逆战:未来
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久违的游戏大年来了,2026年腾讯网易买断制单机也有望上线
3 6 Ke· 2025-12-23 10:24
题图 | 《明日方舟:终末地》 随着2025年步入尾声,各大游戏厂商已经开始准备2026年。 前阵子的2025年TGA上就有国产游戏首次宣布定档时间,在这个全球瞩目的时间节点上进行高调宣传——《明日方舟:终末地》即将在明年1月底上线, 这么快能上线超乎了不少玩家的预料;《影之刃零》也终于宣布在明年9月上线,网易旗下海外工作室的首作《Stupid Never Dies》同样准备明年上线。 另外还有相当一批游戏计划在明年Q1扎堆上线,包括《洛克王国:世界》《逆战未来》《命运扳机》《鹅鸭杀》等。尤其对于上市公司来说,当前的游 戏储备很有机会能为明年的业绩开一个好头。 说不定2026年有机会迎来一次久违的游戏大年。 25款游戏有望明年面世 当前已经至少有25款游戏有机会在明年面世,包括正式定档以及在App Store开启预订的游戏。当中有不少都属于玩法相对独特的产品,能够给玩家带来 更具差异化的游戏体验。同时无论是重度还是轻度游戏,跨端都成为了扩大受众的重要手段之一。 | | | 准备在2026年上线的游戏 | | | | --- | --- | --- | --- | --- | | | | 制图:游戏新知(you ...
2025年,射击PvE是不是该变了?
3 6 Ke· 2025-10-10 13:04
Core Insights - The gaming industry is at a crossroads, with 2025 seen as a potential "new starting point" as traditional gameplay models face challenges and uncertainties [1] - There is a growing demand for PvE (Player vs Environment) gameplay, despite a historical perception that the user base for traditional PvE shooters is limited [1][2] - Recent titles like "Matrix: Zero Day Crisis" and "Destiny: Stars" indicate a shift towards exploring PvE mechanics, suggesting a latent market demand that has yet to be fully tapped [1][4] Market Dynamics - The PvE market is characterized by a relatively small scale, estimated at around $2.5 billion, making it less attractive for large companies [2] - Major PvE titles have not seen significant updates in years, leading to a stagnation in the market [2] - The cost of content production in PvE shooters is high, which limits the variety and complexity of gameplay experiences [4][5] Gameplay Trends - Successful PvE games like "Warframe" demonstrate that a strong gameplay foundation and user engagement can lead to profitability, with PvE players showing a higher willingness to pay compared to PvP players [4] - The current trend in PvE shooters leans towards "loot box" mechanics, which allow for repeated engagement with existing content while managing production costs [8][11] - The market is experiencing a paradox where user demand for new content is high, but the cost and limited user base hinder the development of new titles [7][9] User Expectations - Players of PvE shooters often have backgrounds in PvP games, leading to expectations for high-intensity gameplay and challenging environments [12][14] - The need for balance between content production costs and user satisfaction is critical, as players desire both engaging gameplay and new content [15][17] - The challenge lies in creating a sustainable model that meets the evolving expectations of PvE players while managing production costs effectively [20] Future Directions - Potential solutions for the PvE shooter market include emergent gameplay structures that enhance player experience through dynamic interactions [17][19] - There is an opportunity to blend PvE mechanics with elements of PvP to create more engaging and sustainable gameplay experiences [20] - The industry is at a pivotal moment where the end of traditional models could lead to innovative approaches and new opportunities in PvE gaming [20][21]