《黑神话·悟空》
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原神Agent,字节出品
量子位· 2025-11-14 12:10
Core Viewpoint - ByteDance has developed a new gaming agent named Lumine, capable of autonomously playing games like Genshin Impact, showcasing advanced skills in exploration, combat, and puzzle-solving [1][4][9]. Group 1: Agent Capabilities - Lumine can perform complex tasks in Genshin Impact, including dynamic enemy tracking, precise long-range shooting, and smooth character switching [4][5]. - The agent demonstrates strong understanding in boss battles and can solve various puzzles, such as collecting items based on environmental cues [6][12]. - Lumine is capable of executing GUI operations and can follow complex instructions by understanding prior task information [7][8]. Group 2: Technical Framework - Lumine is built on the Qwen2-VL-7B-Base model, leveraging multimodal understanding and generation capabilities from extensive web data training [9][10]. - The agent employs three core mechanisms: Observation Space for visual input processing, Hybrid Thinking for decision-making efficiency, and Keyboard and Mouse Modelling for action representation [12][14][15]. - A three-phase training process was implemented, including pre-training for basic actions, instruction-following training, and decision reasoning training, leading to high task completion rates [17][20][23]. Group 3: Performance Metrics - Lumine-Base shows a stepwise emergence of capabilities, achieving over 90% success in basic interactions but lacking goal-directed behavior [38]. - Lumine-Instruct outperforms mainstream VLMs in short-cycle tasks, achieving a success rate of 92.5% in simple tasks and 76.8% in difficult tasks [33][35]. - Lumine-Thinking demonstrates exceptional performance in long-term tasks, completing the main storyline of Genshin Impact in 56 minutes with a 100% task completion rate, significantly faster than competitors [41][42]. Group 4: Cross-Game Adaptability - Lumine-Thinking exhibits strong adaptability across different games, successfully completing tasks in titles like Honkai: Star Rail and Black Myth: Wukong, showcasing its general agent characteristics [45][46]. - The agent's ability to navigate unfamiliar environments and execute complex tasks highlights its potential for broader applications beyond gaming [45][46]. Group 5: Industry Implications - The development of Lumine reflects a trend in the industry where companies like Google are also creating agents capable of operating in 3D game environments, indicating a clear path towards embodied AGI [48][51]. - The belief in the eventual transition of gaming agents into real-world applications underscores the significance of advancements in AI and gaming technology [51].
中国科技叙事从“互联网+”迈向“AI+”
Zhong Guo Xin Wen Wang· 2025-11-11 02:54
2025年的乌镇,聚光灯不再只属于互联网巨头。 "最近一年,具身智能领域有点像做梦的感觉,很多科幻中的故事已变成现实。这种现象在未来几年还会加速。"在宇树科技创始人王兴兴看来, 这得益于"大家共同推动了行业的发展"。 深度求索(DeepSeek)的开源大模型重塑全球AI产业格局; 宇树科技不断挑战机器人运动极限; 峰会期间,杭州"六小龙"首次同台。深度求索、宇树科技、游戏科学、群核科技、强脑科技、云深处科技,这些平均"年龄"不到十岁的企业,已 在全球AI与机器人领域掀起波澜。 "杭州六小龙"齐聚浙江乌镇对话。 中国科技自主创新的路径,愈发清晰。 "六小龙"多创立于2015年前后,几乎和乌镇峰会同岁。如今,它们正挑战各自领域的技术边界,并已成长为重塑全球科技竞争格局的新兴力量: 2014年以来,乌镇峰会始终是中国科技风向的观测窗口。十余年间,峰会焦点从平台巨头到AI创业者。中国科技叙事也随之转换——"互联网+"正 加速向"AI+"迈进。 游戏科学凭借《黑神话·悟空》引发全球玩家对中国文化的兴趣; 群核科技专注空间智能领域,为机器人和AI智能体提供空间感知能力; 今年前9个月,浙江人工智能核心产业营业收入4944 ...
杭州“六小龙”在乌镇罕见同台,他们聊了什么?
Nan Fang Du Shi Bao· 2025-11-07 16:36
AI话题贯穿整场圆桌。深度求索资深研究员陈德里说,公司创立之初,就将实现通用人工智能(AGI) 作为根本目标。在追求这一目标的过程中,始终聚焦于最前沿、最硬核的技术探索。他认为, DeepSeek的核心优势之一在于能够秉持长期主义,专注于前沿智能突破的主线,主动舍弃一些短平快 的支线任务。 今年年初,杭州"六小龙"的提法不胫而走。但这六家科技新锐企业的员工代表同框,直到11月7日的世 界互联网大会乌镇峰会才得以达成。 在当日"六小龙乌镇对话"环节中,深度求索(DeepSeek)创始人梁文锋并未露面,而是安排了一名资深 研究员与会。其余五家公司——宇树科技、云深处科技、游戏科学、强脑科技、群核科技,均由创始人 本人出面参加。 "六小龙乌镇对话"现场。图:樊文扬 王兴兴对人形机器人的前景表示乐观:尤其与核聚变或火星移民等愿景相比,具身智能更易实现。他预 计,未来几年,许多科幻中的设定会加速走进现实,"明年和后年带给大家的惊喜,可能比今年还会更 多"。 同样身处具身智能赛道,云深处科技创始人朱秋国特别提到机器人双手的制造难度:能否让机器人的灵 巧手在长序列、复杂且不确定性场景中执行任务,这依然是一个问号。他就此调侃 ...
“六小龙”乌镇对话:从英伟达“冷板凳”到《黑神话》破圈
Di Yi Cai Jing Zi Xun· 2025-11-07 14:43
2025.11.07 "回头看,中国互联网这么多用户、这么多积累,反而成为AI时代数据的巨大燃料,OpenAI等公司都是 基于互联网大量开放数据建立起来。"黄晓煌说,从互联网时代迈向AI时代既是一个全球技术浪潮,也 是中国互联网的一个缩影。 云深处科技创始人朱秋国和游戏科学创始人冯骥则看到近10年来的技术翻天覆地的变化。"2015年,我 们的机器狗是用钢丝绳吊起来,因为没解决趴在地上怎么站起来、走路怎么走稳的问题。"朱秋国说, 2018年,第一条机器狗不用钢丝绳就站起来了,但在行业应用中还面临磨损、发热等问题,现在机器人 行业应用路径基本被打通,业务也得以扩展,"我有时候开玩笑说,以前我们是做狗的,今天终于可以 做人了。" 游戏科学创始人冯骥则表示,他在10年前就看到了机会。2016年,他注意到一个数据,世界最大的PC 游戏分发平台上,简体中文用户的比例达到32%~33%,意味着中国潜在玩PC游戏的用户数量世界领 先。那一年,中国票房最高的电影也是中国团队拍摄的中国题材电影,这让他看到,中国团队做的中国 题材如果能接近甚至超过国际水平,中国用户会给予相当大的回报。 "《黑神话·悟空》好像第一次让很多之前偷偷摸 ...
“六小龙”乌镇对话:从英伟达“冷板凳”到《黑神话》破圈
第一财经· 2025-11-07 13:46
Core Viewpoint - The article discusses the significant advancements in technology over the past decade, particularly in the fields of AI, robotics, and gaming, highlighting the emergence of innovative companies that are leveraging the internet's data and technological foundation to explore new frontiers [3][4][6]. Group 1: Technological Advancements - The "Six Little Dragons" of cutting-edge technology, including companies like Yushut Technology and Game Science, are benefiting from the data accumulation of the past decade, transitioning from the internet era to the AI era [3][4]. - The robotics industry has seen substantial progress, with the first untethered robotic dog developed in 2018, overcoming previous challenges related to stability and application [4][5]. - The gaming industry has grown significantly, with China becoming the largest market for gaming, as evidenced by the fact that four of the top ten highest-grossing games globally were developed by Chinese teams [5][6]. Group 2: Future Outlook - Experts predict that the field of embodied intelligence and humanoid robots is closer to realizing its potential than other advanced fields, with expectations for significant advancements in the next few years [6]. - AI is anticipated to create more opportunities in the short term, but may pose greater risks in the long term, with predictions that AI could replace a significant portion of jobs within the next 10 to 20 years [7]. - The brain-computer interface technology is seen as a potential solution for treating brain-related diseases, with ongoing challenges in data collection and analysis [8].
“六小龙”乌镇对话:从英伟达“冷板凳”到《黑神话》破圈
Di Yi Cai Jing· 2025-11-07 12:49
宇树科技创始人王兴兴说,他现在能构想到明后年具身智能可以带给大家的惊喜,比今年更多。 2025年世界互联网大会乌镇峰会在一片朦胧的烟雨中开幕,人们试图从大会的议题设置和从业者分享中获得启发、拨开迷雾。 大会首日最受关注的环节包括"六小龙乌镇对话"。深度求索、宇树科技、强脑科技、群核科技、云深处科技、游戏科学这六家年初被评选出来的前沿科技公 司,所在领域横跨具身智能、脑机接口、空间智能、大模型和游戏,它们的共同点在于,都受益于互联网过去10年的技术和数据积累,站在了互联网的肩膀 上探索前沿方向。 科技行业的巨大变化让一些企业掌舵者感受颇深。回忆10年前,群核科技联合创始人黄晓煌说,当时他在英伟达,做一份"不受待见"的工作,他发誓一定要 跳槽到互联网公司或创立一家互联网公司。而10年前在硅谷受到鄙视的英伟达等硬件公司,10年后突然万众瞩目,成为AI时代的主流。 谈到AI将给人类社会带来的改变,深度求索资深研究员陈德里说,AI今天带来的可能机遇更多,长期看风险可能更大。3~5年,AI没办法单独完成工作; 5~10年,AI将开始取代部分人的工作,科技公司应扮演吹哨人的角色;10~20年,AI将取代市场上绝大多数工作, ...
21现场|被“悟空”带火的小西天:游客增上百倍 雨中排长队
2 1 Shi Ji Jing Ji Bao Dao· 2025-10-04 15:24
小西天景区"悟空"造型吸睛,记者陶力拍摄 小西天景区入口"恭迎天命人",记者陶力拍摄 景区工作人员告诉记者,10月3日入园人数最多,游客数达到近14000。而在《黑神话·悟空》发布之前,这个景点每天的游客数 才两三百人,并不被外界所知。 相较于去年被吐槽的经历,今年的山西文旅显然做了充足准备,迎接泼天的流量。在小西天景区,从交通指挥到购票引导,再 到志愿者主动维持秩序,流程井然有序。此外,隰县还推出了免费开放全县所有停车场,免费摆渡到景区,免费提供热茶水, 免费品尝玉露香梨等举措。 此外,隰县小西天景区服务中心在10月2日发布公告称,截至10月2日18时35分,隰县小西天景区10月3日-10月6日的预约人数已 达最大承载量的80%,线下应急票也即将售罄。 为确保文物安全、游客安全和良好的参观体验,已预约的游客,请务必在每天16时前入园。尚未预约的游客(包括政策性免票 人群),14时以后将不能入园参观,请及时调整行程,错峰出行。 大雄宝殿内的精美悬塑造像,记者陶力拍摄 工作人员与排队游客互动,记者陶力拍摄 十一期间,山西旅游持续之前热度,火出了新高度。 10月4日上午9点半左右,山西隰县下起大雨,被《黑神话·悟 ...
地缘经济论 | 第十章 产业创新:从国家竞争力看并行产业发展
中金点睛· 2025-09-27 00:06
Core Viewpoint - The article discusses the concept of parallel industries in China and the U.S., highlighting their respective strengths and challenges, particularly in the context of geopolitical economic power and the need for China to enhance its domestic demand and international competitiveness in sectors like AI, platform economy, innovative pharmaceuticals, and commercial aerospace [3][5][10]. Summary by Sections 1. Parallel Industries and Geopolitical Economic Power - Parallel industries are defined as sectors where both China and the U.S. have their strengths and are developing concurrently, such as AI, platform economy, innovative pharmaceuticals, and commercial aerospace [3][5]. - From a geopolitical economic perspective, competition in these industries is not just about business rivalry but also about enhancing national economic power [10]. 2. Challenges Facing China's Parallel Industries - China's parallel industries face challenges including weak domestic demand, limited external market expansion, significant financing constraints, and a need to improve its influence over technical standards [3][10]. - The primary contradiction is insufficient demand, necessitating strategies to expand market demand, especially for small and medium-sized enterprises [3][10]. 3. Sector-Specific Analysis AI - AI is viewed as a critical technology for national competitiveness, with significant potential to enhance productivity [11]. - The U.S. has established a strong military application for AI, emphasizing the need to maintain leadership in this field [11]. Platform Economy - The platform economy is crucial in the digital age, influencing information dissemination and resource allocation [12]. - Chinese platforms like Alipay and WeChat are leading domestically but face challenges in international expansion due to reliance on the SWIFT system [12]. Innovative Pharmaceuticals - The COVID-19 pandemic highlighted the strategic value of pharmaceutical innovation, with countries that control vaccines and treatments gaining significant geopolitical power [13]. - China's pharmaceutical market is growing, but it still lags behind the U.S. in terms of innovation and market share [23]. Commercial Aerospace - The rise of commercial aerospace has lowered entry barriers, allowing private companies to participate in satellite manufacturing and launching [14]. - The global space economy is projected to reach $1.8 trillion by 2035, with significant military applications [14]. 4. Demand-Side Challenges - Insufficient demand is a key constraint on the development of China's parallel industries, with factors such as market saturation and low payment willingness among consumers [31][33]. - The platform economy faces user saturation, while commercial aerospace relies heavily on public sector orders, limiting private sector growth [33][34]. 5. Supply-Side Issues - The lack of vibrant capital markets and insufficient technical standard influence are significant challenges for innovation in parallel industries [52][53]. - The number of new unicorns in sectors like AI and innovative pharmaceuticals has declined, indicating reduced market vitality [55].
2025一带一路媒体合作对话会举行
人民网-国际频道 原创稿· 2025-09-19 09:03
Group 1 - The 2025 Belt and Road Media Cooperation Dialogue was held in Kunming, Yunnan Province, with over 120 media representatives from more than 40 countries and regions participating [2][4][6] - The dialogue focused on three main topics: promoting high-quality co-construction of the Belt and Road, the vitality of China and the Belt and Road, and creative short videos to inspire cross-cultural resonance [2][4] - Azerbaijani media representative emphasized that the Belt and Road initiative is not just about infrastructure but also about connecting people and fostering understanding through collaborative projects [2][3] Group 2 - The Pakistani media highlighted China's cultural vitality, particularly in the gaming industry, showcasing the global attention received by the game "Black Myth: Wukong" as a representation of China's growing confidence in its cultural industry [2][3] - The founder of a Georgian media center noted the public's interest in authentic stories about China, particularly regarding the development and cuisine of different provinces, with Yunnan being a prime example [3] - The People's Daily English client launched a short video sharing plan and promotional clips during the dialogue, indicating a focus on media collaboration under the Belt and Road initiative [4][6]
展示科技魅力 激发创新思维
Huan Qiu Wang Zi Xun· 2025-09-19 02:29
Core Viewpoint - "Science and Technology Tourism" is a new tourism form that combines technology and travel, aiming to showcase technological enterprises and promote science education and innovation experiences [1][2]. Group 1: Development and Impact - Since 2024, cities like Hefei and Hangzhou have been exploring the development of science and technology tourism destinations to enhance the influence of "science and technology, popular science, research, and tourism" integration [1]. - The global competition has shifted towards technology, with advancements in AI, robotics, and autonomous driving driving public interest in technology [1][2]. - The emergence of successful tech products and companies, such as the game "Black Myth: Wukong" and the humanoid robot featured during the Spring Festival, has sparked public curiosity about visiting tech enterprises [1][2]. Group 2: Educational Value - "Science and Technology Tourism" offers unique educational benefits, allowing visitors to experience cutting-edge technology firsthand, which enhances their understanding of scientific concepts [2]. - This form of tourism helps broaden scientific perspectives and deepens understanding of the research process, particularly benefiting children and families [2]. Group 3: Business Opportunities for Tech Companies - Tech companies are increasingly becoming destinations for "Science and Technology Tourism," using open exhibitions and tours to promote their brands and educate the public about new technologies [3]. - This approach allows companies to cultivate potential customer resources and enhance market reputation at a low cost [3]. Group 4: Challenges and Shortcomings - "Science and Technology Tourism" is still in its infancy and faces challenges such as resource integration difficulties, scattered tech enterprise locations, and confidentiality issues in research institutions [3]. - There is a risk of product homogenization, with some cities blindly imitating successful models without unique offerings, leading to insufficient attraction [3]. - The industry currently relies heavily on ticket sales or government subsidies, indicating a need for improved market operation capabilities and regulatory standards [3]. Group 5: Government Support and Coordination - Increased government support is essential for the development of "Science and Technology Tourism," which involves multiple sectors such as technology, culture, and education [4]. - Governments should coordinate efforts, create specialized development plans, and encourage local characteristics in tourism offerings based on regional tech resources [4]. Group 6: Collaboration and Innovation - Collaboration between tourism enterprises and research institutions is crucial for the success of "Science and Technology Tourism," leveraging both parties' strengths [4]. - Tourism companies should innovate their offerings by incorporating interactive and engaging activities, such as technology-themed lectures and competitions [5]. Group 7: Promotion and Awareness - Effective promotion of "Science and Technology Tourism" through various channels, including social media, is necessary to attract more visitors [6]. - Organizing impactful events like "Science and Technology Tourism Cultural Festivals" can enhance visibility and reputation, showcasing the latest developments in the sector [6].