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《喜羊羊与灰太狼》
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广东游戏何以“鸣潮”:再夺国际大奖背后的政策包与创新力
Nan Fang Du Shi Bao· 2025-12-30 05:50
Core Insights - The article highlights the success of the open-world action game "Wuthering Waves" (鸣潮), which won the "Player's Voice" award at the TGA, marking another significant achievement for Chinese gaming after "Black Myth: Wukong" [1][2] - The game is developed by Guangzhou-based Kuro Game, which benefits from a supportive cultural industry environment in Guangdong, bolstered by a series of government policies aimed at promoting high-quality development in the cultural sector [1][5] Group 1: Game Development and Recognition - "Wuthering Waves" has rapidly gained popularity since its global launch on May 23, 2024, and has received multiple accolades, including the "Player's Voice" award at the 2025 TGA and recognition as the best ongoing impact game by Google Play [2][3] - The game incorporates traditional Chinese cultural elements, such as the character "Qiu Yuan," designed with references to Chinese martial arts and aesthetics, which has sparked interest among international players [2][3] Group 2: Cultural and Economic Impact - The success of "Wuthering Waves" is attributed to its technical innovation, global simultaneous release, and continuous updates, which have solidified player trust and engagement [3][6] - The Guangdong government's "policy package" includes 87 measures to support the cultural industry, focusing on original content, technological innovation, and creating a favorable business environment, which has led to a significant increase in the region's gaming exports [5][6] Group 3: Industry Growth and Collaboration - Guangdong's gaming industry has seen a 28% year-on-year increase in overseas revenue, exceeding 25 billion yuan, indicating a growing global market share [6][7] - The region is home to numerous gaming companies that are increasingly collaborating, forming a robust ecosystem that enhances innovation and competitiveness in the international market [7][9] Group 4: Future Directions - Experts suggest that the integration of policy support and industry clustering is crucial for enhancing collaborative innovation within the gaming sector, aiming for a transition from scale expansion to quality improvement [9] - The focus is on leveraging policies to activate internal innovation capabilities and promoting the synergy of gaming with other sectors such as tourism, education, and manufacturing, thereby expanding the industry's boundaries [9]
广州首个游戏电竞产业专项扶持政策将于近期出台
Nan Fang Du Shi Bao· 2025-12-18 06:45
同日,广州市游戏产业服务中心(简称"中心")落户天河。中心实体空间以"展示、服务、体验"三大平 台为核心设计理念,坐落于羊城创意产业园。中心将围绕游戏企业全生命周期发展需求,整合政策、资 源与专业力量,打造全方位、一站式服务平台,助力企业提升创新效能、拓展市场空间。 (文章来源:南方都市报) 12月18日,2025年中国数字文娱大会在广州举办。广州市委常委、宣传部部长杜新山在大会主论坛上透 露,《广州市扶持游戏电竞产业发展的十八条措施》已经广州市政府常务会议审议通过,近期将正式向 社会公布。据悉,这将是广州市首个扶持游戏电竞产业发展的专项政策。 杜新山介绍,近年来广州积极主动拥抱变革,抢抓数字化发展的红利,大力实施文化产业数字化战略, 全力打造全国数字文娱产业的高地。从被誉为"中国游戏第一街"的天河区科韵路勇立潮头,到《喜羊羊 与灰太狼》《猪猪侠》等动漫IP风靡全国;从近期在全运会期间火爆出圈的"喜洋洋乐融融",到广州游 戏《鸣潮》荣获"游戏界奥斯卡"TGA奖项,再到广州电竞战队夺得上海电竞大师赛决胜巅峰项目冠军, 广州设计、广州生产的一大批数字文艺产品破圈走向全国,成为广州数字文艺产业发展空间广阔、活力 强 ...
被央视认定的“鬼畜大乱斗”终于要来了
3 6 Ke· 2025-11-26 04:26
Group 1 - The animation "My Nezha and Transformers" is a collaboration between CCTV and Hasbro, officially set to premiere on December 6, 2023, and has been in development since 2017 [1][3] - The combination of the Chinese mythological figure Nezha and the American classic IP Transformers has generated significant buzz, with each teaser trailer receiving hundreds of thousands of views and discussions [4][10] - The animation features characters from the 2003 CCTV series "Nezha Legend" and Transformers, creating a unique yet controversial visual experience that has left fans perplexed [5][10] Group 2 - The project aims to create a fictional world where Nezha and Transformers unite against villains like Megatron and Shiji Niangniang, leading to mixed reactions from audiences [8][10] - The collaboration is seen as a strategic move for Hasbro to penetrate the Chinese market and enhance the recognition of Transformers among younger audiences [11] - The cultural clash between overseas IPs and local traditions is highlighted, reflecting common challenges in IP operations [14][19] Group 3 - The animation industry in China has seen a rise in quality children's content, with several leading companies like Aofei Entertainment and Huasheng Fangte producing successful IPs [22][23] - The market for children's animation is shifting towards high-quality IPs and diversified revenue streams, indicating a promising future for the industry [25] - Platforms like Youku and iQIYI are increasingly investing in original children's animation, contributing to the growth of quality content in the sector [23][25]
超百家文化名企携近万岗位招贤
Nan Fang Du Shi Bao· 2025-11-10 23:06
Core Insights - The upcoming "Million Talents Gathering in South Guangdong - Cultural Industry Talent Fair" on November 15 aims to connect cultural industry talents with job opportunities, showcasing the growth of Guangdong's cultural sector [2][7] - The event emphasizes precise matching of job roles with talents, focusing on the innovative needs of cultural enterprises and the specialties of cultural youth [3][5] Group 1: Event Overview - The event will feature over 100 cultural enterprises offering nearly 10,000 quality job positions, covering various sectors such as performing arts, animation, and digital content [3][4] - It will include recruitment matching, policy showcases, a creative market, and lectures, creating a comprehensive platform for talent and industry interaction [2][3] Group 2: Industry Participation - Major companies participating include Tencent, NetEase, and 37 Interactive Entertainment, representing a full industry chain from research and development to distribution [4] - The event will also highlight the importance of cross-disciplinary talents who understand both technology and content, as emphasized by companies like 趣丸科技 [4][5] Group 3: Creative Market - The creative market will showcase advancements in "technology + culture" and "creativity + design," featuring various sectors such as cultural technology and non-heritage aesthetics [6] - Notable exhibits will include VR projects, AI art generation, and local design brands, aiming to provide immersive cultural experiences [6] Group 4: Economic Impact - Guangdong's cultural enterprises are projected to generate 2.5 trillion yuan in revenue in 2024, accounting for approximately one-sixth of the national total [6] - The cultural sector's new business models are expected to achieve 915 billion yuan in revenue, reflecting a growth rate of 10.5% [6]
广东文化产业千岗齐发,南方财经全媒体集团等你接“招”
21世纪经济报道· 2025-11-07 15:12
Core Viewpoint - The "Million Talents Gather in South Guangdong" cultural industry job fair will be held on November 15, 2025, in the Guangdong-Hong Kong-Macao Greater Bay Area, aiming to provide diverse job opportunities in the cultural sector, particularly in finance news, data research, and media integration [1]. Group 1: Event Overview - The job fair will feature participation from the Southern Finance All-Media Group, offering positions such as reporters, project operators, full-stack development engineers, resident researchers, and financial news editors [1]. - Approximately 80 leading companies from various sectors will release over a thousand job openings, catering to a wide range of talents [3]. Group 2: Industry Focus - The recruitment event focuses on six key support areas of Guangdong's cultural industry, including film, performing arts, animation, online gaming, e-sports, and online audio-visual sectors [3]. - Major players in the domestic animation and gaming sectors, such as Tencent Games and NetEase Games, will be present, along with international leaders like 37 Interactive Entertainment and Quwan Network, offering numerous job opportunities across various roles [3]. Group 3: Recruitment Experience - The event will feature the "Greater Bay Area Talent Port Lecture Hall" and a "Cultural Industry Creative Market," creating an immersive experience that combines appreciation, inspiration, interaction, and functionality [5]. - The lecture hall will host industry leaders sharing practical experiences in the cultural creative field, while the creative market will showcase advanced industrial achievements and explorations in "technology + culture" and "creativity + design" [5]. Group 4: Job Opportunities - Various companies will offer positions across different cultural sectors, including: - Guangdong Radio and Television Station: Video directors, hosts, new media operations, and full-media editing [7]. - Southern Media Group: Content production, technical research, and product planning [7]. - Tencent Technology: Roles in marketing, public relations, and product planning [9]. - 37 Interactive Entertainment: Positions for game art PMs, 3D effect artists, and scene concept artists [9]. - The job fair will provide a platform for graduates and professionals in the cultural industry to explore diverse career paths [3][5].
广东文化产业千岗齐发,南方财经全媒体集团等你接“招”
Group 1 - The "Million Talents Gather in South Guangdong" cultural industry job fair will be held on November 15, 2025, in the Guangdong-Hong Kong-Macao Greater Bay Area [1] - The event will feature participation from Southern Finance All-Media Group, offering positions in journalism, project operations, full-stack development, and financial news editing [1] - Approximately 80 leading companies will release over a thousand job openings, focusing on key support areas of Guangdong's cultural industry, including film, performing arts, animation, and esports [1][2] Group 2 - Major players in the domestic animation and gaming sectors, such as Tencent Games and NetEase Games, will be present, providing diverse employment opportunities [2] - The film and animation sector will also see participation from notable companies like Huasheng Fantawild and Aofei Entertainment, offering a range of positions [2] - The event will include five themed recruitment zones and a "Greater Bay Area Talent Port Lecture Hall" to enhance the experience for job seekers [2][3] Group 3 - The "Cultural Industry Creative Market" will showcase advanced industrial achievements and explorations in the "Technology + Culture" and "Creativity + Design" fields [3] - A policy display area will interpret the "Six Major Policy Packages" supporting the cultural industry, helping participants understand policy benefits and development opportunities [3]
外国人爱上中国视听作品(体验“中国味儿”)
Core Insights - The increasing popularity of Chinese audiovisual works, such as films and TV dramas, among international audiences highlights the cultural allure of contemporary China [4][5][9] - Foreign influencers and students express their admiration for Chinese culture through engagement with various media, leading to deeper cultural connections [5][9][14] Group 1: Cultural Engagement - International audiences, including foreign bloggers and students, are drawn to Chinese dramas like "Empresses in the Palace," which serve as gateways to understanding traditional Chinese culture [5][8] - The exploration of Chinese history and language through media has become a significant aspect of cultural exchange, with individuals sharing their experiences and insights on social platforms [8][9] Group 2: Impact of Chinese Variety Shows - Chinese variety shows have gained traction among foreign viewers, providing a window into contemporary Chinese pop culture and societal issues [9][10] - The diverse formats and themes of these shows resonate with audiences, fostering discussions and connections across cultural boundaries [10][12] Group 3: Film Appreciation - The rise of Chinese cinema, including notable films and the emergence of female directors, showcases the industry's growth and diversity [14][15] - Understanding the subtleties of Chinese films, such as cultural references and narrative techniques, enhances the viewing experience for international audiences [15][16]
IP生意成解药,是哪吒带给光线传媒的“幻觉”
Xin Lang Cai Jing· 2025-07-14 04:12
Core Viewpoint - The article discusses the challenges and strategies of companies in the film industry, particularly focusing on Light Media's efforts to leverage IP (Intellectual Property) for sustained revenue generation through various derivative products and business transformations [2][5]. Group 1: Company Strategies - Light Media is actively extending the popularity of its IP "Nezha" through various derivative products, including toys, games, and theme parks, aiming to create a long-term revenue stream [2][3]. - The company plans to transform from a "high-end content provider" to an "IP creator and operator," establishing new subsidiaries focused on anime, games, and merchandise sales [3][5]. - Light Media's chairman indicated that the revenue from derivative products related to "Nezha" could potentially exceed hundreds of billions of RMB, highlighting the significant market opportunity [3][4]. Group 2: Industry Challenges - The film industry has faced significant revenue volatility, with Light Media's revenue fluctuating dramatically from 14.92 billion RMB in 2018 to 28.29 billion RMB in 2019, and experiencing substantial declines during the pandemic [5][6]. - The overall film market has shown signs of decline, with ticket sales and audience numbers dropping by 22.7% and 23.1% respectively in 2024 compared to previous years [10]. - Many companies, including Light Media, have previously attempted to diversify their revenue streams through various ventures, but these efforts often resulted in limited success and did not significantly impact overall performance [11][12]. Group 3: Market Trends - The rise of emotional consumption in recent years has created a favorable environment for film companies to monetize their IPs through various channels, including merchandise and collaborations with other brands [4][12]. - Historical examples show that while some IP monetization efforts have been successful, many have failed due to poor product quality or misalignment with audience preferences [14][15]. - The sustainability of IP-driven revenue is uncertain, as the popularity of IPs can be fleeting, leading to potential mismatches in production and market demand [17].
当明朝成了流量密码,喜羊羊都被塞进了悼明神话
虎嗅APP· 2025-06-22 13:00
Core Viewpoint - The article discusses the phenomenon of "mourning the Ming Dynasty" in contemporary Chinese culture, exploring its origins, implications, and the emotional responses it evokes in society [20][36][48]. Group 1: Historical Context - The concept of mourning the Ming Dynasty has roots in the early 20th century, influenced by the Redology school, which viewed literary works as reflections of political events and historical figures [36][41]. - The sentiment of mourning the Ming is linked to the historical narrative that positions the Qing Dynasty as a negative force, leading to a romanticized view of the Ming as a lost ideal [41][42]. Group 2: Cultural Impact - The mourning sentiment has permeated various forms of media, including literature, games, and music, where references to the Ming Dynasty attract significant attention and engagement [20][22][23]. - The phenomenon has evolved into a trend where any content associated with the Ming Dynasty garners increased viewership, indicating a collective nostalgia and emotional investment in this historical narrative [20][22]. Group 3: Emotional and Social Dynamics - The mourning of the Ming Dynasty serves as a form of emotional expression and anxiety relief, reflecting a collective desire to confront historical grievances and current insecurities [48][57]. - The article highlights the divisive nature of this sentiment, where discussions around the Ming and Qing Dynasties can lead to heated debates and social tensions, showcasing the complexities of historical interpretation in modern society [52][59]. Group 4: Future Implications - The article suggests that the fixation on historical narratives, such as mourning the Ming, may hinder a balanced understanding of history and impede progress in contemporary society [74]. - It emphasizes the importance of appreciating the current era's stability and peace, rather than being consumed by past grievances, advocating for a more constructive approach to historical discourse [74].
当明朝成了流量密码,喜羊羊都成了悼明之作
Hu Xiu· 2025-06-21 08:02
Core Viewpoint - The article discusses the phenomenon of "mourning the Ming Dynasty" in contemporary Chinese culture, highlighting how various forms of media, including popular animations like "Pleasant Goat and Big Big Wolf," have been interpreted as allegories for the Ming Dynasty's fall and the subsequent Qing Dynasty's rise [1][4][10]. Group 1: Cultural Interpretation - "Pleasant Goat and Big Big Wolf" is viewed as a reflection of the Ming-Qing transition, with characters symbolizing historical figures and events from the Ming Dynasty [4][7]. - The sheep represent the Ming Dynasty, while the wolves symbolize the Qing Dynasty, creating a narrative of conflict and eventual reconciliation [7][10]. - The internet culture has embraced the "mourning the Ming" theme, with content creators leveraging this narrative to attract viewership and engagement [10][11]. Group 2: Historical Context - The mourning sentiment for the Ming Dynasty has historical roots, influenced by the political and social upheavals of the early 20th century, particularly during the fall of the Qing Dynasty [19][24]. - The emotional response to the Ming's fall is tied to a collective memory of national humiliation during the Qing era, which has been emphasized in educational narratives [26][28]. - This historical context has led to a dichotomy where the Ming is idealized as a symbol of national pride, contrasting sharply with the negative perception of the Qing [24][26]. Group 3: Modern Implications - The current trend of "mourning the Ming" reflects deeper societal anxieties and a desire for national identity amidst modern challenges [31][37]. - The phenomenon has sparked debates on social media, with some advocating for a cessation of this narrative, arguing it trivializes historical suffering [31][34]. - The article suggests that this fixation on historical grievances may hinder societal progress and unity, emphasizing the need for a balanced perspective on history [49][51].