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2025年网易新游一览:前3个季度同比数量下滑,10月“新闻缠身”下一口气推出3款新游,数据能否令人满意?
3 6 Ke· 2025-10-24 03:42
这个月网易可谓动作频频,与之相关的消息更是满天飞。 首先是在新一代潜力长青产品端,上周五突然传出旗下乙女游戏《世界之外》(隶属梦幻事业部)制作人璇子因不接受公司高层拟定的职位及部门汇报线 调整选择离职,引发行业高度关注。 玩法上主打策略卡牌与角色养成,玩家需要收集经典角色(角色分为射手、战士、防御者和操控者4大职业,总计超150位)组建三人小队,通过养成系统 (等级、进阶星级、技能、专武、命座、装备等)提高战斗力,利用技能、战术配合、环境地形与敌人对抗。核心战斗上采用了战棋式地图设计结合卡牌 驱动的半即时制战斗系统,策略维度有所提升。游戏模式上有PVE主线推进、PVP竞技场以及公会系统,能满足大部分玩家的需求。 紧接着就有知情人小红书发帖爆料(原贴已删除)同时有媒体跟进报道,大概一周前,网易顶层领导突访广州,拟对梦幻事业部和第十事业部展开整顿, 本周三晚些时候网易互娱副总裁、第十事业部负责人李凯明(《率土之滨》、《无尽的拉格朗日》制作人)发布内部信表示由于个人职业发展的长远规划 已计划于网易离职。与此同时,还传出网易高级副总裁、梦幻事业部负责人林云枫(小白)也将离开,网易最大事业部——梦幻事业部将被拆分重组, ...
网易互娱连走三人?丁磊对广州藩王的精准切割
Hu Xiu· 2025-10-24 01:11
Core Insights - Recent personnel changes at NetEase's gaming division indicate a significant restructuring, particularly affecting the Guangzhou-based teams, which have historically been crucial to the company's success [1][4][8] Group 1: Personnel Changes - NetEase's gaming division has experienced a series of high-profile departures, including the resignation of key figures such as Lin Yunfeng and Li Kaiming, indicating a potential shift in leadership strategy [2][6][16] - Li Kaiming announced his departure to pursue entrepreneurial ventures, countering rumors of being forced out, and confirmed he had initiated his resignation process earlier [7][11] - The restructuring is seen as part of a broader strategy by CEO Ding Lei to address underperformance in the Guangzhou region, which has seen a lack of successful new titles in recent years [9][28][36] Group 2: Performance and Strategy - The Guangzhou gaming units, particularly the Dream and Tenth divisions, have faced challenges with recent projects, including the underwhelming performance of "射雕" and the cancellation of "万民长歌:三国," leading to a reassessment of their operational effectiveness [29][31][34] - The restructuring aligns with a trend of shifting focus towards younger talent and innovative projects, as evidenced by the success of titles emerging from the Hangzhou-based teams [25][37] - NetEase's strategy appears to be moving away from its historical reliance on veteran teams in Guangzhou, as the company seeks to rejuvenate its game offerings and adapt to changing market demands [36][37] Group 3: Market Position - Despite the upheaval, NetEase continues to maintain a presence in the mobile gaming market, with "梦幻西游手游" and "率土之滨" remaining top performers, showcasing the enduring appeal of its legacy titles [10][34] - The company is actively recruiting in Hangzhou, indicating a strategic shift in its operational focus from Guangzhou to its headquarters, reflecting a broader trend in the gaming industry towards centralization of talent and resources [36]
中国游戏,找到快乐的国际通用公式
3 6 Ke· 2025-10-23 23:58
在Sensor Tower最新公布的中国手游发行商收入榜单中,紧跟在腾讯、点点互动、网易后面的,是一家叫柠檬微趣的公司,比米哈游还要高一位。 这家公司早期代表作正是DAU破千万的国民级爆款游戏《宾果消消乐》,如今在海外市场闯出一番天地,依然是靠以小搏大的策略。公司沿袭消除游戏 的精髓、融入更丰富的剧情,带着《Gossip Harbor》和《Seaside Escape》两款休闲游戏走向全球。 在海外摸索到掘金之道的不只柠檬微趣,最新的全球手游收入榜Top 100中,有32家是中国厂商。 这些年,中国游戏火遍全球的案例不在少数,整个行业的跃升历历在目。2024年,中国自主研发游戏在海外市场的实际销售收入185.57亿美元,同比增长 13.39%,而2014年,这个数字还是30.76亿美元,十年间翻了6倍有余。 Google数据也显示,美国市场收入Top 100的中国手游,在2025 年达到了27款,中国出海游戏的应用内付费收入增长达到 11%,大大超过全球2%的平均水 平。 掘金者满载而归,而这仅仅只是中国游戏出海与游戏行业变革的冰山一角。 快乐无国界 今年4月,天美J3工作室创作的《三角洲行动》在海外上线移动 ...
热门中概股周四多数收涨





Xin Lang Cai Jing· 2025-10-23 22:45
来源:滚动播报 周四热门中概股多数收涨,纳斯达克中国金龙指数涨1.66%。阿里涨超3%,拼多多涨超2%,网易涨超 1%,京东涨超2%,百度涨超2%,理想涨超1%,富途涨超3%,小鹏涨超1%。 ...
网易-S(09999.HK):3Q25《梦幻》PC亮眼 26年新品周期将启
Ge Long Hui· 2025-10-23 19:35
Core Insights - The company is expected to report a 28% year-on-year increase in Non-GAAP net profit to 9.6 billion yuan for Q3 2025, with revenue projected to grow by 14% to 23.9 billion yuan, aligning with Bloomberg consensus estimates [1][2] Group 1: Q3 2025 Performance Expectations - The flagship product "Fa Xin Ya" and new games are showing strong performance, with online game service revenue expected to increase by 15% in Q3 2025 [1] - The desktop version of "Dream of the Red Chamber" has seen record high online users, surpassing 3.15 million on September 7 [1] - The mobile version of "Dream of the Red Chamber" launched a new service at the end of August, contributing to user engagement [1] Group 2: New Product Cycle and Future Focus - The company is set to focus on key products in 2026, including the multi-platform RPG "Forgotten Sea," which began its first round of testing at the end of June [2] - The open-world game "Infinite" was showcased at the Tokyo Game Show, highlighting innovations in traditional gaming frameworks and user interaction [2] - The life simulation party game "Starry Sky" received its license in September and is expected to begin testing within the year [2] Group 3: Profit Forecast and Valuation - The company has raised its Non-GAAP net profit forecasts for 2025 and 2026 by 2% and 3% to 39.3 billion yuan and 41.5 billion yuan, respectively [2] - Current stock prices correspond to a P/E ratio of 17x for 2025 and 16x for 2026, with target prices increased by 5% to 275 HKD and 177 USD, indicating an upside potential of 20% and 22% for HK and US stocks [2]
从“造星工厂”到“人才跳板”?网易游戏核心赛道年内连失三将
Mei Ri Jing Ji Xin Wen· 2025-10-23 14:21
网易游戏又有一位关键人物离职。 10月22日,记者获悉,网易《率土之滨》制作人李凯明宣告因"个人职业发展长远规划"离职创业,他也成为年内第三位从网易离职的事业部级 核心高管。 10月23日,网易互娱第十事业部向《每日经济新闻》记者回应称,原负责人李凯明因个人原因近期已向公司提出离职,相关交接工作顺利进 行,不会影响到工作室正常运行。感谢凯明此前为团队作出的贡献,也希望他未来工作生活一切顺利。 除李凯明之外,过去一年来,原网易游戏旗下天下事业部总裁少云、Zen事业部总裁金韬也已相继出走。三人分别执掌网易在竞技、二次元、 策略三大赛道的核心业务,其密集离职折射出这家游戏巨头正经历前所未有的组织调整。 10月23日,艾媒咨询CEO(首席执行官)张毅在接受《每日经济新闻》记者采访时表示,网易一直被行业公认为游戏人才的"黄埔军校",公司 中台权力不断加强,这本质上是为了确保品质体系以及公司整体利益,这种转变利弊都有,但总体来说,会向更加健康的现代化游戏企业方向 发展。 操盘《率土之滨》《光遇》双爆款后离场 图片来源:新浪微博@网易率土之滨 据网易2025年第一季度财报及业绩电话会披露的信息,《率土之滨》被公司定义为"长 ...
从“造星工厂”到“人才跳板”?《率土之滨》制作人出走 网易游戏核心赛道年内连失三将
Mei Ri Jing Ji Xin Wen· 2025-10-23 13:33
10月22日,记者获悉,网易《率土之滨》制作人李凯明宣告因"个人职业发展长远规划"离职创业,他也成为年内第三位从网易离职的事业部级 核心高管。 10月23日,网易互娱第十事业部向《每日经济新闻》记者回应称,原负责人李凯明因个人原因近期已向公司提出离职,相关交接工作顺利进 行,不会影响到工作室正常运行。感谢凯明此前为团队作出的贡献,也希望他未来工作生活一切顺利。 除李凯明之外,过去一年来,原网易游戏旗下天下事业部总裁少云、Zen事业部总裁金韬也已相继出走。三人分别执掌网易在竞技、二次元、 策略三大赛道的核心业务,其密集离职折射出这家游戏巨头正经历前所未有的组织调整。 网易游戏又有一位关键人物离职。 10月23日,艾媒咨询CEO(首席执行官)张毅在接受《每日经济新闻》记者采访时表示,网易一直被行业公认为游戏人才的"黄埔军校",公司 中台权力不断加强,这本质上是为了确保品质体系以及公司整体利益,这种转变利弊都有,但总体来说,会向更加健康的现代化游戏企业方向 发展。 操盘《率土之滨》《光遇》双爆款后离场 李凯明的网易生涯堪称行业标杆。2013年7月加入网易后,他主导研发的三国SLG(策略游戏)《率土之滨》不仅实现十年 ...
网易宣布裁撤鬼蟹工作室 MMO赛道集体遇冷 “广撒网”策略行不通了?
Xin Lang Zheng Quan· 2025-10-23 07:00
网易在一年半内关闭至少四家海外工作室,昔日重金布局的全球游戏梦正被务实考量取代。 网易终止投资的核心原因在于项目进展与回报预期存在巨大差距。在游戏行业资本降温的背景下,网易 选择及时止损,而非继续投入一个看不到明确回报周期的项目。 连番受挫,网易MMO赛道集体遇冷 Fantastic Pixel Castle的关闭并非孤例。网易在MMO领域近期屡受重创。 2025年9月,网易宣布耗资十亿、立下"150年运营"宏愿的《射雕》正式停运。该游戏上线仅一年半,在 回炉重造后仍未能扭转颓势。 此前,腾讯旗下《塔斯瑞世界》国际服也宣布停运,中手游斥巨资打造的《仙剑世界》遭遇滑铁卢。数 据显示,国内手游MMO市场规模已跌回2015年水平。 传统MMO的重度肝氪特性与当下玩家偏好背道而驰。在短视频和小游戏盛行的时代,用户需求越来越 趋向轻量化、碎片化。 2025年10月,网易旗下由前《魔兽世界》首席系统设计师Greg Street(鬼蟹)领衔的Fantastic Pixel Castle工作室面临解散。该工作室成立仅一年半,尚未推出任何作品。 这已是网易自2024年以来关闭的又一家海外明星工作室。此前,日本樱花工作室、Jar ...
网易互娱第十事业部负责人李凯明离职,手写内部信称将创业
Cai Jing Wang· 2025-10-23 06:38
蓝鲸新闻10月22日电,蓝鲸科技记者获悉,网易互娱第十事业部负责人李凯明发布了一封手写内部信, 其表示,由于个人职业发展的长远规划,近日将从网易离职,开启创业的新征程。对此,网易互娱第十 事业部回应蓝鲸科技记者称,原负责人李凯明因个人原因近期已向公司提出离职,相关交接工作顺利进 行,不会影响到工作室正常运行,并表示"感谢凯明此前为团队作出的贡献,也希望他未来工作生活一 切顺利"。小鲸注:李凯明于2013年加入网易,制作出了网易的长青游戏《率土之滨》,该游戏也开创 出"率土like"品类,今年迎来游戏上线十周年。(蓝鲸新闻 彭乐怡) ...
网易云信10周年宣布品牌升级,从“基础通信管道”到“AI交互引擎”
Sou Hu Cai Jing· 2025-10-23 05:39
Core Viewpoint - NetEase Cloud Communication is celebrating its 10th anniversary with a brand upgrade and the launch of AI-driven products, aiming to enhance value delivery to enterprise clients across various industries [1][5]. Group 1: Company Background and Development - NetEase Cloud Communication has evolved from providing SDK-based instant messaging solutions to becoming a key player in the AI-driven communication landscape, having served 2.35 million enterprise developers and over 800,000 registered applications globally [4][6]. - The company has a strong foundation in instant messaging technology, having previously collaborated with China Telecom to develop applications like YiXin and NetEase POPO, which contributed to its expertise in enterprise-level IM cloud services [4][6]. Group 2: AI Integration and Transformation - The recent brand upgrade signifies a shift from being a basic communication channel to becoming a critical engine for AI interaction, leveraging AI's capabilities in knowledge storage, understanding, and human-like interaction [5][6]. - The integration of AI into communication services allows for the transmission of information not only between individuals but also between individuals and AI, enhancing the depth of communication [6][7]. Group 3: AI Applications and Value Delivery - NetEase Cloud Communication introduced a comprehensive AI application suite, including emotional companion agents and AI meeting assistants, aimed at delivering tangible value to clients in sectors like entertainment, smart hardware, and corporate office environments [7][8]. - The emotional companion agent addresses the growing need for emotional interaction in an aging society, utilizing features like emotional perception and memory to facilitate deep, human-like conversations [7][8]. - The AI meeting assistant enhances meeting efficiency by providing real-time transcription, translation, and automatic meeting summaries, thereby improving knowledge retention and workflow connectivity within organizations [8][9]. - The AI bidding review assistant streamlines the bidding process by ensuring compliance with tender requirements and enhancing the overall quality of bid documents, thus reducing potential errors and risks [9]. Group 4: Future Outlook - With AI deeply integrated into its operations, NetEase Cloud Communication is poised to leverage ongoing advancements in AI technology and macro policies to foster human-machine collaboration and value co-creation across various industries [9].