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世纪娱乐国际(00959)发盈喜 预计中期股东应占溢利不少于2500万港元 同比扭亏为盈
智通财经网· 2025-11-13 14:10
集团于中期期间确认因预期信贷亏损拨回而产生的一次性其他收入约3000万港元。此乃由于公司前股东 吴文新先生于2025年7月2日订立的协议,该协议使集团应收吴先生的款项与集团应付吴先生的款项得以 抵销。 于2025年4月终止柬埔寨王国贵宾厅协议后,集团终止确认相关使用权资产及租赁负债分别约480万港元 及620万港元。此导致租赁修订收益净额约110万港元,已于中期期间确认为其他收入。 智通财经APP讯,世纪娱乐国际(00959)发布公告,集团预期于截至2025年9月30日止六个月录得公司拥 有人应占溢利不少于2500万港元,而截至2024年9月30日止六个月则录得公司拥有人应占亏损约1140万 港元。 集团开始确认两间新附属公司的收益,该两间新附属公司分别于菲律宾共和国马尼拉从事以线上科技为 基础的游戏业务及于中华人民共和国广东省从事山茶油业务。该等附属公司已于中期期间开始营运,目 前为集团贡献毛利。董事会预期该等业务单位将发展成为集团重要及可持续的溢利及增长来源。 ...
世纪娱乐国际发盈喜 预计中期股东应占溢利不少于2500万港元 同比扭亏为盈
Zhi Tong Cai Jing· 2025-11-13 14:09
世纪娱乐国际(00959)发布公告,集团预期于截至2025年9月30日止六个月录得公司拥有人应占溢利不少 于2500万港元,而截至2024年9月30日止六个月则录得公司拥有人应占亏损约1140万港元。 集团开始确认两间新附属公司的收益,该两间新附属公司分别于菲律宾共和国马尼拉从事以线上科技为 基础的游戏业务及于中华人民共和国广东省从事山茶油业务。该等附属公司已于中期期间开始营运,目 前为集团贡献毛利。董事会预期该等业务单位将发展成为集团重要及可持续的溢利及增长来源。 集团于中期期间确认因预期信贷亏损拨回而产生的一次性其他收入约3000万港元。此乃由于公司前股东 吴文新先生于2025年7月2日订立的协议,该协议使集团应收吴先生的款项与集团应付吴先生的款项得以 抵销。 于2025年4月终止柬埔寨王国贵宾厅协议后,集团终止确认相关使用权资产及租赁负债分别约480万港元 及620万港元。此导致租赁修订收益净额约110万港元,已于中期期间确认为其他收入。 ...
段永平2025年11月11最新访谈:做对的事情,把事情做对
2025-11-13 13:40
Summary of Key Points from the Conference Call Company and Industry - The discussion revolves around the company "步步高" (BBK) and its transition from feature phones to smartphones, as well as insights into investment philosophy and management practices. Core Points and Arguments 1. **Transition to Smartphones**: The company initially resisted entering the smartphone market, believing it would struggle against established brands like Panasonic and Sony. However, the CEO convinced the leadership that smartphones were highly personalized products, allowing for differentiation and potential success in the market [29][31][32]. 2. **Market Challenges**: The rapid decline in feature phone sales due to the smartphone surge posed a significant threat, leading to substantial financial losses during the transition period from 2012 to 2013. The company had to adapt quickly to avoid bankruptcy [33][34][35]. 3. **Management Philosophy**: The founder emphasizes a management style that involves delegating decision-making to CEOs and allowing them to take responsibility for their choices. This approach fosters a culture of trust and accountability within the organization [32][42]. 4. **Cultural Values**: The company’s culture is built on principles of integrity, user orientation, and a commitment to doing the right thing. This culture evolved organically rather than being imposed from the top down [23][24][26]. 5. **Investment Philosophy**: The founder's investment strategy is centered on the idea that buying stocks equates to buying companies. Understanding the business and its future cash flows is crucial for successful investing [46][47]. 6. **Long-term Perspective**: The founder believes in a long-term investment approach, indicating that he has not exhausted his capacity for investment opportunities, with a focus on understanding the underlying business rather than short-term gains [52][55]. Other Important but Potentially Overlooked Content 1. **Personal Experiences**: The founder shares insights from his personal journey, including the importance of learning methods and attitudes over specific knowledge, which shaped his approach to both business and investment [15][17]. 2. **Crisis Management**: During the transition to smartphones, the company faced a cash crunch, with cash reserves dropping significantly. The founder took measures to ensure that suppliers and employees were not adversely affected during this challenging period [33]. 3. **Cultural Critique of Competitors**: The founder critiques companies like Nokia and Motorola for their failure to adapt to market changes, attributing their decline to a lack of focus on user needs and an overemphasis on market share [38][39][40]. This summary encapsulates the key discussions and insights from the conference call, highlighting the strategic decisions, management philosophies, and investment approaches that define the company's operations and future direction.
家乡互动11月13日斥资约6.33万港元回购4.4万股
Zhi Tong Cai Jing· 2025-11-13 13:20
家乡互动(03798)发布公告,于2025年11月13日,该公司斥资约6.33万港元回购4.4万股股份,每股回购 价1.43-1.46港元。 ...
腾讯,重大发布!
证券时报· 2025-11-13 13:14
Core Viewpoint - Tencent's Q3 financial report shows solid revenue and profit growth, driven by advancements in AI, international expansion, and the performance of its core businesses [1][5][10]. Group 1: Financial Performance - In Q3, Tencent achieved revenue of 192.87 billion yuan, a 15% year-on-year increase, and a non-IFRS operating profit of 72.57 billion yuan, up 18% [1]. - Marketing services revenue reached 36.24 billion yuan, growing 21% year-on-year, marking 12 consecutive quarters of double-digit growth [5]. - Financial technology and enterprise services revenue grew 10% to 58.2 billion yuan, driven by increased commercial payment activities and demand for AI-related services [5]. Group 2: AI Strategy and Ecosystem - Tencent's AI initiatives are becoming increasingly visible and usable across its core applications, enhancing user experience and engagement [4]. - The AI application "Yuanbao" has been integrated into dozens of Tencent's core applications, showing significant daily active user growth and engagement [4]. - Tencent's R&D expenditure in Q3 was 22.82 billion yuan, with capital expenditure at 12.98 billion yuan, reflecting a strategic focus on AI and infrastructure [4]. Group 3: International Expansion - Tencent's international game revenue grew by 43% year-on-year, surpassing 20.8 billion yuan, driven by strong performance from Supercell games and new releases [7]. - Tencent Cloud has maintained high double-digit revenue growth over the past three years, serving over 90% of leading outbound internet companies [7]. - The number of overseas active service providers has increased by nearly 30% in the past year, with significant growth in the number of overseas mini-programs [8]. Group 4: Long-term Strategy and New Growth Areas - Tencent's long-term strategy is solidifying its core business performance, with gaming revenue growing by 22.8% year-on-year, despite a high base from the previous year [10]. - The WeChat ecosystem continues to show strong momentum, with monthly active users reaching 1.414 billion, and new business areas like WeChat Mini Stores and video accounts experiencing rapid growth [10][11]. - The AI application ecosystem is also expanding, with significant increases in user engagement across various AI features and tools [11].
“游戏+短剧”双出海 重要平台落户深圳前海
2 1 Shi Ji Jing Ji Bao Dao· 2025-11-13 13:02
黄翔谈到,不同国家和地区的法律法规、政策体系各有差异,这是许多游戏企业出海的弱项,期待游戏 出海服务中心提供更多协助。 (原标题:"游戏+短剧"双出海 重要平台落户深圳前海) 21世纪经济报道记者 陈思琦 深圳报道 11月13日,深圳市文化产业推进会在前海举办。21世纪经济报道记者现场获悉,广东(深圳)游戏出海 服务中心、深圳市微短剧出海服务平台正式揭牌并落户前海,形成"游戏+短剧"双出海的前海文化发展 新模式。 其中,广东(深圳)游戏出海服务中心将借助前海区位和政策优势,依托深圳出海e站通平台,为游戏 企业提供境外市场研究、法律咨询、运营发行等综合服务,纾解游戏出海难题。 深圳市微短剧出海服务平台将依托前海数字文创园等空间载体,聚焦微短剧外籍演员工作、海外发行等 行业问题,推动优质微短剧在国际舞台展示与传播。 "今年我们的海外用户体量逐渐超过了国内用户,出海将是未来重要的业务增长源。"前海企业望尘科技 联合创始人、CTO黄翔告诉记者,体育是全球性题材,世界各地对篮球、足球等体育运动玩法的认知相 似,公司已推出《足球大师》《NBA篮球大师》《最佳11人》等多款体育类手游,拥有全球超1亿下载 用户。 政策方面, ...
TENCENT(00700) - 2025 Q3 - Earnings Call Transcript
2025-11-13 13:02
Financial Data and Key Metrics Changes - Total revenue for Q3 2025 was CNY 193 billion, representing a 15% year-on-year increase [3] - Gross profit increased to CNY 109 billion, up 22% year-on-year [3] - Non-IFRS operating profit rose to CNY 73 billion, an 18% year-on-year increase [4] - Non-IFRS net profit attributable to equity holders was CNY 71 billion, also up 18% year-on-year [4] - Overall gross margin improved to 56%, up 3 percentage points year-on-year [18] Business Line Data and Key Metrics Changes - Value-added services (VAS) revenue was CNY 96 billion, up 16% year-on-year, contributing 50% of total revenue [6] - Social networks revenue increased by 5% year-on-year to CNY 32 billion, driven by video accounts and live streaming [7] - Domestic games revenue grew by 15% year-on-year, primarily from Delta Force and Honor of Kings [7] - International games revenue surged by 43% year-on-year, attributed to upfront revenue recognition from Dying Light: The Beast [8] - Marketing services revenue increased by 21% year-on-year to CNY 36 billion, supported by ad spend growth [13] Market Data and Key Metrics Changes - Combined monthly active users (MAU) of Weixin and WeChat reached 1.4 billion, showing growth both year-on-year and quarter-on-quarter [4] - Music subscription revenue increased by 17% year-on-year, with subscribers growing to 126 million [7] - The mobile launch of Valorant resulted in over 50 million combined monthly active users in October [10] Company Strategy and Development Direction - The company is focusing on strategic investments in AI, enhancing capabilities in ad targeting and game engagement [3] - The Hunyuan foundation model is being upgraded to improve its capabilities in imagery and 3D generation [3] - The company aims to continue acquiring game studios and bringing self-developed games to global markets [22] Management's Comments on Operating Environment and Future Outlook - Management noted that the gaming business growth rate is expected to decelerate closer to underlying trends in the upcoming quarters [22] - The macroeconomic environment is gradually improving, which may positively impact consumer spending and payment services [65] - Management expressed confidence in the ongoing improvements in AI capabilities and their integration into Weixin [34] Other Important Information - The company reported a free cash flow of CNY 58.5 billion, largely stable year-on-year [19] - The net cash position increased to CNY 102.4 billion, up 37% quarter-on-quarter [19] Q&A Session Summary Question: What has driven the growth in international gaming business? - The growth rate was boosted by the consolidation of newly acquired studios and upfront revenue recognition from Dying Light: The Beast [22] Question: Can you elaborate on the Hunyuan team upgrades? - The company is hiring top talent and improving the Hunyuan architecture to enhance AI capabilities [27] Question: How does the AI Marketing Plus solution benefit advertisers? - The solution allows advertisers to automate targeting and bidding, leading to improved returns on investment [29] Question: What is the outlook for advertising revenue growth? - The growth is expected to continue, supported by AI capabilities and improving consumer spending [45] Question: How does the company view its investment strategy in the current market? - The company is actively recycling its portfolio and investing in emerging growth opportunities, particularly in AI startups [55]
TENCENT(00700) - 2025 Q3 - Earnings Call Transcript
2025-11-13 13:02
Tencent (SEHK:00700) Q3 2025 Earnings Call November 13, 2025 07:00 AM ET Company ParticipantsJames Mitchell - Chief Strategy OfficerWendy Huang - Head of Investor RelationsJohn Lo - CFOPony Ma - CEOMartin Lau - PresidentConference Call ParticipantsAlicia Yap - AnalystKenneth Paul - AnalystRonald Keung - AnalystThomas Chong - AnalystNone - AnalystRobin Zhu - AnalystNone - AnalystNone - AnalystGary Chan - AnalystAlex Yao - AnalystWilliam Packer - AnalystWendy HuangGood day and a good evening. Thank you for st ...
TENCENT(00700) - 2025 Q3 - Earnings Call Transcript
2025-11-13 13:00
Tencent (SEHK:00700) Q3 2025 Earnings Call November 13, 2025 07:00 AM ET Speaker3Good day and a good evening. Thank you for standing by. Welcome to Tencent Holdings Limited 2025 third quarter results announcement webinar. I'm Wendy Huang from Tencent IR team. At this time, all participants are in a listen-only mode. After management's presentation, there will be a question-and-answer session. For participants who dial in by phone, if you wish to ask a question, please press five on your telephone to raise y ...
B站发布2025年Q3财报:总营收76.9亿元 ,近250万UP主在B站获得收入
Yang Zi Wan Bao Wang· 2025-11-13 12:52
北京时间11月13日(美东时间11月13日),哔哩哔哩(NASDAQ:BILI,HKEX:9626;以下简称"B站")公布了截至2025年9月30日 第三季度未经审计的财务报告。数据显示,2025年第三季度B站总营收为76.9亿元人民币,同比增长5%。 2025年,B站社区实现了加速增长,多项数据创下历史新高。三季度日均活跃用户达1.17亿,同比增长9%;月均活跃用户达 3.76亿,同比增长8%;日均使用时长也增至112分钟,同比提升6分钟。 蓬勃发展的社区生态,带动用户消费意愿不断提高。三季度,B站月均付费用户超过3500万,同比增长17%。在此基础上,B 站持续提升商业能力,本季度游戏业务收入为15.1亿元,广告收入提升至25.7亿元,同比增长23%。收入结构的优化与运营效 率的改善,显著提升了B站的盈利能力,带动毛利率连续十三个季度环比提升至36.7%,调整后净利润为7.9亿元,同比大幅增 长233%。 B站董事长兼首席执行官陈睿表示:本季度,B站在社区生态与商业化双轮驱动下,实现了健康增长,也证明了内容的价值。 对于优质内容的长期投入,让B站成为了一个充满活力的社区,持续吸引着创作者和用户的到来并长期 ...