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新游抢滩、福利加码 游戏大厂激战春节档
Bei Jing Shang Bao· 2026-02-03 14:11
Core Viewpoint - The competition for game traffic during the 2026 Spring Festival is intensifying, with 23 new games set to launch between February 2 and 16, marking a shift from "stock game competition" to "ecological reconstruction" in the gaming industry [1][4]. Group 1: New Game Launches - A total of 23 new games will be released, including titles from various genres such as RPG, card strategy, open-world, and simulation [4]. - Notable new games include "Little Nightmares" by Heartfire Games, "Pam's Battle Diary" by Lilith Games, and "Survival 33 Days" by 37 Interactive Entertainment [4]. - Most of the new games are from small to medium-sized developers, while major companies like Tencent and NetEase have games in testing phases [4]. Group 2: Enhanced User Benefits - Major gaming companies are upgrading holiday-specific gameplay and benefits to extend user engagement [5]. - Tencent's "League of Legends Mobile" has launched a New Year celebration with significant discounts and exclusive skins, while "Peace Elite" has introduced new version experiences and themed rewards [5]. - NetEase's "Nirvana in Fire" has been offering free monthly cards and various in-game rewards since late January [5]. Group 3: Shift in User Demand - User demand is shifting towards "immersive experiences," prompting companies to provide richer content and benefits to meet diverse needs [6]. - The market competition is evolving from a focus on single product dimensions to a comprehensive ecological competition [6]. Group 4: Cross-Industry Collaborations - Cross-industry collaborations are becoming a norm, with games increasingly integrating into offline life [7]. - Tencent's "Delta Action" is partnering with Haidilao to launch themed packages and promotions during the Spring Festival [7]. - NetEase's "Egg Party" has collaborated with RT-Mart to create interactive treasure hunt activities and custom cakes, appealing to younger consumers [8]. Group 5: Consumer Engagement Strategies - The integration of game IP into physical consumption is creating a closed loop of "content + scene + consumption" [8]. - The aim of cross-industry collaborations is to attract potential user groups and stimulate consumption through both online and offline channels [8].
游戏等行业增值税税率要提高?游戏股“深V”震荡,专家:没有可信度
Hua Xia Shi Bao· 2026-02-03 10:40
Core Viewpoint - Recent rumors regarding potential increases in value-added tax (VAT) rates for the gaming and financial industries have caused significant fluctuations in gaming stocks, but these rumors have been debunked by industry experts and authorities [3][4]. Group 1: Stock Market Reactions - On February 3, gaming stocks experienced a sharp decline, with Tencent (00700.HK) dropping over 6% and NetEase (09999.HK) falling more than 3% during intraday trading [1]. - A recovery was observed by the end of the trading day, with A-share gaming stocks rebounding, including Century Huatong and Gigabit Technology, both rising over 2% [1]. - The gaming index (BK1406) increased by more than 3.4%, with several component stocks, such as Shunwang Technology, surging by 13.8% [1]. Group 2: Tax Rumors and Clarifications - Recent rumors suggested that the VAT rate for the gaming industry could rise from 6% to 32%, which sparked concern among investors [3]. - Experts confirmed that these rumors lack credibility, stating that the maximum VAT rate in China is capped at 13%, and no adjustments to the tax policies for the gaming and financial sectors have been made [4]. - The implementation of the new VAT law and related announcements by the tax authorities have clarified that the tax rates for these industries are stable and well-defined [4].
游戏等行业增值税税率要提高?专家:没有可信度
Sou Hu Cai Jing· 2026-02-03 10:25
Core Viewpoint - Recent rumors regarding potential adjustments to the value-added tax (VAT) rates for industries such as gaming and finance have caused significant market fluctuations, particularly affecting major companies like Tencent and NetEase. However, these rumors have been debunked by authoritative sources, confirming that no such changes are planned [1][4]. Group 1: Market Impact - The rumors about VAT adjustments led to substantial declines in stock prices for companies in the gaming and finance sectors, with Tencent dropping over 6% and NetEase fluctuating between gains and losses of more than 3% [1]. - Other companies such as Century Huatong and Giant Network also experienced significant stock price drops, with Century Huatong falling over 9% during trading [1]. Group 2: Clarification of Rumors - Experts and industry insiders have confirmed that the rumors regarding VAT increases, including a potential rise in the gaming industry's tax rate from 6% to 32%, are unfounded [4]. - The current VAT law in China stipulates that the maximum VAT rate is 13%, and there are no provisions for a 32% rate, further discrediting the rumors [4]. - Recent announcements from the financial and tax authorities have clarified that there will be no changes to the VAT policies affecting the gaming and finance sectors, ensuring stability and certainty in the tax regime [4].
游戏等行业增值税税率要提高?专家:没有可信度
证券时报· 2026-02-03 10:06
增值税传闻扰动市场。 近期,一些关于调整游戏、金融等行业增值税税率的传言在部分网络平台上传播。其中,提及金 融业、互联网增值服务等或将面临增值税税率上调,游戏行业的税率有可能从6%调高至32%。 自2026年1月1日起,《中华人民共和国增值税法》和《中华人民共和国增值税法实施条例》同步 施行。专家表示,财税部门近期发布了多项关于增值税政策的公告,这些政策主要是为了更好落 实增值税法、确保立法后的税制连贯性,其中对于游戏、金融等行业适用税率等政策都有明确的 规定,增强了政策确定性和稳定性。 "实际上,增值税立法后,增值税相关行业的税率都已明确,财税部门日前发布多项公告,也没有 调整游戏、金融行业增值税政策。上述传言不具备真实性。"一位业内人士表示。 这位业内人士称,网络传言中还提及游戏行业的税率要"从6%的档次调高至32%的档次"。但 实际 上,目前我国增值税法明确规定,增值税税率最高仅为13%,32%这个档次是不存在的,进一步 说明传言不具备可信度。 综合自:新华社 责编:万健祎 校对: 许欣 受传闻影响,腾讯、网易、世纪华通、三七互娱、巨人网络等盘中一度大幅跳水,其中,腾讯一 度跌超6%,网易从涨超3%一度 ...
游戏行业点评:Genie3是否会对游戏及引擎公司造成商业冲击?
Orient Securities· 2026-02-03 09:16
Genie3 是否会对游戏及引擎公司造成商业 冲击? ——游戏行业点评 传媒行业 行业研究 | 动态跟踪 国家/地区 中国 行业 传媒行业 报告发布日期 2026 年 02 月 03 日 看好(维持) | 项雯倩 | 执业证书编号:S0860517020003 | | --- | --- | | | 香港证监会牌照:BQP120 | | | xiangwenqian@orientsec.com.cn | | | 021-63326320 | | 李雨琪 | 执业证书编号:S0860520050001 | | | 香港证监会牌照:BQP135 | | | liyuqi@orientsec.com.cn | | | 021-63326320 | | 金沐阳 | 执业证书编号:S0860525030001 | | | 021-63326320 | | 沈熠 | | | --- | --- | | | 执业证书编号:S0860124120005 | | | shenyi1@orientsec.com.cn | | | 021-63326320 | | | | | 全栈式 AI 文娱工具陆续上线,平台型产品 | 202 ...
游戏股“深V”震荡,企业回应税务传闻
第一财经· 2026-02-03 08:54
Core Viewpoint - The article discusses the impact of a rumor regarding potential tax rate adjustments on the gaming industry, which led to significant fluctuations in stock prices for major gaming companies like Tencent and NetEase. However, the credibility of the rumor is questioned by industry experts and analysts [2][4][5]. Group 1: Market Reactions - On February 3, gaming stocks experienced a sharp decline, with Tencent dropping over 6% and NetEase falling more than 3% during intraday trading. However, by the end of the day, A-share gaming stocks rebounded, with Century Huatong and Jiubang Technology both rising over 2% [2]. - The gaming index (BK1406) increased by more than 3.4% by the end of the trading day, with several stocks, including Shunwang Technology, seeing significant gains, with a rise of 13.8% [2][3]. Group 2: Tax Rumor Analysis - A rumor suggested that the financial and internet value-added services, including in-game purchases and advertising, might face a tax rate increase from 6% to align with the 32% rate of the liquor industry, which could compress profit margins for companies like Tencent [4]. - Industry insiders have largely dismissed the rumor as lacking credibility, with Century Huatong stating they have not received any related information and that their operations remain normal [5]. - Analysts argue that the proposed tax increase from 6% to 32% is unlikely, as many companies already operate within a tax rate range of 15%-25%, and such a tax adjustment would require extensive legislative processes [5][6]. Group 3: Legal and Policy Considerations - The article highlights that the rumor is based on a misunderstanding of tax classifications, as the 32% rate applies to consumption tax, while the gaming and internet services are subject to value-added tax (VAT) at 6% [8]. - Current tax regulations, as outlined in the VAT law effective from January 1, 2026, specify three tax rates: 13%, 9%, and 6%, with financial and modern services falling under the 6% category [8][10]. - Analysts from Huachuang Securities emphasize that any tax increase would likely be passed on to consumers, contradicting the government's current focus on promoting consumption and economic growth [10].
游戏股“深V”震荡,企业回应税务传闻
Di Yi Cai Jing· 2026-02-03 08:28
Core Viewpoint - The credibility of rumors regarding potential tax rate adjustments for the gaming and internet value-added services industry is considered low by industry insiders [1][4][6]. Market Reaction - On February 3, a rumor caused significant fluctuations in the gaming stock market, with Tencent's shares dropping over 6% and NetEase's shares falling more than 3% at one point. However, by the end of the trading day, A-share gaming stocks rebounded, with Century Huatong and Jiubang Technology both rising over 2% [1]. - The gaming index (BK1406) increased by more than 3.4%, with notable gains from companies like Shunwang Technology, which surged by 13.8% [1][2]. Tax Rumor Details - A rumor suggested that the gaming and internet value-added services sectors might face a tax rate increase from 6% to align with the 32% rate applicable to the liquor industry, which could compress profit margins for companies like Tencent [3]. - Industry analysts have expressed skepticism about the feasibility of such a tax increase, citing the complexity of revenue structures in large companies and the existing tax rates already being in the 15%-25% range [4][5]. Industry Response - Various industry representatives have denied receiving any information regarding the rumored tax changes, with Century Huatong stating that their operations remain normal [4]. - Analysts from Dolphin Investment Research and other firms have indicated that the market reaction is likely an overreaction to the rumors, emphasizing that significant tax changes would require extensive procedural groundwork [5][6]. Legal and Policy Considerations - Legal experts and analysts have pointed out that the rumor lacks a solid legal basis, as the current tax structure is defined by the Value-Added Tax Law, which specifies three tax rates: 13%, 9%, and 6% [6][7]. - The current policy focus is on stabilizing growth and supporting innovation, making a broad tax increase counterproductive to government objectives [8].
大行评级丨中银国际:下调网易港股目标价至250港元,维持“买入”评级
Ge Long Hui· 2026-02-03 07:45
中银国际发表报告,预期网易去年第四季核心游戏收入按年增长6%,经调整净利润额为84亿元,分别 较目前市场预期低5%及9%。该行认为,公司将持续执行在游戏研发及营运提升其资源利润及分配效率 的优化措施,核心的创新能力及全球化愿景维持不变,并预期公司2026年业绩将随着大型新游戏在今年 下半年的逐步推出上线而加速,同时对其在激烈的市场竞争中核心长青游戏的稳定营运有信心。基于公 司较大机会增加去年第四季的派息规模,以及2027年因港交所新规而进入港股通的潜在预期,维持"买 入"评级,港股及美股目标价分别降至250港元及160美元。 ...
深化本地化布局,Xbox PC App 集成网易 UU 加速器
Xin Lang Cai Jing· 2026-02-03 04:04
业内普遍认为,这一举措反映了 Xbox 对中国市场特性 的深入理解。一方面,中国玩家对联机稳定性和延迟表 现有着较高要求;另一方面,简化使用流程、减少额外 配置步骤,也成为提升平台黏性的关键。 除加速服务外,Xbox 近年来持续加大在中国市场的投入 力度,包括扩大 Xbox PC App 的游戏内容规模、强化简 体中文本地化支持,以及引入更多中国开发者的作品,如《永劫无间》《明末:渊虚之羽》等。 此外,在内容层面,Xbox PC App 覆盖了大量全球热门作品。玩家可在春节期间体验例如《天外世界 2》《禁闭求生 2》《使命召唤:黑色行动 7》等作品,与亲友共同参与线上娱乐活动。 Xbox 表示,未来将继续围绕中国玩家的实际需求,优化平台服务体验,并推出更多本地化功能,为中 国 PC 游戏生态提供更完善的支持。 随着中国 PC 游戏市场持续增长,平台服务的本地化程度正成为影响玩家体验的重要因素。近日,Xbox 宣布在 Xbox PC App 中集成网易 UU 加速器,标志着其在中国市场的本地化策略再进一步。 此次更新将网络加速服务直接融入 Xbox PC App 之中, 为中国玩家在游戏下载、在线联机及多人对战 ...
2025最赚钱IP排行榜出炉,没有哪吒?也没有LABUBU?
3 6 Ke· 2026-02-03 02:37
近日,由"海外数据调查机构Civixplorer"发布的《全球最赚钱媒体特许经营权排行榜》在社媒中广泛传播。榜单统计了全球最赚钱的26个IP,数据涵盖这 些IP截至2025年12月止,在游戏、电影、电视、玩具、卡牌、书籍及商品等方面的一切收入。 榜单显示,"精灵宝可梦"以总收入2880亿美元成为全球最赚钱IP,远超第2名"Hello Kitty"近2000亿美元。"维尼熊""米老鼠""星球大战""马力欧""面包超 人""迪士尼公主系列""漫威"以及"JUMP漫画"进入前十。 而中国IP竟然无一上榜,"哪吒""原神""LABUBU"这些近年被大肆宣传、作为中国文化出海典型的大爆款,在顶级全球IP面前被"秒得渣都不剩"。 事实真的是这样吗?或许吧。 但首先,Civixplorer不是数据调查机构,而是一家无官方认证、主要发布数据可视化图片的自媒体(为方便阅读,下文英文网站页面截图,均已自动翻译 为中文)。 首页 关于 博客 Q ■ 商店 哪吒、LABUBU没上榜?因为2025全球最赚钱IP排行榜是假的? Civixplorer是什么分析公司吗 Civixplorer并非正规分析公司,甚至不具备合法注册的机构主体资 ...