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贴身肉搏!网易《无主星渊》“撞档”腾讯《星痕共鸣》,“新游与版更齐发” 这个暑期档热爆了
Mei Ri Jing Ji Xin Wen· 2025-07-08 14:35
每经记者|张梓桐 每经编辑|董兴生 2025年的游戏暑期档,正以史无前例的攻势拉开序幕。 据《每日经济新闻》记者不完全统计,7月有超20款国产新游戏定档上线,10余款开启限量测试。 暑期档历来是游戏行业的黄金期。学生群体放假,用户在线时长显著增加,厂商通常会选择在这一时段推出重磅产品。但今年的竞争尤为激烈——尤其是腾 讯、网易等厂商将于7月中旬上线的产品几乎"撞档",火药味十足。 暑期档同样是全球游戏市场的"旺季",针对海外市场,中国游戏厂商近期也围绕重点产品发力。以网易游戏头部产品《荒野行动》为例,其海外发行负责人 在接受《每日经济新闻》记者采访时表示,在亚洲地区,尤其是日本,更注重游戏的社交互动和团队合作,以及强化游戏的视觉效果。 阿里巴巴旗下的灵犀互娱在7月发起的"双线进攻"颇具战略意味。将于7月24日公测的《神探诡事录》深耕暗黑武侠探案题材,玩家将在"雨水溶人"的长安谜 案中,穿梭于皇城密室、古墓秘境等场景破解诡案,其选择导向的剧情分支与多样职业设定,突破了传统冒险游戏的玩法边界。 艾媒咨询CEO张毅在接受《每日经济新闻》记者采访时表示,暑期档多款PC(电脑)端游高调入市,既体现了厂商对端游市场复苏的 ...
「游戏风云」游戏厂商“激战”暑期档:超20款新游7月上线,《梦幻》怀旧服引爆十万玩家排队潮
Hua Xia Shi Bao· 2025-07-08 12:43
Core Viewpoint - The gaming industry is experiencing a surge in new game releases during the summer of 2025, driven by the availability of university students and major events like ChinaJoy, which encourages companies to showcase their new titles [3][5]. Game Releases - In June, 20 new games were launched in China, with July seeing over 20 additional titles set to release, including Tencent's "Star Resonance" and NetEase's "Unowned Star Abyss" [4][6]. - Notable games include "Limitless Machine" by Xishanju and "Carbon Island" by Tencent, both released on July 2, marking the start of the summer gaming season [4]. Market Dynamics - The gaming stock market has shown volatility, with significant gains on July 8, as companies like Iceberg Network and Giant Network saw increases of over 10% and 5% respectively [3][8]. - The approval of 757 game licenses in the first half of the year, including a record 158 in June, indicates a stable trend in the gaming industry [8]. Nostalgia and Updates - Established games are also seeing updates and new versions, such as the nostalgic version of "Fantasy Westward Journey," which has attracted significant player interest, leading to server congestion [6][7]. - The strategy of updating older games helps maintain player engagement and ensures stable revenue for gaming companies [7]. Policy Support - Various local governments have introduced supportive policies for the gaming industry, focusing on promoting game exports and integrating AI technology [8]. - The trend of regular game license approvals is expected to continue, fostering a more robust gaming environment [8]. Industry Trends - The gaming industry is witnessing a diversification of genres, with companies exploring new gameplay mechanics and AI integration [9]. - The emergence of party games like "Goose Duck" is expected to intensify competition among major players like NetEase and Tencent [9].
莉莉丝《远光84》定档7月双端测试;散爆网络《少女前线》发布道歉声明 丨游戏早参
Mei Ri Jing Ji Xin Wen· 2025-06-15 23:17
每经记者|张梓桐 每经实习编辑|余婷婷 |2025年6月16日 星期一| NO.3 散爆网络《少女前线》发布道歉声明 近日,散爆网络《少女前线》发布公告称:"在6月12日《少女前线》开服后,游戏内出现了服务器卡 顿、掉线及CODE 3报错等各种问题,给各位指挥官带来了非常糟糕的游戏体验。为此,项目组全体向 各位指挥官致以最诚挚的歉意。"公告称,此次服务器异常问题,其核心原因在于对承压能力的预估有 误,导致在开服后服务器后台无法承受大量的访问请求,出现各种问题。 点评:《少女前线》系列是散爆网络的核心产品,若此次事故叠加此前《少前2》的争议,可能削弱市 场对其后续产品(如《逆向坍塌》)的信心。散爆若有融资或上市计划,技术事故可能让潜在投资者更 关注其基础设施投入和运维能力。 6月15日消息,莉莉丝自研的射击游戏《远光84》宣布定档7月测试。本次测试开放PC(个人计算机) 和移动端,同时也会放出第一人称视角影片。 点评:莉莉丝作为国内知名游戏厂商,其重磅产品《远光84》的测试可能引发市场对"游戏+AI(人工 智能)+电竞"概念的关注。若暑期档表现强劲,可能带动相关游戏股的短线交易情绪。 NO.2 网易回合制抓宠手 ...
上海的游戏公司又都好起来了
Hu Xiu· 2025-06-06 04:11
Core Insights - The gaming companies in Shanghai appear to be recovering, signaling a potential new phase for the industry [1][26] Group 1: Company Performance - Eagle's new game "Pom Pom" has achieved significant success, ranking Top 3 in China and Top 10 globally on Steam with an 88% approval rating [1][2][3] - Paper Games has seen a remarkable turnaround, with its flagship store topping the sales chart on Tmall during the "618" shopping festival [5][6] - The game "Love and Deep Space" has shown strong performance, with projected revenue exceeding 6 billion yuan across all platforms in 2024 [6][7] - Heartbeat Games has reported a nearly 70% year-on-year revenue increase, reaching 3.3 billion yuan in 2024, driven by successful titles [10][12] Group 2: Industry Trends - The gaming industry in Shanghai is experiencing a collective improvement, which may indicate the beginning of a recovery cycle [26] - Despite the positive trends, many companies remain cautious regarding project launches and hiring, with a significant oversupply of talent in the job market [24][25] - The past two years saw a wave of layoffs and project cancellations across the industry, but the current signs of recovery suggest a potential shift in the market dynamics [23][26]
莉莉丝的10亿「逆行」进攻
3 6 Ke· 2025-06-06 03:39
《生活派对》夭折之后,《远光84》成为目前莉莉丝转型大DAU最关键的回答。 这款出口转内销、历经重大调整的英雄射击游戏,最近终于宣布预计暑期档上线,开始最后的冲刺阶 段。 国服从去年9月首曝到今年4月的二测,"研发周期超6年,成本超10亿"只是这款被寄予厚望产品身上的 标签之一。 面对异常惨烈的FPS竞争,似乎有些姗姗来迟、主打反向进攻的莉莉丝还真就值得说道说道。 逆行的赛道方向 当下国内FPS最火热的毫无疑问是搜打扯的摸金玩法,《三角洲行动》大杀四方的脚步还在继续。而 《远光84》主打的吃鸡(大逃杀)在6年前立项时确实是最热门的方向,但现在已经进化了很多轮,比 如代表之一的《和平精英》能够多年保证生命力的关键之一在于"绿洲启元"共创计划带来的新鲜内容进 行补充。 造成这种逆行是有原因的。 从行业客观的角度,FPS某种程度上是一个名利双收的证明。全球通行的庞大用户基础,掌握了它,意 味着纵横四海的巨大回报;同时FPS也是对团队能力的证明,不仅仅是玩法设计,技术、美术、运营、 赛事和用户生态都提出了极高的要求,掌握了它,创作团队自我价值实现以及企业品牌都可以丰收。 两年前,莉莉丝成立十周年之际,莉莉丝发行负责人 ...
《远光84》转战国服,背后的抉择与野心
雷峰网· 2025-02-27 10:15
" 从「手工作坊」到「完全重构」,莉莉丝射击品类的「破壁计 划」还有多少路要走? " 作者丨胡家铭 编辑丨董子博 截止到官宣"国服上线",莉莉丝游戏旗下的战术竞技类新项目《远光84》,在海外已经免费运营了一年半的 时间。 《远光84》的定位,跟雷峰网 此前报道的《生活派对》 类似,同样肩负着为莉莉丝开拓新的用户群体和增长 曲线的任务。 一位《远光84》前开发组成员告诉雷峰网,《远光84》的立项时间大约在2020年,其立项背景更像是莉莉丝 针对腾讯网易在射击赛道的垄断地位,所祭出的"破壁计划"。一如当时腾讯的逆战,面向韩国的cf一样。 逆战的开发思路不难猜到,也是"拆解代码+摸索学习",就项目品质而言,也在及格线以上的水准。加上腾讯 的宣发能力,市场表现也算中规中矩。 但就目前国内射击赛道的"内卷"现状,同样是"及格线水平"的项目,成功率相比以往低了几个数量级。因此 在项目上线的前半年,《远光84》在开发架构上的劣势,所导致的品质问题,便开始逐渐暴露。 如果单从官宣前后几个月的市场数据,《远光84》的表现足够"令人担心"。但综合其内部状况,其实是"转战 国服"之后的必然结果。 微沃告诉雷峰网,此前远光84瞄准的 ...