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月薪最高5万,漫剧疯狂抢人:字节跳动、阅文集团、爱奇艺、网易...7成招聘聚焦内容岗,两项能力是标配?
3 6 Ke· 2025-11-21 03:05
Core Insights - The article discusses the booming demand for talent in the short drama and animation industry, highlighting key recruitment trends and salary structures [3][9][19]. Group 1: Recruitment Trends - Major companies such as ByteDance, NetEase, and other leading internet firms are actively hiring for positions related to short dramas, with ByteDance offering the most diverse roles [3][4]. - The majority of job postings focus on content production roles, which account for over 70% of the total positions, indicating a significant demand for creative talent in the industry [9][10]. - AI-related positions are increasingly in demand, with over 23% of job postings related to AI short dramas and dynamic animations [9][10]. Group 2: Salary Structures - Salaries for short drama positions in first-tier and new first-tier cities typically range from 10K to 15K per month, with top roles offering up to 55K per month plus bonuses [19][21]. - Mid-sized companies in second and third-tier cities offer lower salaries, generally between 6K and 8K for similar roles [21]. Group 3: Geographic Distribution - Hangzhou is identified as the leading city for short drama production, hosting 189 related companies and a high demand for roles such as animation designers and storyboard artists [23][24]. - Other cities like Zhengzhou and Chongqing serve as secondary production bases, focusing on foundational creative tasks [25]. - Major cities like Guangzhou, Shenzhen, and Beijing are central to the commercialization of short dramas, with a high concentration of roles in advertising and user growth [26]. Group 4: Skills and Qualifications - The industry shows a preference for candidates with less than three years of experience, with nearly 80% of positions targeting this demographic [14][16]. - A significant portion of job postings (nearly 50%) only requires an associate degree, reflecting a trend that prioritizes skills over formal education [16][18]. - The demand for AI skills is becoming essential, with many roles requiring familiarity with AI tools and techniques [30]. Group 5: Future Competencies - The article emphasizes that by 2025, talent in the short drama industry will need to possess a combination of technical skills and commercial acumen, particularly in IP commercialization [29][31]. - Companies are encouraged to develop a robust talent cultivation system to remain competitive in the evolving landscape of the short drama sector [31].
大行评级丨里昂:维持网易“跑赢大市”评级 明年游戏收入增长有望改善
Ge Long Hui· 2025-11-21 02:38
Core Viewpoint - NetEase's Q3 performance fell short of expectations, with total revenue and adjusted EBITDA growing by 8.2% and 9.8% year-on-year to 28.4 billion and 8.9 billion respectively, missing estimates by 3.6% and 11.5% [1] Group 1: Financial Performance - Total revenue for Q3 reached 28.4 billion, reflecting an 8.2% year-on-year increase [1] - Adjusted EBITDA amounted to 8.9 billion, showing a 9.8% year-on-year growth [1] - Both revenue and EBITDA figures were below the estimates provided by the bank [1] Group 2: Gaming Revenue Insights - The recovery in online gaming revenue was slower than anticipated, with a year-on-year growth rate of 12.7% [1] - Key games such as "Fantasy Westward Journey," "Party Animals," and "Yun Yun Sixteen Sounds" contributed to the underperformance [1] - The personal computer gaming segment may be affected by a high base, as Blizzard games are set to return in Q3 2024, while new mobile games have not generated strong momentum [1] Group 3: Future Outlook - The company is focusing on fewer but higher-quality game developments, which may lead to increased volatility in gaming revenue [1] - There is an expectation for improved gaming revenue growth by 2026 with the release of major games [1] - The bank has raised its adjusted net profit forecasts for the next two years by 1% to 2%, while maintaining a target price of $140 for U.S. stocks and an "outperform" rating [1]
大行评级丨高盛:网易第三季业绩逊于预期 结构性增长仍然不变
Ge Long Hui· 2025-11-21 02:38
高盛发表研究报告指,网易第三季业绩逊于预期,但结构性增长仍然不变。网易专注于丰富现有常青游 戏组合,并搭配少量优质新游戏的策略,已开始展现成效。该行相信,网易将能充分发挥其研发实力, 强化海外业务增长;维持网易美股评级160美元,H股目标价250港元。 ...
产品释放有望持续驱动增长,网易游戏三季度业绩交卷,聚焦游戏板块布局机遇
Mei Ri Jing Ji Xin Wen· 2025-11-21 02:35
Core Insights - The gaming sector showed strength on November 21, with the gaming ETF (159869) experiencing a near 1% increase, and notable gains from stocks like Fuchun Co. and Giant Network [1] - NetEase reported Q3 2025 earnings, revealing a net income of 28.4 billion yuan and a net profit of 9.5 billion yuan, with gaming revenue reaching 23.3 billion yuan [1] - The collaboration between "Delta Action" and "Counter-Strike: Future" is set to enhance player engagement and collectible value [1] Group 1 - The gaming ETF (159869) reached a product scale of 11.077 billion yuan as of November 20, allowing investors to easily invest in leading A-share gaming companies [1] - NetEase's classic product "Fantasy Westward Journey" achieved a record high in concurrent users, while new games like "Fate: Stars" topped the iOS download charts in 19 regions on launch day [1] - The gaming sector is expected to benefit from AI, content, and commercialization model transformations, with a focus on top gaming companies exploring AI and gaming integration [2] Group 2 - Major products such as "Honor of Kings" and "Delta Action" are anticipated to strengthen their market position through frequent content updates [2] - The gaming ETF (159869) tracks the Zhongzheng Animation and Gaming Index, reflecting the overall performance of A-share listed companies in the animation and gaming industry [2]
网易第三季度游戏业务收入同比增长11.8%,游戏ETF(159869)早盘震荡攀升涨近1.5%
Mei Ri Jing Ji Xin Wen· 2025-11-21 02:16
11月21日,游戏板块拉升,富春股份涨超15%,巨人网络、游族网络、电魂网络跟涨,游戏ETF (159869)持续震荡上行,现涨近1.5%。截至11月20日,游戏ETF(159869)产品规模达110.77亿元, 助力投资者一键布局A股游戏龙头。 新游方面,2025年以来,网易游戏共上线约9款新游。其中,《燕云十六声》不仅在国内备受欢迎,还 于近期成功打入欧美主流市场,在未开放国区的情况下,Steam全球同时在线人数峰值超过19万,强势 冲入Steam全球最畅销游戏榜Top4。 11月20日,网易发布2025年第三季度财务报告。财报数据显示,第三季度网易净收入达284亿元,同比 增长8.2%,归母净利润达到86亿元,同比增长32%。研发投入达45亿元,研发投入强度达16%。 据网易官方披露,季度内,网易多款长青精品为业绩增长提供了坚实支撑。其中,运营22年的《梦幻西 游》通过不断革新迭代,于11月2日同时在线人数突破358万,这已是《梦幻西游》畅玩服上线后,第四 次在线人数创新高。此外,《梦幻西游》手游版还推出轻享服,让玩家更低门槛享受回合制战斗乐趣, 月活跃用户创两年以来新高。 具体到游戏业务,第三季度,游 ...
中金:维持网易-S(09999)跑赢行业评级 目标价275港元
Zhi Tong Cai Jing· 2025-11-21 02:11
公司3Q25《梦幻西游》PC及手游、《蛋仔派对》等产品暑期内表现良好,体现公司长青游戏运营能 力。公司也在业绩会表示会把更多资源倾斜给长青项目,同时会给有创新力的团队更多机会。 关注全球化能力验证及新游节奏 新游《命运:群星》8月28日/10月16日分别在海外和中国市场发行,游戏入选亦2025TGA最佳移动游戏 提名。《燕云十六声》、《逆水寒》手游分别于11月14/7日在全球发行,其中《燕云十六声》上线首日 玩家规模超200万,登陆Steam全球游戏畅销榜Top4。新游方面,公司公告表示《遗忘之海》将于2026 年上线,同时储备有《无限大》《归唐》等产品。该行建议关注网易本土团队全球化能力升级,及重点 新游进展。 3Q25业绩 公司3Q25收入同增8%至284亿元,Non-GAAP归母净利润同增27%至95亿元,公司3Q25每股分红0.114 美元(0.57美元/ADS);同时宣布目前在运行的回购计划(不超过50亿美元)有效期延长至2029年1月,该计 划截至3Q25末已回购共20亿美元。此外,公司本季度实现投资收益13.8亿元增厚利润,相应抵消营销费 用开支增加对利润端的影响。 游戏及增值服务收入同增12% ...
越跌越买!规模最大的恒生科技指数ETF、恒生互联网ETF连续16日获资金净申购
Ge Long Hui· 2025-11-21 01:56
②英伟达强劲的Q3财报数据以及Q4指引,或有助于平息"AI泡沫论"。叠加阿里将于11月25日公布财 报。 ①近期"AI泡沫论"+美元市场流动性紧张(美政府停摆+12月降息概率走低),港股科技股承压下跌。 ②恒生科技指数年内涨幅超20%的情况下,机构倾向于锁定利润,转而关注稳定性更高的红利资产。③ 港股年初IPO和配售个股迎来解禁期。 但积极因素同样在积累: ①恒生科技指数10月以来持续回调,自10月3日至今累计回调幅度超18%。 受隔夜超预期的9月非农数据+美股跳水下跌,今日港股全线低开,恒生科技指数跌2.21%,恒生互联网 ETF、恒生科技指数ETF分别跌2%和1.6%。 资金却选择越跌越买,恒生科技指数ETF自10月30日-11月20日的16个交易日连续获资金净申购,合计 净流入额44.72亿元,期内下跌10.11%。恒生互联网ETF同样上演16日净流入,合计净流入25.18亿元, 期内下跌10.24%。 港股近期持续调整的原因: ③美联储12月1日暂停缩表+9月非农数据虽超预期,但美联储更关注的失业率连续三个月上升。 相关产品,及截至发稿涨跌幅: 港股全科技赛道:恒生科技指数ETF(513180),-1 ...
11.21犀牛财经早报:15只新发科创债ETF规模均超百亿元 投顾业28年老牌机构遭摘牌
Xi Niu Cai Jing· 2025-11-21 01:52
Group 1: Bond ETF Market - The total scale of bond ETFs has reached a historical high of 714.8 billion yuan as of November 19, 2023, indicating significant growth in this investment vehicle [1][2] - The short-term bond ETF has surpassed 70 billion yuan, reaching 70.01 billion yuan, highlighting its popularity among investors [2] - The expansion of bond ETFs is expected to enhance market liquidity and diversify asset allocation options for investors [1] Group 2: Insurance Sector - Insurance companies have issued over 70 billion yuan in bonds this year, with perpetual bonds accounting for nearly 70% of this total, becoming a key tool for capital supplementation [2] - The issuance of bonds is seen as a way to alleviate capital pressure for insurance firms, although long-term capital strength enhancement is still necessary [2] Group 3: Non-Performing Loans - The balance and rate of non-performing loans in commercial banks have slightly increased, with over 26 billion yuan in personal non-performing loans listed for transfer since November [1] - The issuance of asset-backed securities (ABS) for non-performing loans has exceeded 67 billion yuan this year, reflecting a significant year-on-year growth of approximately 80% [1] Group 4: Lithium Carbonate Market - Lithium carbonate futures prices are fluctuating around 100,000 yuan per ton, with strong market expectations for future demand [3] - The recent price surge is attributed to adjustments in supply and demand fundamentals, with significant trading volumes reported [3] Group 5: Energy Storage Projects - New energy storage projects are expected to see increased profitability as demand for energy supply rises during the winter heating season [4] - The role of large-scale energy storage in the power system is anticipated to become increasingly important, potentially becoming a core asset in the new energy landscape [4] Group 6: Regulatory Environment for Investment Advisory - A prominent investment advisory firm has faced severe penalties, including a 3 million yuan fine and the revocation of its business license, reflecting stricter regulatory oversight in the industry [5] - The regulatory actions are part of a broader trend of tightening compliance standards within the investment advisory sector [5] Group 7: Company Financial Performance - Net revenue for NetEase in Q3 reached 28.4 billion yuan, marking an 8.2% year-on-year increase, with net profit attributable to shareholders rising by 32% [6] - Management has addressed concerns regarding executive turnover, emphasizing that it does not impact daily operations [6] Group 8: Real Estate Market Initiatives - A new housing subsidy policy in Hangzhou's Yuhang District offers a 30,000 yuan subsidy for new home purchases, aimed at stimulating the real estate market [7] - The policy is part of broader efforts to support residential consumption and meet housing demand [7] Group 9: Legal Issues in Photography - A court ruling found Visual China liable for copyright infringement, ordering compensation of 15,000 yuan to a photographer for unauthorized use of an image [8] - Visual China has taken steps to address the infringement and is pursuing legal action against the responsible party [8] Group 10: IPO and Market Reactions - A fire incident at XinYuan Technology's facility has raised concerns, leading to fluctuations in stock prices of related companies [9] - The company is in the process of restarting its IPO, indicating ongoing interest in its market potential despite recent challenges [9]
网易(NTES):3Q《梦幻西游》递延收入超预期
HTSC· 2025-11-21 01:43
Investment Rating - The report maintains a "Buy" rating for the company [7][5][31] Core Insights - The company's total revenue for Q3 2025 increased by 8% year-on-year to 28.4 billion RMB, slightly below consensus expectations by 3% [1][7] - Deferred revenue exceeded expectations by 3%, with a quarter-on-quarter increase of 2.5 billion RMB, primarily driven by "Fantasy Westward Journey" [1][2] - Adjusted net profit attributable to shareholders grew by 27% year-on-year to 9.5 billion RMB, surpassing consensus expectations by 1% [1][5] - The report anticipates significant improvement in revenue for Q4, driven by the launch of "Fantasy Westward Journey" and other new game releases [1][2] Revenue and Profitability - Q3 gaming and value-added services revenue rose by 12% year-on-year to 23.3 billion RMB, with gaming revenue increasing by 13% [2][12] - The gross margin for gaming and value-added services improved by 0.5 percentage points to 69.3% [2][12] - The report projects game revenue growth of 13% and 8% for 2025 and 2026, respectively [1][5] Game Performance and Updates - "Fantasy Westward Journey" launched a new play mode that significantly increased player engagement, with peak concurrent players reaching 3.58 million [1][13] - The international version of "Yanyun" performed well, reaching 2 million players on its first day on Steam, and is expected to generate 1-1.5 billion RMB in its first year [3][5] - "Egg Party" saw a notable increase in revenue, with iOS revenue growing by 122% year-on-year in October [2][22] Future Outlook - The company has adjusted its revenue forecasts downward for 2025-2027, primarily due to slowing growth in mobile game revenue [5][31] - The adjusted net profit forecasts for 2025, 2026, and 2027 are set at 39.3 billion RMB, 41.8 billion RMB, and 46.1 billion RMB, respectively [5][31] - The target price for the company is set at 170.12 USD, corresponding to an 18.3x PE ratio for 2026 [5][36]
网易高管回应游戏制作人离职,解释第五人格受冲击
3 6 Ke· 2025-11-21 01:09
Core Insights - The keyword for NetEase Games in 2025 is "stability" as reflected in their Q3 2025 financial report, which shows a net revenue of 28.4 billion yuan, an increase of 8.2% year-on-year, and a net profit of 8.6 billion yuan [1][4]. Financial Performance - NetEase's Q3 net income from games and related value-added services reached 23.3 billion yuan, marking an 11.8% year-on-year increase [2]. - The company's operating costs rose to 10.2 billion yuan, up from 9.8 billion yuan in the previous quarter and 9.7 billion yuan year-on-year, attributed to increased personnel costs, revenue sharing, and game licensing fees [1]. Game Business Highlights - Online games accounted for 97.6% of the gaming revenue, showing a stable contribution from classic products and new game launches [8]. - Key games contributing to revenue growth include "Dream of the Red Chamber" and "Nirvana in Fire," with the former achieving a peak of 3.58 million concurrent users [8][10]. Market Strategy and Product Development - CEO Ding Lei emphasized the importance of focusing on successful products and being cautious with new projects, aiming for high-quality content [5][7]. - The company plans to launch approximately nine new games in 2025, with "Yanyun Sixteen Sounds" performing well in the market [12][15]. Organizational Adjustments - Recent personnel adjustments are aimed at enhancing focus and efficiency within the organization, ensuring that the core teams can thrive [7][16]. - The company is committed to optimizing long-standing projects while being selective about new initiatives [7][16]. Upcoming Releases and Trends - NetEase has a strong pipeline of new games, including "Diablo IV" and "Tianxia: Wanxiang," with a focus on high-quality production [29]. - The company is also exploring the simulation game market with titles like "Shanhai Qilv" and "Xinghui Youqing Tian" [24][29].