《哪吒2》。 展望未来,该行认为游戏领域中,腾讯、网易核心经典游戏凭借持久的IP优势将维持强劲表现,新游戏 供应日益增加且海外扩张成为关键增长引擎。娱乐产业竞争格局方面,快手/哔哩哔哩-W(09626)业务基 础稳固且具AI潜力,而音乐/直播业务面临更激烈竞争。 在个股层面,随着近期股价因人工智能颠覆性影响及竞争忧虑而修正,该行观察到部分企业当前股价已 逼近其五年市盈率区间的低端,例如腾讯控股(00700)15倍、网易-S(09999)13倍、快手-W(01024)10倍, 但预期2026年每股盈利将实现高单位数至低双位数的同比增长。 ...
港股互联网ETF博时(159568)跌2.18%,成交额7274.44万元
Xin Lang Cai Jing· 2026-02-26 07:33
Core Viewpoint - The BoShi Hong Kong Internet ETF (159568) has experienced a decline of 2.18% in its closing price, with a trading volume of 727.44 million yuan on February 26, 2024. The fund has shown significant growth in both share count and total assets since the beginning of the year [1][2]. Fund Overview - The BoShi Hong Kong Internet ETF was established on February 8, 2024, with an annual management fee of 0.50% and a custody fee of 0.10%. Its performance benchmark is the adjusted return of the China Securities Hong Kong Internet Index [1]. - As of February 25, 2024, the fund's total shares stood at 333 million, with a total asset size of 521 million yuan. This represents a 31.12% increase in shares and a 22.96% increase in total assets since December 31, 2023, when the shares were 254 million and total assets were 424 million yuan [1]. Liquidity Analysis - Over the last 20 trading days, the cumulative trading amount for the ETF reached 1.85 billion yuan, with an average daily trading amount of 92.48 million yuan. In the 33 trading days of the year, the cumulative trading amount was 3.83 billion yuan, averaging 116 million yuan per day [1]. Fund Management - The current fund manager, Li Qingyang, has managed the BoShi Hong Kong Internet ETF since its inception, achieving a return of 63.13% during his tenure [2]. Top Holdings - The ETF's major holdings include Tencent Holdings (15.35%), Alibaba-W (14.43%), Xiaomi Group-W (13.96%), Meituan-W (12.30%), SenseTime-W (4.08%), Kuaishou-W (3.77%), Beike-W (3.73%), JD Health (3.71%), Bilibili-W (3.30%), and Kingdee International (3.25%). The total market value of these holdings reflects the fund's strategic focus on leading internet companies in Hong Kong [2].
计算机行业周报:大模型融资持续火热,AI应用生态加速落地-20260226
BOHAI SECURITIES· 2026-02-26 07:05
Investment Rating - The report maintains a "Neutral" rating for the computer industry and an "Accumulate" rating for Hongsoft Technology (688088) [1][27]. Core Insights - The AI application ecosystem is accelerating, with significant financing events for large model companies expected to enhance infrastructure and model iteration [1][26]. - Domestic models are leading in the OpenRouter token usage rankings, with Chinese models accounting for 61% of the total token volume [11]. - Kimi has raised over $1.2 billion in financing, doubling its valuation to over $10 billion, marking the highest financing amount in the large model sector in the past year [11]. - Anthropic has launched enterprise plugins to integrate its AI model Claude into Microsoft Office, challenging traditional software companies [12][13]. - The AI computing power demand is projected to maintain high growth, supported by significant capital expenditures from major cloud computing firms [26]. Industry News - The top three models in token usage on the OpenRouter platform are all domestic models: Minimax M2.5, Kimi K2.5, and GLM-5, with a total token volume of approximately 8.7 trillion [11]. - Kimi's recent financing rounds have attracted major investors, including Alibaba and Tencent, indicating strong market confidence [11]. - Anthropic's new enterprise AI tools allow seamless integration with popular office software, enhancing workflow automation for clients [12][13]. Company Announcements - Hongsoft Technology reported a total revenue of 923 million yuan for 2025, a year-on-year increase of 13.22%, with a net profit of 258 million yuan, up 45.86% [15]. - Kaipu Cloud announced the termination of a major asset restructuring plan, indicating strategic shifts within the company [17]. Market Review - From February 12 to February 25, the CSI 300 index rose by 0.47%, while the Shenwan Computer Industry index fell by 0.61%, with most sub-sectors experiencing declines [18]. - The Shenwan Computer Industry's price-to-earnings ratio as of February 25 was 217.97 times, with a valuation premium of 1499.98% relative to the CSI 300 [19]. Weekly Strategy - The report suggests that the AI application sector is approaching a commercialization inflection point, driven by rapid model iteration and promotion by major internet companies [26][27]. - Investment opportunities are identified in the computing power supply chain, particularly for companies with strong AI technology implementation capabilities [27].
游戏产业“东升西降”的底层逻辑:从“买断制”到“服务型”
Xi Niu Cai Jing· 2026-02-26 06:57
Core Insights - The global video game industry has shifted its power center from North America, Europe, and Japan to the Asia-Pacific region, particularly China, which has become the largest market surpassing the U.S. in several metrics [4][7][31] - The traditional Western model of "buyout" games is being challenged by the "service-oriented" model prevalent in East Asia, leading to a structural transformation in the gaming industry [12][13][31] - Companies like Tencent are exemplifying the globalization of Chinese gaming firms through diversified strategies that integrate investment, publishing, and self-development [7][64] Industry Dynamics - The Asia-Pacific region is now the fastest-growing and largest market in the global video game industry, with China leading in user numbers and revenue [4][31] - The shift from a "buyout" model to a "service-oriented" model reflects a fundamental change in the gaming industry's underlying logic, emphasizing long-term player engagement over one-time sales [12][31] - Western companies are attempting to adapt by either entering the mobile gaming market or incorporating service-oriented elements into their traditional buyout games [32][45] Business Models - The "buyout" model focuses on one-time sales, limiting ongoing interaction with players and revenue generation [12][19] - In contrast, the "service-oriented" model fosters continuous player engagement through regular updates and community activities, creating a sustainable revenue stream [13][17] - Successful examples of service-oriented games from East Asia demonstrate the integration of narrative, character development, and monetization strategies that enhance player loyalty [17][31] Market Trends - The rise of mobile gaming has led to a significant transformation in player demographics, with a migration from casual to hardcore gaming experiences [51][56] - The convergence of mobile and console gaming is blurring the lines between platforms, driven by advancements in hardware and cloud gaming technologies [58][62] - Companies must adapt to these changes by developing cross-platform capabilities and maintaining a focus on long-term player relationships [63][78] Strategic Responses - Tencent's strategy of "investment, publishing, and self-development" positions it well to leverage both traditional and emerging gaming markets [64][66] - Western companies are exploring hybrid models that combine elements of both buyout and service-oriented games to enhance revenue potential [41][45] - The ongoing evolution in the gaming industry suggests that future success will depend on understanding market dynamics and fostering continuous player engagement [75][78]