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网上有人卖名酒“防伪配件” 成都这场会议上传来提醒:电商平台要履行责任
Mei Ri Jing Ji Xin Wen· 2025-07-24 09:42
Core Viewpoint - The article discusses the relationship between intellectual property protection and innovation in the digital economy, highlighting the need for timely discussions on emerging issues to inform future legal regulations [1][3]. Group 1: Intellectual Property Issues - E-commerce platforms have a responsibility to actively review and stop infringement, particularly regarding the sale of counterfeit products [3]. - Selling brand packaging as standalone products is deemed illegal, as it can facilitate counterfeit activities [3]. - Major brands like Apple and Moutai have seen their packaging materials sold on various e-commerce platforms, prompting legal warnings to these platforms [3]. Group 2: Litigation Trends Among Tech Companies - The report indicates that major tech companies have a low success rate in civil litigation, with win rates ranging from 20% to 41% [4]. - Huawei has the highest win rate at 40.99%, followed by Alibaba at 36.59%, with ByteDance and Tencent at 33.16% and 32.65%, respectively [4]. - Weibo shows strong litigation risk management with a low loss rate of 3.84% [4]. Group 3: Settlement and Resolution Patterns - A high rate of settlement and withdrawal is observed, with 54.54% of cases resulting in "other and withdrawal" [5]. - Weibo has a 75.64% settlement rate in its cases, while OPPO follows closely at 75.04% [5]. - The increase in settlement rates and decrease in case numbers reflect improvements in the judicial environment and the legal strategies of companies in the digital age [5].
港股开盘,恒指开跌0.04%,科指开跌0.26%。科网股部分下跌,网易(09999.HK)、百度(09888.HK)跌超1%。
news flash· 2025-07-24 01:25
港股开盘,恒指开跌0.04%,科指开跌0.26%。科网股部分下跌,网易(09999.HK)、百度(09888.HK)跌超 1%。 ...
全线收涨,中国大涨!
中国基金报· 2025-07-24 01:02
Core Viewpoint - The U.S. stock market saw significant gains, with the S&P 500 and Nasdaq reaching record closing highs, while major Chinese tech stocks experienced substantial increases [2][3][4]. Group 1: U.S. Stock Market Performance - The three major U.S. stock indices all closed higher, with the Dow Jones up 1.14% to 45010.29 points, the S&P 500 rising 0.78% to 6358.91 points, and the Nasdaq increasing 0.61% to 21020.02 points, marking new closing highs for both the S&P 500 and Nasdaq [4][6]. - Notable gainers included Merck, which rose nearly 3%, and UnitedHealth Group, which increased over 2%, leading the Dow [4]. Group 2: Chinese Tech Stocks - Chinese tech stocks saw a majority increase, with the Nasdaq Golden Dragon China Index rising 0.75% and the Wind Chinese Tech Leaders Index up 1.86% [17]. - Key performers included Tencent, which rose 3.93%, Pinduoduo up 2.97%, and Meituan increasing by 1.90%, leading the Wind Chinese Tech Leaders Index [20]. Group 3: Corporate Earnings Reports - Alphabet (Google) reported strong Q2 earnings, with revenue of $96.428 billion, exceeding expectations of $93.94 billion, and an EPS of $2.31, surpassing the forecast of $2.17. The stock rose 3% in after-hours trading following the announcement [23][24]. - Tesla reported a Q2 adjusted EPS of $0.40, a 23% year-over-year decline, with revenue of $22.5 billion, down 12% from the previous year. The stock fell over 2% in after-hours trading [25][26].
纳斯达克金龙中国指数初步收涨0.7%。热门中概股里,小马智行初步收涨7.7%,文远知行涨5.2%,腾讯涨4%,拼多多涨3%,台积电涨2.3%,阿里涨1.5%,网易、百度、京东涨幅不到1%,小米则跌0.7%,理想跌1.4%,蔚来跌2.1%。
news flash· 2025-07-23 20:03
Group 1 - Nasdaq Golden Dragon China Index initially rose by 0.7% [1] - Among popular Chinese concept stocks, Xiaoma Zhixing increased by 7.7%, WeRide rose by 5.2%, Tencent gained 4%, and Pinduoduo climbed by 3% [1] - TSMC (Taiwan Semiconductor Manufacturing Company) increased by 2.3%, Alibaba rose by 1.5%, while NetEase, Baidu, and JD.com had gains of less than 1% [1] Group 2 - Xiaomi decreased by 0.7%, Li Auto fell by 1.4%, and NIO dropped by 2.1% [1]
预计年内有在港粤企A股上市?深交所“H+A”路径已明
Core Viewpoint - The establishment of a regular communication mechanism between relevant authorities and the China Securities Regulatory Commission (CSRC) aims to support the capital market in Shenzhen's comprehensive reform, with expectations for a series of reforms, including the return of companies listed on the Hong Kong Stock Exchange to the Shenzhen Stock Exchange [1][2] Group 1: Market Dynamics - The Shenzhen authorities have enhanced communication with various ministries since the issuance of the "Opinions on Deepening the Reform and Innovation of Shenzhen's Comprehensive Reform Pilot" [2] - The market anticipates that the return of companies from the Guangdong-Hong Kong-Macao Greater Bay Area to the Shenzhen Stock Exchange will provide more investment opportunities for investors and contribute to the growth of the A-share market [2][3] Group 2: Eligible Companies - There are over 250 companies listed on the Hong Kong Stock Exchange that are registered in the Guangdong-Hong Kong-Macao Greater Bay Area, with 30 already listed on the A-share market and 220 yet to return [3] - Among the 220 companies, the top three by market capitalization are AIA Group (737.19 billion HKD), Hong Kong Exchanges and Clearing (548.47 billion HKD), and Bank of China (Hong Kong) (379.03 billion HKD) [3] Group 3: Regulatory Framework - The National Development and Reform Commission has indicated support for eligible Hong Kong-listed companies to issue depositary receipts on the Shenzhen Stock Exchange, clarifying the path for different types of Hong Kong companies to return to A-shares [3][4] - The current rules require that red-chip companies seeking secondary listings on the Shenzhen Stock Exchange must have a market capitalization of at least 200 billion CNY and possess strong technological innovation capabilities [5][6] Group 4: Economic Implications - The return of Hong Kong-listed companies to the Shenzhen Stock Exchange is expected to enrich the industry matrix and enhance the valuation system of the A-share market, potentially attracting international capital [6][7] - The dual listing on both the Shenzhen and Hong Kong exchanges may facilitate the return of offshore RMB, thereby promoting the internationalization of the RMB and enhancing cross-border capital flow [7]
大厂入局、产品扎堆,今年Steam上的爆款都有谁?
Hu Xiu· 2025-07-23 03:06
Core Insights - The gaming industry is experiencing increasing concentration, with top companies dominating the most lucrative segments, attracting most user engagement with evergreen products [1] - Many companies are exploring opportunities on the Steam platform, particularly focusing on buyout games due to their stable return expectations and lower risk of loss compared to more competitive segments [2][3] Group 1: Changes in Steam's Bestsellers - The recommendation algorithm for Steam's new product festival has changed, allowing for targeted recommendations, which has led to the emergence of several retro-style small-scale hit products [5] - Domestic major companies' investments in overseas studios are starting to show results, with these studios releasing products that incorporate popular gameplay trends [6] - There is a noticeable trend of fewer original IPs among this year's bestsellers, with many being sequels to classic series or remakes, developed by teams experienced in specific gameplay styles [7] Group 2: Performance of Small-Scale Games - In the first half of 2025, 40% of the top 30 selling games on Steam were independent or AA games, indicating a decline in the dominance of traditional AAA companies [9] - Successful small-scale hit products often focus on single classic gameplay mechanics, relying on low-cost control, shareable design, and deep optimization of the experience [12] - Notable small-scale hits include "Heroes of Hammerwatch II," "The Headliners," and "Age of Darkness: Final Stand," showcasing simple yet engaging gameplay [14][15][16] Group 3: Trends in Medium and Large Games - Approximately 70% of successful medium to large games in the first half of 2025 are sequels or remakes of classic IPs, while only about 10% are new IPs created through innovative gameplay [21] - Domestic companies are increasingly focusing on buyout games, which provide stable returns and allow for the testing of new gameplay ideas [23][24] - Major companies like Tencent and NetEase are investing in promising single-player game teams to mitigate risks while developing new IPs [25] Group 4: Upcoming Trends and Predictions - The second half of 2025 is expected to see a continuation of the trend towards classic IP sequels, with players showing a strong interest in nostalgic gameplay experiences [37] - Anticipated titles include new entries in established franchises and remakes, which are likely to perform well in the market [39][40] - The market is looking for products that not only leverage established IPs but also meet modern player demands for engaging and shareable gameplay experiences [42]
中证香港科技指数上涨0.5%,前十大权重包含腾讯控股等
Jin Rong Jie· 2025-07-22 13:12
Group 1 - The core viewpoint of the article highlights the performance of the China Securities Hong Kong Technology Index, which has shown significant growth, with a year-to-date increase of 35.11% [1] - The index consists of 50 large-cap technology companies listed in Hong Kong, selected based on their market capitalization, R&D investment, and revenue growth [1] - The top ten weighted companies in the index include Xiaomi Group-W (10.24%), Tencent Holdings (9.72%), Alibaba-W (9.62%), Meituan-W (8.32%), BYD Company (7.9%), NetEase-S (6.81%), JD Group-SW (6.59%), Baidu Group-SW (3.98%), SMIC (3.72%), and Kuaishou-W (3.49%) [1] Group 2 - The sector distribution of the index's holdings shows that consumer discretionary accounts for 41.28%, communication services for 26.09%, information technology for 21.39%, healthcare for 10.79%, and industrials for 0.45% [2] - The index samples are adjusted semi-annually, with adjustments occurring on the next trading day after the second Friday of June and December each year [2] - Public funds tracking the Hong Kong technology sector include the Southern China Securities Hong Kong Technology ETF and the China Merchants Securities Hong Kong Technology ETF [3]
贵州:加速“东数西算”进程,全力打造面向全国的算力保障基地
Sou Hu Cai Jing· 2025-07-22 11:20
算力服务方面,贵州已经为全球50多个国家和地区、20多万用户提供了云渲染算力服务,像《哪吒2》这样的国产大片,很多渲染工作都是在贵州完成 的。 面向2025年"十四五"规划收官之年,贵州将坚定不移做大智算规模,加快华为云、美的、网易等数据中心、智算中心建设,华为云在贵州正在建设第三个 大型园区。 坚定不移加快算力基础设施建设,贵州要把光网络搞得更快更稳,当前的重点是推进"东数西算"南部大通道建设,同时,还要想办法把数据中心电费降下 来一点,绿电比例提升上去,把算力底座打牢。 坚定不移拓展算力服务,贵州要把"贵州算力券"政策优化落实到位,重点满足大模型训练、动漫渲染、电竞等产业的算力需求,让"贵州算力"品牌越来越 响亮! 7月22日,记者从2025中国国际大数据产业博览会新闻发布会了解到,近年来,贵州大力推进"东数西算",加快从以前的"以存为主",转向"存算一体、智 算优先",全力打造面向全国的算力保障基地。 数据中心方面,贵州在建和投运的重点数据中心已经达到48个,其中大型数据中心就有28个,存储能力已经达到25EB。 算力规模(FP16)方面,现在全省智算规模已经达到85EFLOPS,智算占比超过98%。 ...
长兴女孩玩2款游戏充近2万元 网易称审核通过就都退钱
Zhong Guo Jing Ji Wang· 2025-07-22 06:35
Group 1 - The article highlights the increasing consumer issues related to children's in-game purchases, particularly focusing on a case where a mother discovered nearly 20,000 yuan was spent by her 12-year-old daughter on games without her consent [1] - The games involved are "Identity V" and "Party Animals," both developed by NetEase, with the mother seeking refunds for the unauthorized charges [1] - NetEase is currently verifying the situation and has indicated that if the refund for "Identity V" is approved, both game charges will be refunded together [1] Group 2 - The article references legal frameworks, specifically the Civil Code of the People's Republic of China, which states that minors over the age of eight have limited civil capacity and require parental consent for legal actions [2] - It also mentions that minors under eight years old are considered to have no civil capacity, further emphasizing the need for parental involvement in financial transactions [2]
网易公司-2025 年第二季度前瞻:不只是避风港-NetEase,2Q25 preview Not only a safe heaven
2025-07-22 01:59
Summary of NetEase, Inc. Conference Call Company Overview - **Company**: NetEase, Inc (NTES.O) - **Industry**: Internet Entertainment - **Market Cap**: US$87.283 billion - **Current Share Price**: US$136.12 - **Price Target**: Raised from US$145.00 to US$151.00, indicating an 11% upside potential [5][21] Key Financial Metrics - **2Q25 Revenue Growth**: Expected to be 12% YoY for game revenue and 20% for non-GAAP profit [2][8] - **Adjusted Net Profit**: Projected to grow 20% YoY to RMB 9.4 billion [8] - **EPS Estimates**: Slight increases of 1-2% for 2025-2027 [3][20] - **Revenue Projections**: - 2025: RMB 114,060 million - 2026: RMB 118,798 million - 2027: RMB 123,673 million [5][24] Business Developments - **Game Titles Performance**: - **Marvel Rival S3**: Popularity rebound, ranked 2 on Steam in July [7] - **Once Human**: Strong PC gross ranking post mobile launch, estimated annual revenue contribution of RMB 800 million to 1 billion [7] - **New Titles**: Five new games scheduled for summer 2025, expected to contribute marginally in 3Q [7] Market Positioning - **Competitive Landscape**: NetEase is well-positioned amid fund inflows from the food delivery segment, with positive business developments justifying its outperformance [1] - **Marketing Strategy**: Focus on long-term marketing expense ratio rather than short-term savings [2] Valuation and Risk Assessment - **Valuation Method**: Sum of the parts (SOTP) with a target P/E of 15x for the games business [30] - **Risk Factors**: - Shorter-than-expected life cycle of games - Weaker-than-expected margins due to loss-making businesses [41] Investment Thesis - **Overweight Rating**: Reiterated with a focus on market share gains through development capabilities and global expansion [31] - **Margin Improvement**: Expected from a favorable revenue mix and better cost control, leading to operating profit margin expansion towards 34% [31] Additional Insights - **Revenue Growth Drivers**: Anticipated acceleration in game revenue driven by localized content and new titles [32] - **Consensus Rating Distribution**: 90% Overweight, 10% Equal-weight [34] Conclusion - **Outlook**: Positive growth trajectory with a focus on game revenue and margin expansion, supported by a strong pipeline of new titles and strategic market positioning [43]