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马化腾内部大会安利“元宝派”新玩法,称希望能够重现11年前微信红包时刻
Xin Lang Cai Jing· 2026-01-26 07:07
Core Insights - Tencent's CEO Ma Huateng emphasized the company's steady approach amidst AI anxiety, stating that each enterprise has its unique characteristics and Tencent's style is to proceed cautiously [1][3] Group 1: AI Social Features - Tencent is set to launch a new AI social feature called "Yuanbao Pai," aimed at integrating AI technology into multi-user social scenarios, evolving from AI explorations in Tencent Meetings [1][3] - The new feature will allow users to create their own "groups" within Yuanbao, enabling shared experiences such as watching and listening to content together, while also facilitating real-time interactions with AI [1][3] Group 2: Talent Acquisition and Model Development - Over the past year, Tencent's "Hunyuan" model underwent significant restructuring, with a focus on attracting talent and reorganizing the R&D team, particularly after the arrival of Chief AI Scientist Yao Shunyu [1][3] - The company has made substantial changes in talent acquisition and organizational structure to attract more native AI talent [1][3] Group 3: Promotional Activities - Yuanbao is launching a 1 billion cash red envelope incentive for the Spring Festival, encouraging users to update the Yuanbao app to version 2.55.0 or above to participate [2][4] - Ma Huateng expressed hopes that this initiative could replicate the success of WeChat's red envelope feature from 11 years ago [2][4]
马化腾放狠话!元宝春节豪掷10亿元红包,AI社交“元宝派”亮相
Hua Er Jie Jian Wen· 2026-01-26 07:05
与此同时,腾讯元宝低调开启了名为"元宝派"的社交功能内测,马化腾透露该产品此前属于"绝密项 目"。根据媒体报道,"元宝派"允许用户创建群组,AI在其中不仅担任助手,还深度参与社交互动。此 举意味着腾讯正试图打破当前AI应用仅作为提效工具的局限,将其拉入高频的社交场景,通过"人机共 生"的交互模式构建新的流量护城河。 分析人士指出,腾讯此次"左手重金补贴,右手社交裂变"的组合拳,显示出其在AI商业化落地上的紧迫 感。在经历了去年的行业混战后,腾讯正试图利用其在社交链上的垄断优势,加速完成对用户AI使用 习惯的"闪电式改造",以应对字节跳动、百度等竞争对手在AI应用侧的激烈挑战。 10亿现金重注,意在复刻支付战役奇迹 对于腾讯而言,春节往往是其关键产品的爆发节点。马化腾在年会上提及,元宝即将展开的春节分10亿 元现金活动,旨在复刻2015年微信支付的成功路径。当年,微信凭借春晚"摇一摇"发放数亿现金红包, 成功将海量用户绑定至其支付生态,完成了对移动支付格局的颠覆。 腾讯正在通过其最擅长的社交打法,试图在日益拥挤的AI赛道中复制当年的移动支付奇迹。 1月26日,腾讯董事会主席马化腾在公司年会上定调2025年为"A ...
是时候了,见个面吧
腾讯研究院· 2026-01-26 07:04
Core Insights - The article emphasizes the importance of real-life gatherings despite the increasing digital connectivity, highlighting the return of the Tencent Technology for Good Innovation Festival after four years [3]. Event Details - The Tencent Technology for Good Innovation Festival will take place on January 27, 2026, at G&G Creative Community, Shenzhen [4][10]. - The event will feature 23 sessions with 52 speakers discussing how AI shapes the world and the essence of humanity amidst technological advancements [5]. Speaker Lineup - Notable speakers include: - Guo Kaitian, Senior Vice President of Tencent Group [12]. - Yuan Xiaohui, Director of the Innovation Research Center at Tencent Research Institute [12]. - Alan Macfarlane, a historian and anthropologist from Cambridge University [13]. - Various topics will be covered, including the evolution of organizations and individuals in the AI era, the development of embodied intelligence, and the redefinition of human-machine collaboration [13][14]. Workshop and Interactive Sessions - The festival will also feature hands-on workshops, including 3D printing, CNC machining, and laser engraving, allowing participants to engage directly with evolving smart hardware [30][34][36].
马化腾:腾讯唯一花钱投入比较多的就是AI
Di Yi Cai Jing· 2026-01-26 07:00
(文章来源:第一财经) 在今日召开的腾讯年会上,腾讯董事会主席马化腾表示,2025年是AI大年。今年业内竞争激烈,除了 AI还有社区团购、外卖,腾讯则稳扎稳打,唯一花钱投入比较多的就是AI。混元过去一年进行了结构 调整,发力吸引人才,包括博士毕业生,接下来还要吸引AI原生人才重构AI团队。 ...
马化腾:腾讯视频要给更多耐心 去年受短剧冲击
Di Yi Cai Jing· 2026-01-26 06:55
(文章来源:第一财经) 在今日召开的腾讯年会上,腾讯董事会主席马化腾表示,腾讯视频去年没那么多爆款产品,要给耐心, 这跟投入周期有关。腾讯视频去年受到短剧冲击,除了坚持高品质长视频投入,接下来也要做一些广告 驱动的产品。 ...
腾讯进场!AI社交时代正在到来
新华网财经· 2026-01-26 06:55
近日,腾讯开启 AI 社交新场景的内测,通过旗下 AI 助手"元宝"推出 AI 社交新形态"元宝派"。 记者第一时间体验发现, "元宝派"像一个让 AI 陪大家互动的"社交空间",用户可以创建或加入一个"派",也可以邀请微信、 QQ 好友一 起入"派"。用户与好友进入"元宝派"后,可以体验让 AI 参与聊天、调节气氛或执行任务,也可以让 AI 推荐电影、音乐等,一起共享 AI 时代的社交乐趣。 这种将 AI 引入社交场景的探索,走出了一条 AI 场景落地的新路径,也预示着一个全新的" AI 社交时代"的到来。 从 "与 AI 对话"到" AI 帮人干活",再到" AI 参与社交",中国 AI 正以百舸争流的姿态,从模型比拼向场景落地演进。 这种 "你追我赶"的创新景象,既得益于成熟的互联网基础设施、超大规模市场优势与庞大数字用户群体,也是因为中国科技企业走出了一 条不同以往的模型开源之路。 在前几年的模型技术竞争中,中国 AI 实现了从"跟跑"到"并跑"的快速崛起。当到了比拼场景落地的"下半场",中国 AI 则更有机会担 当"领跑者"的重要角色。 当 AI 带给人们极大便利与极致效率,甚至充当现实中的各种角色 ...
马化腾谈AI应用元宝春节分10亿元现金活动:希望重现当年微信红包盛况
Xin Lang Cai Jing· 2026-01-26 06:40
转自:智通财经 【马化腾谈AI应用元宝春节分10亿元现金活动:希望重现当年微信红包盛况】智通财经1月26日电,在 今日正在召开的腾讯年会上,腾讯董事会主席马化腾提及AI应用元宝即将展开的春节分10亿元现金活 动,表示希望重现当年微信红包的盛况。他还提及元宝要做社交类产品元宝派,并称这本来是绝密的项 目。此前,2015年微信支付凭借春晚"摇一摇"发放数亿现金红包,收割海量用户,成功将数亿用户绑定 至其生态之下,完成对用户支付习惯的一次闪电式改造。今年2月1日,元宝将上线春节活动,用户上元 宝App分10亿元现金红包,单个红包金额可达万元。(第一财经) ...
A股部分腾讯云概念股走强,世纪恒通涨近7%
Xin Lang Cai Jing· 2026-01-26 06:39
Group 1 - The core viewpoint of the news highlights the strong performance of certain Tencent Cloud concept stocks in the A-share market, driven by Tencent's announcement of a cash activity related to AI applications during its annual meeting [1] Group 2 - Stock performance details indicate that Ruijie Network saw a rise of 12.41%, with a total market value of 68.4 billion, and a year-to-date decline of 3.18% [2] - Century Hengtong increased by 6.97%, with a market capitalization of 3.892 billion, and a year-to-date increase of 17.62% [2] - Hongjing Technology rose by 5.82%, with a market value of 12.8 billion, and a year-to-date increase of 25.64% [2] - Keda Data and Deepin Technology both experienced increases of 3.30% and 3.10%, with market values of 33.1 billion and 72.5 billion respectively, and year-to-date increases of 15.63% and 49.73% [2] - Other stocks such as Donghua Software, Yunsai Zhili, Zhe Shu Culture, and Fanwei Network also showed positive performance, with varying increases and market capitalizations [2]
海通国际:腾讯去年第四季料续稳健 今年维持高质量增长
Zhi Tong Cai Jing· 2026-01-26 06:30
Group 1 - The core viewpoint of the report is that Haitong International maintains a "buy" rating on Tencent Holdings (00700) with a target price of HKD 700, expecting stable performance in Q4 2025 and high-quality growth to continue into FY 2026 [1][2] - The forecast for Tencent's Q4 performance includes total revenue of RMB 195 billion, representing a year-on-year growth of 13%, and an operating profit (non-IFRS) of RMB 68 billion, with a year-on-year increase of 15% [1] - For FY 2026, Tencent's gaming product line is expected to be robust, with key overseas titles and a variety of mid-sized games, predicting Q4 2025, full-year 2025, and full-year 2026 gaming revenues of RMB 58 billion, RMB 241 billion, and RMB 264 billion respectively, with year-on-year growth rates of 18%, 22%, and 10% [1] Group 2 - The advertising business is driven by three main growth engines: video accounts, search, and mini-programs, with AI technology continuing to empower growth; mini-programs are enhancing advertising revenue through e-commerce and content distribution [1] - The forecast for advertising revenue in Q4 2025, full-year 2025, and full-year 2026 is expected to reach RMB 42 billion, RMB 145 billion, and RMB 172 billion respectively, with year-on-year growth of 19%, 20%, and 18% [1] - Despite potential pressure on profit margins from increased capital expenditures in 2026, the company anticipates slight profit margin expansion driven by high-margin new business lines, with adjusted operating profits projected at RMB 68 billion, RMB 280 billion, and RMB 312 billion for Q4 2025, full-year 2025, and full-year 2026 respectively, reflecting year-on-year growth of 15%, 18%, and 12% [2]
海通国际:腾讯(00700)去年第四季料续稳健 今年维持高质量增长
智通财经网· 2026-01-26 06:27
Core Viewpoint - Haitong International maintains a "Outperform" rating for Tencent Holdings (00700) with a target price of HKD 700, expecting steady performance in Q4 2025 and high-quality growth to continue into FY 2026 [1][2] Group 1: Financial Performance Forecast - Tencent's total revenue for Q4 2025 is projected to reach RMB 195 billion, representing a year-on-year growth of 13% [1] - Non-IFRS operating profit is expected to be RMB 68 billion in Q4 2025, with a year-on-year increase of 15% [1] - For FY 2025 and FY 2026, the forecasted total revenues are RMB 2.41 trillion and RMB 2.64 trillion, respectively, with year-on-year growth rates of 22% and 10% [1] Group 2: Gaming and Advertising Business - The gaming product line is expected to remain robust, with key overseas titles like "Honor of Kings World" and "Valorant," alongside several mid-sized games [1] - Advertising revenue is anticipated to grow significantly, with Q4 2025 expected to reach RMB 42 billion, and full-year revenues for 2025 and 2026 projected at RMB 145 billion and RMB 172 billion, respectively [1] - The growth engines for advertising include video accounts, search, and mini-programs, with AI technology continuing to enhance these areas [1] Group 3: Profitability Outlook - Despite potential pressure on profit margins from increased capital expenditures in 2026, a slight profit margin expansion is still expected due to high-margin new business lines [2] - Adjusted operating profit forecasts for Q4 2025, FY 2025, and FY 2026 are RMB 68 billion, RMB 280 billion, and RMB 312 billion, respectively, with year-on-year growth rates of 15%, 18%, and 12% [2]